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XAngelMoonX-CR-1.4.8 icon

CR

Adds 32 cards to the game!

Date uploaded 3 years ago
Version 1.4.8
Download link XAngelMoonX-CR-1.4.8.zip
Downloads 8810
Dependency string XAngelMoonX-CR-1.4.8

This mod requires the following mods to function

TeamDK-ZeroGBulletPatch-1.1.0 icon
TeamDK-ZeroGBulletPatch

Fixes trajectories of zero-gravity bullets

Preferred version: 1.1.0
BossSloth-CardBarPatch-2.1.1 icon
BossSloth-CardBarPatch

Fully customize the card bar to your own liking

Preferred version: 2.1.1
Root-GravityPatch-0.0.0 icon
Root-GravityPatch

Stops the persistence of gravity modifications

Preferred version: 0.0.0
willuwontu-StopShootingYoureDead-0.0.0 icon
willuwontu-StopShootingYoureDead

A patch to fix bursts and blocking persisting between rounds.

Preferred version: 0.0.0
willis81808-ModsPlus-1.6.2 icon
willis81808-ModsPlus

Willis' amazing modding utilities

Preferred version: 1.6.2
RoundsModding-Performance_Improvements-0.2.0 icon
RoundsModding-Performance_Improvements

Lots of options to improve performance and stability

Preferred version: 0.2.0
willuwontu-WillsWackyMapObjects-1.2.4 icon
willuwontu-WillsWackyMapObjects

Adds some map objects to the map editor.

Preferred version: 1.2.4
Root-Classes_Manager_Reborn-1.5.4 icon
Root-Classes_Manager_Reborn

A recreation of the original Classes Manager, with added features.

Preferred version: 1.5.4
Root-CardThemeLib-1.1.7 icon
Root-CardThemeLib

A utility library for adding custom card themes to the game.

Preferred version: 1.1.7
Root-RarityLib-1.2.8 icon
Root-RarityLib

A utility library for adding custom rarities to the game.

Preferred version: 1.2.8
Pykess-ModdingUtils-0.4.8 icon
Pykess-ModdingUtils

Utilities aimed at making modding easier and more accessible

Preferred version: 0.4.8
Pykess-CardChoiceSpawnUniqueCardPatch-0.1.10 icon
Pykess-CardChoiceSpawnUniqueCardPatch

Patches erroneous logic in the base game CardChoice method SpawnUniqueCard

Preferred version: 0.1.10
willis81808-UnboundLib-3.2.13 icon
willis81808-UnboundLib

This is a helpful utility for ROUNDS modders aimed at simplifying common tasks.

Preferred version: 3.2.13
BepInEx-BepInExPack_ROUNDS-5.4.1901 icon
BepInEx-BepInExPack_ROUNDS

BepInEx pack for ROUNDS. Preconfigured and ready to use.

Preferred version: 5.4.1901

README

CR (Cosmic Rounds)

Adds 32 New cards to the game!

New Cards

  • Beetle (Uncommon)
  • Crow (Uncommon)
  • Hawk (Uncommon)
  • Speed Up (Common)
  • Mosquito (Uncommon)
  • Super Sonic (Rare)
  • Stasis (Common)
  • Ones King (Rare)
  • Bullet Time (Common)
  • Stun (Rare)
  • Fear Factor (Uncommon)
  • Star (Uncmmon)
  • Critical Hit (Common)
  • Flamethrower (Rare)
  • Syphon (Uncommon)
  • Dropshot (Uncommon)
  • Recon (Rare)
  • Taser (Uncommon)
  • Holster (Uncommon)
  • Drone (Rare)
  • Flex (Common)
  • Spark (Rare)
  • Golden Glaze (Uncommon)
  • Focus (Common)
  • Sugar Glaze (Uncommon)
  • Mitosis (Common)
  • Meiosis (Uncommon)
  • Pogo (Common)
  • All (Rare)
  • Cloud (Common)
  • Pulse (Uncommon)
  • Drive (Rare)

Versions

  • v1.4.8

    • Dropshot now is actually Uncommon.
  • v1.4.7

    • Hopefully any persistence issues should now be fixed, finally.
    • Some cards are no longer stackable, they won't appear twice.
    • Beetle now stacks with itself appropriately. Its regen rate has also be reduced.
  • v1.4.6

    • Removed some pesky errors that caused some problems with other mods.
    • Added visuals to Dropshot, Critical Hit, Fear Factor and Taser.
    • Taser's stun length is shortened, but the ability cooldown is also shortened.
    • Dropshot is now Uncommon, and lowers reload time, but now no longer lowers bullet speed.
    • Flex's ability cooldown has been shortned.
    • Holster now no longer says "-1 Mitosis Stacks" as an excuse for how it may interact with Mitosis.
  • v1.4.5

    • Added back in Mosquito! ALL CR CARDS NOW HAVE ART! (For now)
    • Forgot to include patchnotes, Pogo now has +100% HP instead of +50%.
    • Golden Glaze no longer decreases damage.
    • All now affects stats by 15%, but also has +1 Bounce.
    • Drones are now faster.
  • v1.4.4

    • Added card art for ALL of the cards, and added back in Speed Up!
    • Removed Mosquito Art though, to fix some visual issues it was causing, it'll be back soon.
  • v1.4.3

    • Added card art for Golden Glaze, Sugar Glaze, Focus, All and SPARK. (Yay woo Spark has art yay :D )
    • Minor other fixes and balance changes.
  • v1.4.2

