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Ssencipe-Overhaul_Cards-0.3.2 icon

Overhaul Cards

Adds 12 cards -- CURRENTLY WIP: very early in development right now - still playtesting; A set of unique cards that aim to provide interesting gameplay. SEE WEBSITE OR README FOR MORE INFORMATION.

Date uploaded 2 years ago
Version 0.3.2
Download link Ssencipe-Overhaul_Cards-0.3.2.zip
Downloads 49470
Dependency string Ssencipe-Overhaul_Cards-0.3.2

This mod requires the following mods to function

BepInEx-BepInExPack_ROUNDS-5.4.1100 icon
BepInEx-BepInExPack_ROUNDS

BepInEx pack for ROUNDS. Preconfigured and ready to use.

Preferred version: 5.4.1100
willis81808-MMHook-1.0.0 icon
willis81808-MMHook

MonoMod Runtime Hooks generated for ROUNDS

Preferred version: 1.0.0
Pykess-LegRaycastersPatch-0.0.0 icon
Pykess-LegRaycastersPatch

Patches erroneous logic in the base game that causes physics issues for small players

Preferred version: 0.0.0
Pykess-PlayerJumpPatch-0.0.2 icon
Pykess-PlayerJumpPatch

Patches the erroneous PlayerJump.Jump function in the base game

Preferred version: 0.0.2
Pykess-GunUnblockablePatch-0.0.0 icon
Pykess-GunUnblockablePatch

Patches erroneous logic in the base game that causes the unblockable property of guns to not work.

Preferred version: 0.0.0
willis81808-UnboundLib-2.7.0 icon
willis81808-UnboundLib

This is a helpful utility for ROUNDS modders aimed at simplifying common tasks.

Preferred version: 2.7.0
RoundsModding-Grow_Patch-0.0.0 icon
RoundsModding-Grow_Patch

Fixes a major bug in the vanilla game which causes Grow's power to depend on framerate.

Preferred version: 0.0.0
willuwontu-BlockForcePatch-1.0.1 icon
willuwontu-BlockForcePatch

Fixes issues with some block stats not working properly.

Preferred version: 1.0.1
TeamDK-ZeroGBulletPatch-1.1.0 icon
TeamDK-ZeroGBulletPatch

Fixes trajectories of zero-gravity bullets

Preferred version: 1.1.0
willuwontu-RespawnPatch-1.0.6 icon
willuwontu-RespawnPatch

Fixes issues with players getting less respawns than they should.

Preferred version: 1.0.6
Senyksia-ResetAttackCooldownPatch-1.0.1 icon
Senyksia-ResetAttackCooldownPatch

Fixes a bug that causes attack-cooldown to persist between rounds, points, and death.

Preferred version: 1.0.1
Pykess-RayHitReflectPatch-0.0.0 icon
Pykess-RayHitReflectPatch

Patches a bug in the vanilla game regarding bullet bounces.

Preferred version: 0.0.0
Pykess-TemporaryStatsPatch-0.0.1 icon
Pykess-TemporaryStatsPatch

Patches erroneous logic in the base game regarding temporary stat effects.

Preferred version: 0.0.1
Pykess-CardChoiceSpawnUniqueCardPatch-0.1.8 icon
Pykess-CardChoiceSpawnUniqueCardPatch

Patches erroneous logic in the base game CardChoice method SpawnUniqueCard

Preferred version: 0.1.8
Pykess-TeleportPatch-0.0.1 icon
Pykess-TeleportPatch

Patches several issues with Teleport.

Preferred version: 0.0.1
Root-GunProjectileSizePatch-1.1.2 icon
Root-GunProjectileSizePatch

Patches the game so that Gun.ProjectileSize actualy works

Preferred version: 1.1.2
Root-RegenerationPatch-0.0.0 icon
Root-RegenerationPatch

Stops the persistence of the regeneration stat

Preferred version: 0.0.0
Root-GravityPatch-0.0.0 icon
Root-GravityPatch

Stops the persistence of gravity modifications

Preferred version: 0.0.0
willuwontu-EvenSpreadPatch-0.0.2 icon
willuwontu-EvenSpreadPatch

Patches the even spread stat to make it work.

Preferred version: 0.0.2

README

Overhaul Cards:

CURRENTLY WIP: very early in development right now - still playtesting

A set of unique cards with a goal of providing interesting gameplay.

