nichoooooooo-Gamblers_Choice icon

Gamblers Choice

37 gambling-themed cards. Risk, reward, and the luck stat. Bullet chaos, block builds, death cheats, luck theft, and full archetype scaling.

Last updated 12 hours ago
Total downloads 6424
Total rating 1 
Categories Custom Cards Gameplay
Dependency string nichoooooooo-Gamblers_Choice-1.3.4
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack_ROUNDS-5.4.1100 icon
BepInEx-BepInExPack_ROUNDS

BepInEx pack for ROUNDS. Preconfigured and ready to use.

Preferred version: 5.4.1100
willis81808-UnboundLib-2.10.2 icon
willis81808-UnboundLib

This is a helpful utility for ROUNDS modders aimed at simplifying common tasks.

Preferred version: 2.10.2
Pykess-ModdingUtils-0.2.7 icon
Pykess-ModdingUtils

Utilities aimed at making modding easier and more accessible

Preferred version: 0.2.7
Pykess-CardChoiceSpawnUniqueCardPatch-0.1.7 icon
Pykess-CardChoiceSpawnUniqueCardPatch

Patches erroneous logic in the base game CardChoice method SpawnUniqueCard

Preferred version: 0.1.7

README

Gambler's Choice

37 gambling-themed cards for ROUNDS. Every card is a bet — risk, reward, or variance. Stack them for degenerate builds.

The Luck stat

A custom Luck stat nudges every probability roll across the pack — Loaded Dice damage spread, Bluff cooldown roll, Card Counter crits, Wild Card extras, Hot Hand fumbles, Bailout proc, and more.

  • Lucky Penny and Card Shark are the main Luck sources.
  • Insurance Policy smooths out your rolls instead of boosting them — pair with high-variance cards (Loaded Dice, Bluff, Wild Card) to dodge bad-luck disasters at the cost of jackpot moments.
  • Loaded Game boosts Luck on the first few shots of each point.

Cards

Commons (14)

Card Description
Ante Up +35% damage, +20% knockback, -25% Max HP
Bankroll Skim 20% damage into a pool, pay out as bonus on reload
Bluff +1 block charge, block cooldown randomly [0.2× – 2.5×]
Coin Flip 50/50 each point: +30% or -30% attack speed
Comp'd Drinks 5 HP/s passive regen, 25% chance it cuts out for 3s
Dead Man's Hand On death, deal 40% max HP as revenge damage to killer
Fold 20% dodge chance, +40% speed for 1.5s on successful dodge
Gravity Roulette Each bullet gets random gravity: Laser, Mortar, or Floater
Loaded Dice Each bullet deals random damage [0.5× – 1.5×]
Lucky Penny +0.15 Luck, +15% Max HP — improves every other gambling card
Poker Face Block grants 15–45 temp shield HP that decays over 3s
Ricochet Roulette Random bounce count [0–10 with stacks], +15% projectile speed
Side Pot 30% of damage delayed 2s, multiplied by random [0.5× – 2.5×]
Snake Eyes +3 ammo, but 20% of bullets are duds

Uncommons (14)

Card Description
Blackjack On block, draw 3 cards: 17–21 reflects damage, >21 busts
Card Counter Every 7th shot is a guaranteed 2.5× crit, -10% base damage
Chip Stack Bet 20% HP at point start, win = heal 250% of bet
Dealer's Hand On reload, roll a poker hand buffing all bullets (+0% to +150%)
Double or Nothing 35% chance 2× damage, 15% chance 0× damage per hit
Insurance Policy Smooths your luck — fewer jackpots, fewer disasters
Jackpot 25% chance to fully heal on kill, -15% attack speed, -15% Max HP
Loaded Game First 5 shots per point get +0.20 Luck, rest get -0.10
Pot Committed +7% dmg, +5% speed, -4% HP per gambler card owned
Shell Game Every block triggers a random effect (burst, fortify, speed, heal, or extra charge)
Side Bet Kill = heal 40 HP, die without a kill = 20% Max HP debt
Slot Machine Random burst count 1–5 per trigger pull
Wild Card 0–3 random extra projectiles per shot
Winning Streak Escalating buffs on consecutive point wins, tilt penalty on loss

Rares (9)

Card Description
All In Random damage [0.3× – 2.5×] and HP [0.5× – 1.5×] each point
Bailout 35% chance to cheat death, revive at 25% HP with 2s invuln
Card Shark Steal 0.10 Luck from each opponent at point start
Hail Mary Massive buffs when behind in points, penalty when ahead
Hot Hand Hit streak builds damage; 15% fumble chance per chained hit
House Edge 30% chance to reflect recent damage back at the attacker
Martingale (Point) Lose a point = +25% dmg / +12% aspd stack, win = reset
Martingale (Shot) Doubles bet damage every shot until you score; resets on payout
Parlay 40% chance to chain hits to nearest enemy, recursive

Build ideas

  • Luck Stacker — Lucky Penny + Card Shark + Loaded Game + Comp'd Drinks
  • Comeback King — Martingale (Point) + Hail Mary + Side Bet
  • All-In Gambler — Pot Committed + stack as many GC cards as you can
  • Chain Lightning — Parlay + Lucky Penny + damage boosters
  • Conservative Gambler — Insurance Policy + high-variance cards
  • Martingale Sniper — Martingale (Shot) + Snake Eyes + Card Counter

Install

Install via r2modman, or drop GamblersChoice.dll into BepInEx/plugins/ manually.