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TurretsPysicsPatch
Changes the bullet physics related to motion. More specificaly changes drag to be quadratic and forces a fixed update rate for consistancy between players and shots.Turret's Physics Patch
This patch changes the update method in MoveTransform to a more accurate equation of motion, and changes the drag to be quadratic instead of constant. Also locks the rate at which the bullets update their position at 70 hz.
If you notice any issues, please post in the rounds modding discord. I will look at the bug reports channel from time to time.
changes
EOM: at^2 + v0t + s0 --> 0.5at^2 + v0t + s0 Drag: a = D --> a = DV^2 / 100 Update rate: per frame --> 70 hz