Current Cards:

- Adds 11 cards (for now)

Warp

  • Blocking teleports you to random nearby location.
  • Health +25%
  • Block Cooldown -50%

Leg Day

  • Increase jump height.
  • Jump Height +60%
  • Move Speed +15%

Gunslinger

  • Minor improvements to all gun stats.
  • Ammo +1
  • Reload Speed +15%
  • Attack Speed +15%

Bulletslinger

  • Minor improvements to all bullet stats.
  • Bullet Speed +10%
  • Projectile Speed +10%
  • Damage +10%
  • Knockback +10%
  • Bounces +1

Delay

  • Shoots a delayed shot after the first.
  • Delayed Bursts +1

Flea

  • Become fast and small, but also squishy.
  • Size -40%
  • Speed +50%
  • Health -40%

Embiggen

  • Blocking temporarily doubles size and health.
  • Block Cooldown +1s
  • Block Stat Duration 2.5s

Minimize

  • Blocking temporarily halves damage and size, but doubles speed.
  • Block Cooldown +1s
  • Block Stat Duration 2.5s

Weightslinger

  • Minor improvements to all body stats
  • Health +10%
  • Speed +10%
  • Jump Height +10%
  • Block Cooldown -10%

Begone

  • Blocking teleports nearby enemies to random locations.
  • Block Cooldown +1s
  • Health +20%

Boxed In

  • Blocking spawns a box at your cursor.
  • Block Cooldown +0.5s
  • Health +25%

Spellslinger

  • Sacrifice physical stats to improve supernatural bullet stats.
  • Duplicate Bullet +1
  • Lifesteal + 15%
  • Bullet Slow +15%

Bug Reports and Suggestions:

If you have found any issues or have any suggestions, please report them in the ROUNDS Overhaul Discord.

I can also be reached at the ROUNDS Modding Discord.


Version 0.3.2:

  • Added Spellslinger to round out minor improvement card set
  • Renamed Corpuslinger to Weightslinger to be easier to understand thematically
  • Fixed issue with Begone persisting after rematch and set it to not allow duplicates
  • Fixed issue with Delay adding more time between bursts per card and changed bullet color to be distinct from Parasite
  • Added effect duration added per card to Embiggen and Minimize stat descriptions

Version 0.3.1:

  • Fixed flea increasing speed absurdly (sorry tweaked it when testing and forgot to change back)
  • Updated outdated Minimize description and added change to README
  • Tweaked Gunslinger (Removed extra bullet & 10% spread, Reload & Attack Speed 10% -> 15%, Ammo +1 -> +2)
  • Made Embiggen and Minimize descriptions reflect their effects more precisely

Version 0.3.0:

  • Added Root Regen and Gravity patches as dependencies
  • Added Boxed In
  • Removed Shrink and Super Jump
  • These cards also fall into a category of uninspired cards that are basic or similar to other mods'
  • Disabled Ambush
  • Ambush is also similar to cards in other mods, so it is temporarily disabled until I rework it.
  • Recoded Minimize and Embigged; they should be more consistent in behavior
  • Minimize now reduces damage instead of health to stop it from conflicting with Embiggen

Version 0.2.0:

  • Removed Bullet Wall, Porcupine, Wave Form, Eye Beam, and Impact
  • These cards were removed due to them not being very unique or interesting in the grand scheme of the ROUNDS modding scene. Some basic cards remain to flesh out the mod, but major gun based cards have been removed unless I feel they provide something new or interesting.
  • Added Begone and Corvuslinger
  • Buffed Minimize and Embiggen (Block Cooldown +2.5s -> +1s)
  • Buffed Delay (Time between bursts 2s -> 1.5s)
  • Reworded block cards for brevity
  • Adjusted README

Version 0.1.1:

  • Nerfed Ambush (Block Cooldown 2.5s -> 3s, Now reduces attack and move speed temporarily after block)
  • Buffed Porcupine (Bullet Speed -65% -> -50%, card is now Rare)
  • Buffed Super Jump Buff (Removed Block Cooldown Increase)
  • Nerfed Eye Beam (Damage Reduction -96.7% -> -99%, Bullet Life 0.2s -> 0.15s)
  • Fixed typo on Shrink

Version 0.1.0:

  • Added Minimize & Embiggen
  • Fixed issue with Ambush and Warp effects not being removed on rematch

Version 0.0.3:

  • Reworked icon because yikes
  • Cosmetic Bullet Wall Buff (Reload Time +3.5s -> +3s)
  • 0.0.2 balance should actually exist now

Version 0.0.2:

  • Nerfed Warp (Block Cooldown -75% -> -50%)
  • Nerfed Ambush (Block Cooldown +1s -> +2.5s)
  • Added more card details in README
  • Made icon more lowkey

Version 0.0.1:

  • Added Super Jump, Leg Day, Impact, Wave Form, Shrink, Gunslinger, Bulletslinger, Delay, Warp, Porcupine, Flea, Bullet Wall, Ambush, & Eye Beam