ROUNDS
Install with App

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Latest version
0.7.2
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Edited · Oct 29, 2026

Zip's Void Cards

Ten void-themed cards for ROUNDS, each with its own animated illustration. Fold the battlefield, turn the edge into an escape route, hunt marked opponents, or claim the only Void King crown in the lobby.

Cards

Card Rarity What it brings
Dimensional Vertical Warping Common Two vertical bullet warps; -10% damage and attack speed.
Void Resistance Common Half environmental void damage, +5% movement, +0.25s block cooldown.
Void Jumper Common A successful vertical void block grants an extra air jump, +20% jump height and void immunity for 3s, and one double-damage bullet. 5s ability cooldown; +0.25s reload time and -10% health.
Void Leaper Common Pass through an edge to the opposite side. One charge per copy, 10s recharge; +10% damage and -1 bounce.
Dimensional Horizontal Warping Uncommon One horizontal bullet warp; -10% damage.
Void Dasher Uncommon A successful side void block gives a stronger rebound, +30% movement for 3s, an block cooldown refresh and +150% health for 2.5s. 7s ability cooldown; +0.5s block cooldown.
Void Hunter Uncommon Enemies touching the void are marked for 8s. Your bullets hitting a marked foe deal 2x damage over 2s and slow them by 50%.
Weakened Void Bullets Uncommon All bullet damage is dealt over 2s, with 30% target slow. +50% damage, +0.5s reload time and +20% environmental void damage taken.
Void Magnet Uncommon A bullet hit pulls the enemy toward the nearest direct clear route to the void. 10s shared cooldown and -25% damage.
Void King Rare Environmental void immunity, stronger void-block rebounds, instant block refresh, and a held-down bottom-to-top warp. Distinct non-warp void contacts bank +10% damage for the next bullet, up to +200%. Immune to Hunter marks, half damage from bullets that actually warped, -20% health, and a purple crown. Only one player may own it.

Installation and multiplayer

Install with Thunderstore Mod Manager and launch Modded. Required BepInEx, UnboundLib, MMHook and RoundsWithFriends dependencies install automatically. Everyone in the lobby must use the same version of this card pack.

Manual installation: install those dependencies, then place ZipsCards.dll under BepInEx/plugins/. Remove older manually installed copies of this same plugin to avoid duplicate loading.

Notes

Warp charges are separate by axis and preserve projectile motion. Leaper bounce cost is floored at zero. Hunter upgrades a Weakened hit rather than dealing a duplicate wound. Magnet checks real obstacles, preserves the ordinary bullet knockback, and combines its pull into the native force message; its damage penalty does not weaken normal knockback.

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