Decompiled source of AntiStunMod v1.0.0

AntiStunMod.dll

Decompiled 2 days ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using AntiStunMod.Patches;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("AntiStunMod")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("AntiStunMod")]
[assembly: AssemblyTitle("AntiStunMod")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace AntiStunMod
{
	[BepInPlugin("com.mrcool.AntiStunMod", "AntiStunMod", "2.0.0")]
	public class AntiStunMod : BaseUnityPlugin
	{
		public const string ModId = "com.mrcool.AntiStunMod";

		public const string ModName = "AntiStunMod";

		public const string ModVersion = "2.0.0";

		internal static ManualLogSource Logger;

		public static AntiStunMod Instance { get; private set; }

		private void Awake()
		{
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_002e: Expected O, but got Unknown
			Instance = this;
			Logger = ((BaseUnityPlugin)this).Logger;
			Logger.LogInfo((object)"AntiStunMod v2.0.0 loaded!");
			Harmony val = new Harmony("com.mrcool.AntiStunMod");
			val.PatchAll();
			val.PatchAll(typeof(NoStunPatch));
			val.PatchAll(typeof(NoSilencePatch));
			Logger.LogInfo((object)"All patches applied.");
		}
	}
}
namespace AntiStunMod.Patches
{
	[HarmonyPatch(typeof(SilenceHandler), "RPCA_AddSilence")]
	public static class NoSilencePatch
	{
		private static bool Prefix(SilenceHandler __instance)
		{
			Player component = ((Component)__instance).GetComponent<Player>();
			if ((Object)(object)component == (Object)null || (Object)(object)component.data == (Object)null || (Object)(object)component.data.view == (Object)null)
			{
				return true;
			}
			return false;
		}
	}
	[HarmonyPatch(typeof(StunHandler), "AddStun")]
	public static class NoStunPatch
	{
		private static bool Prefix(StunHandler __instance)
		{
			Player component = ((Component)__instance).GetComponent<Player>();
			if ((Object)(object)component == (Object)null || (Object)(object)component.data == (Object)null || (Object)(object)component.data.view == (Object)null)
			{
				return true;
			}
			return false;
		}
	}
}