using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using AntiStunMod.Patches;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("AntiStunMod")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("AntiStunMod")]
[assembly: AssemblyTitle("AntiStunMod")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace AntiStunMod
{
[BepInPlugin("com.mrcool.AntiStunMod", "AntiStunMod", "2.0.0")]
public class AntiStunMod : BaseUnityPlugin
{
public const string ModId = "com.mrcool.AntiStunMod";
public const string ModName = "AntiStunMod";
public const string ModVersion = "2.0.0";
internal static ManualLogSource Logger;
public static AntiStunMod Instance { get; private set; }
private void Awake()
{
//IL_0028: Unknown result type (might be due to invalid IL or missing references)
//IL_002e: Expected O, but got Unknown
Instance = this;
Logger = ((BaseUnityPlugin)this).Logger;
Logger.LogInfo((object)"AntiStunMod v2.0.0 loaded!");
Harmony val = new Harmony("com.mrcool.AntiStunMod");
val.PatchAll();
val.PatchAll(typeof(NoStunPatch));
val.PatchAll(typeof(NoSilencePatch));
Logger.LogInfo((object)"All patches applied.");
}
}
}
namespace AntiStunMod.Patches
{
[HarmonyPatch(typeof(SilenceHandler), "RPCA_AddSilence")]
public static class NoSilencePatch
{
private static bool Prefix(SilenceHandler __instance)
{
Player component = ((Component)__instance).GetComponent<Player>();
if ((Object)(object)component == (Object)null || (Object)(object)component.data == (Object)null || (Object)(object)component.data.view == (Object)null)
{
return true;
}
return false;
}
}
[HarmonyPatch(typeof(StunHandler), "AddStun")]
public static class NoStunPatch
{
private static bool Prefix(StunHandler __instance)
{
Player component = ((Component)__instance).GetComponent<Player>();
if ((Object)(object)component == (Object)null || (Object)(object)component.data == (Object)null || (Object)(object)component.data.view == (Object)null)
{
return true;
}
return false;
}
}
}