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A themed pack focused on branding opponents. You get increasingly more powerful by mixing and matching combo pieces.
Balanced around vanilla cards and meant to be played together with them.
| Name | Description | Rarity |
|---|---|---|
| Borrowed Time | Faster reload for a while after branding an opponent. | Common |
| Codependent | Get ammo when you damage a branded opponent. | Common |
| Enmity | More damage against branded opponents. | Common |
| Hot Iron | More brand duration and damage. | Common |
| Modern Tools | More brand duration and reload speed. | Common |
| Motivation Boost | More movement speed for a while after branding an opponent. | Common |
| OSHA | More brand duration and faster block cooldown. | Common |
| Pressure | More hp for a while after branding an opponent. | Common |
| Taunt | Block cooldown reduction for a while after branding an opponent. | Common |
| Ambush | Brand nearby opponents when you block. | Uncommon |
| Ember in the Dark | Brand a random visible opponent when you start reloading. | Uncommon |
| High Noon | Automatically shoot at a branded opponent after reloading. | Uncommon |
| Intimidate | Your last shot brands opponents. | Uncommon |
| Loaded Question | Your first shot brands opponents. | Uncommon |
| Riposte | Automatically shoot at a branded opponent when your block refreshes. | Uncommon |
| Lifeline | Steal hp from branded opponents. | Rare |
| Menace | Brand nearby opponents. | Rare |
| Scarring | Double brand duration. | Rare |