ROUNDS
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Details

Latest version
1.1.6
Last Updated
First Uploaded
Downloads
2.2K
Likes
0
Size
131KB
Dependants

Changelog

All notable changes to ModernStatsHUD will be documented in this file.

[1.1.6] - 2026-10-27

Quality of Life & Polish

  • Synchronized release with updated modpack descriptions and stability fixes.
  • Verified in-game persistence of modded card attributes and preview deltas across active multiplayer and local matches.

[1.1.5] - 2026-10-27

Fixed & Improved

  • Modded Attribute Persistence: Fixed an issue where modded card attributes displayed during card pick preview but disappeared from the live HUD once the card was picked. Added deep resolution of player cards with fallback to registered prefabs, CardBarHandler, and UnboundLib.Cards.CardData.
  • Card Preview Fallback: Added Attack Speed fallback parsing for mod cards with custom text representations (atkspd, attackspeed, fire rate).
  • Normalized Stat Names: Added normalized matching for atkspd, attackspeed, movespeed, movement-speed in vanilla/modded stat recognition.

[1.1.4] - 2026-10-26

Added & Upgraded

  • All-in-One Combat Vitals Widget: Integrated directly into ModernHudView! Displays a real-time animated health progress bar (color graded Emerald -> Amber -> Red), Shield/Block state (🛡️ READY / 🛡️ ACTIVE / Cooldown countdown), live Ammo magazine & reload counter, and Round Damage Dealt (⚔️ DMG).
  • Dynamic Overhead Player Health Bars: Added OverheadHealthBar rendering above every player in the arena with smooth fill interpolation and numeric HP (cur/max HP), perfectly positioned without clipping into player names.
  • Ultra-Crisp Floating Combat Text: Added ModernFloatingCombatText spawning stylish floating numbers in world space for outgoing damage, incoming damage, critical hits (>75 DMG in gold), healing (+HP), and blocked hits (BLOCKED). Features pooled game objects with zero GC allocation during battles.
  • Automatic Conflicting HUD Suppressor: Detects and suppresses duplicate/cluttered screen canvases from Infoholic, TooMuchHUD, DamageTracker, and DamageIndicators when enabled.
  • In-Game Settings: Added full customization toggles and sliders in the UnboundLib Mods menu for combat vitals, overhead health bars, floating text scaling, and auto-suppression.

[1.0.0] - 2026-10-20

Initial Release

  • Modern HUD overlay with dynamic stat tracking and draft phase card hover preview.
  • Interactive Tab scoreboard overlay for inspecting all players' active cards and build statistics.
  • Full UnboundLib in-game configuration menu.
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