    • Fixed an bug with Dropshot's stat calculation. Also its damage has been lowered to +30% instead of +55%.
    • Fixed a typo in Pulse that caused it to plummet.
  • v1.4.1

    • Fixed an error with Drone, Cloud, Pulse and Drive.
    • Drive should now be more accurate when it comes to targetting players.
    • Pogo stats have been lowered to 25%.
  • v1.4.0

    • Added 4 New Cards to the mod! Look above at the card list and rarities!
    • Meiosis is now Uncommon and now activates only once.
    • Pogo's stats have been increased.
    • The way CR calculate damage is now accurate, before the damage calcualtion was extreme and often resulted in larger than normal changes in damage.
  • v1.3.1

    • Couple of balance tweaks to Flamethrower, Mosquito, Stun, Meiosis and Pogo.
    • Meiosis now only activates on each OTHER reload, it also may not activate at all if each reloading cycle is too close in time.
  • v1.3.0

    • Added 6 New Cards to the mod! Look above at the card list and rarities!
    • Reworked Flamethrower.
    • Dropshot lowers bullet speed by a lot less. (-80% -> -20%)
    • Syphon's ability no longer decreases if you have low damage, also now has 20% Life Steal.
    • Drone lowers damage by more.
    • Beetle's regen has been increased.
    • Stun does NOT have new card art. (and neither do any of the new cards) :(
  • v1.2.6

    • New Card Art for ALL Cards! (Except Spark. :( )
  • v1.2.5

    • New Card Art for Mosquito, Super Sonic, Stasis, Bullet Time, Stun, Fear Factor, Star AND Critical Hit!
    • Stun's permastun should be fixed now.
    • Spark is now a rare!
    • Flex and Holster's rarities have been swapped back!
  • v1.2.4

    • Another balance patch! This time though, there's also 1 new card! Bringing the total up to 22!
  • v1.2.3

    • Bullet Time and Stasis now lower projectile speed instead of increasing it (due to a typo).
    • Stun now gives you -2 Bullets instead of setting your bullets to 1.
    • Fear Factor ability cooldown back to 5s.
    • Critical Hit now gives -25% Reload Time instead of +0.5s Reload Time.
    • Drone is now -60% Damage insteadd of -50% Damage.
  • v1.2.2

    • Holster and Flex rarities have been swapped!
  • v1.2.1

    • Balance patch! Almost all cards have been tweaked in some way! (Unfortunately I forgot to document each of the changes, so enjoy the mystery I guess ;p)
  • v1.2.0

    • Added 6 New Cards to the mod! Look above at the card list and rarities!
    • Fixed a huge oversight that made Critical Hit crit 100% of the time! (Ouch)
    • Critical hit now as a 30% chance to crit instead of a 25% chance.
    • Fear Factor's bullets shoot less sporatically.
  • v1.1.5

    • Adjusted Beetle and Ones King art! (How they looked were unintended, beetle's art also caught a bug last patch)
  • v1.1.4

    • Added art to Speed Up and Hawk!
    • Fear Factor's framerate problems have been fixed (hopefully), it also shoots less bullets when activated.
    • Ones King now reduces Projectile Speed by 35%, but increases damage by 30% instead of 25%.
  • v1.1.3

    • Star now has -75% Damage, + 12 Ammo, +0.25s Reload Time. It also is Uncommon!
    • Fear Factor now has a cooldown of 5s instead of 3s.
    • Stasis now has -50% Projectile Speed instead of -75%. It also now says "Projectile" Speed, which is different from "Bullet" Speed.
    • Ones King now has reduced stats! This was the case last update too, just forgot to add it to the notes.
    • Bullet Time now has +30% Damage Growth instead of +20%.
    • Critical Hit now is Common.
    • Most cards should now reset properly!
  • v1.1.2

    • Beetle now is back to linear life regen!
    • Syphon has 30% Life Steal instead of 50%
    • Flamethrower's fire rate and trajectory have been adjusted.
    • Critical Hit now gives -20% Reload Time instead of "+0.5s" (Also, fix that typo)
    • Star now gives -70% Damage instead of -50%.
    • Hawk now gives +25% Damage instead of +50%.
    • Super Sonic now has 66% in each stat instead of 75%, and now ACTUALLY makes you lose 100% Health.
    • Syphon's description is slightly more clear on how damage affects its ability.
  • v1.1.1

    • Tiny fix!
  • v1.1.0

    • Added 5 New Cards to the mod! Look above at the card list and rarities!
  • v1.0.4

    • Beetle now resets properly. Also, its regen is changed signficantly.
    • Stun now gives +33% Damage and -33% Reload Time.
    • Bullet Time now has +20% Damage Growth.
    • Stasis now gives +75% Damage.
    • The mod should hopefully no longer trigger false positives on user's antivirus software!
  • v1.0.3

    • Fixed Beetle's Description, a Beetle bug, and increased its regen.
    • Stun now only gives you -1 Bullet.
    • Crow now has card art.
  • v1.0.2

    • Mosquito no longer has bounces, instead now has +25% Life Steal.
    • Mosquito's reload time is now red to indicate that it's negative.
    • Beetle can now only exist once for each player.
    • Stasis can now only exist once for each player.
    • Super Sonic now gives -100% Health instead of -75% Health.
    • Ones King art added.
    • Stun now says "-2 Bullets" instead of "-2 Bullet".
  • v1.0.1

    • Minor Fixes
  • v1.0.0

    • Initial Release!