Decompiled source of ChaosPoppycarsCardsCommissions v1.0.2

ChaosPoppycarsCardsCommissions.dll

Decompiled a month ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using CPCCommissions.Extensions;
using CPCCore;
using CPCCore.Extensions;
using CPCCore.Utilities;
using CardChoiceSpawnUniqueCardPatch.CustomCategories;
using CardThemeLib;
using ClassesManagerReborn;
using HarmonyLib;
using Jotunn.Utils;
using Microsoft.CodeAnalysis;
using ModdingUtils.Utils;
using Photon.Pun;
using RarityLib.Utils;
using Sonigon;
using UnboundLib;
using UnboundLib.Cards;
using UnboundLib.GameModes;
using UnboundLib.Utils;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.1", FrameworkDisplayName = ".NET Framework 4.7.1")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace CPCCommissions
{
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInPlugin("com.Poppycars.CPCCommissions.Id", "ChaosPoppycarsCardsCommissions", "1.0.2")]
	[BepInProcess("Rounds.exe")]
	public class ChaosPoppycarsCardsCommissions : BaseUnityPlugin
	{
		public static class CPCCardCategories
		{
		}

		[CompilerGenerated]
		private sealed class <GameStart>d__13 : IEnumerator<object>, IEnumerator, IDisposable
		{
			private int <>1__state;

			private object <>2__current;

			public IGameModeHandler gm;

			public ChaosPoppycarsCardsCommissions <>4__this;

			private List<Player>.Enumerator <>s__1;

			private Player <player>5__2;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <GameStart>d__13(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<player>5__2 = null;
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				if (<>1__state != 0)
				{
					return false;
				}
				<>1__state = -1;
				<>s__1 = PlayerManager.instance.players.GetEnumerator();
				try
				{
					while (<>s__1.MoveNext())
					{
						<player>5__2 = <>s__1.Current;
						<player>5__2 = null;
					}
				}
				finally
				{
					((IDisposable)<>s__1).Dispose();
				}
				return false;
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		private const string ModId = "com.Poppycars.CPCCommissions.Id";

		private const string ModName = "ChaosPoppycarsCardsCommissions";

		public const string Version = "1.0.2";

		public const string ModInitials = "CPCCommissions";

		internal static List<BaseUnityPlugin> plugins;

		public static AssetBundle Bundle;

		public static ChaosPoppycarsCardsCommissions Instance { get; private set; }

		private void Awake()
		{
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Expected O, but got Unknown
			Instance = this;
			Bundle = AssetUtils.LoadAssetBundleFromResources("cpccommissions", typeof(ChaosPoppycarsCardsCommissions).Assembly);
			Harmony val = new Harmony("com.Poppycars.CPCCommissions.Id");
			val.PatchAll();
		}

		private void Start()
		{
			plugins = (List<BaseUnityPlugin>)typeof(Chainloader).GetField("_plugins", BindingFlags.Static | BindingFlags.NonPublic).GetValue(null);
			ChaosPoppycarsCardsCore.RegisterCards(typeof(ChaosPoppycarsCardsCommissions).Assembly, Bundle);
			GameModeManager.AddHook("GameStart", (Func<IGameModeHandler, IEnumerator>)GameStart);
			ExtensionMethods.ExecuteAfterFrames((MonoBehaviour)(object)this, 60, (Action)delegate
			{
				CardManager.cards.Values.ToList().ForEach(delegate(Card card)
				{
					AddMod(card);
				});
			});
		}

		private void AddMod(Card card)
		{
			string text = "__Rarity-" + ((object)(Rarity)(ref card.cardInfo.rarity)).ToString();
			CardCategory val = CustomCardCategories.instance.CardCategory(text);
			CardCategory[] categories = CollectionExtensions.AddToArray<CardCategory>(card.cardInfo.categories, val);
			card.cardInfo.categories = categories;
		}

		[IteratorStateMachine(typeof(<GameStart>d__13))]
		private IEnumerator GameStart(IGameModeHandler gm)
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <GameStart>d__13(0)
			{
				<>4__this = this,
				gm = gm
			};
		}
	}
}
namespace CPCCommissions.Cards
{
	internal class WhynackGunCards : ClassHandler
	{
		[CompilerGenerated]
		private sealed class <Init>d__2 : IEnumerator<object>, IEnumerator, IDisposable
		{
			private int <>1__state;

			private object <>2__current;

			public WhynackGunCards <>4__this;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <Init>d__2(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				switch (<>1__state)
				{
				default:
					return false;
				case 0:
					<>1__state = -1;
					Debug.Log((object)("Regestering: " + name));
					break;
				case 1:
					<>1__state = -1;
					break;
				}
				if (!Object.op_Implicit((Object)(object)WhynackWithAGun.Card))
				{
					<>2__current = null;
					<>1__state = 1;
					return true;
				}
				ClassesRegistry.Register(WhynackWithAGun.Card, (CardType)33, 2);
				ClassesRegistry.Register(WhynackGunLaunch.Card, (CardType)48, WhynackWithAGun.Card, 0);
				ClassesRegistry.Register(WhynacksAcceleration.Card, (CardType)48, WhynackWithAGun.Card, 0);
				ClassesRegistry.Register(WhynacksGravityBullet.Card, (CardType)48, WhynackWithAGun.Card, 0);
				ClassesRegistry.Register(WhynackWantedHoming.Card, (CardType)48, WhynackWithAGun.Card, 0);
				ClassesRegistry.Register(WhynackWithADice.Card, (CardType)48, WhynackWithAGun.Card, 1);
				ClassesRegistry.Register(WhynackWithAUkelele.Card, (CardType)48, WhynackWithAGun.Card, 1);
				return false;
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		[CompilerGenerated]
		private sealed class <PostInit>d__3 : IEnumerator<object>, IEnumerator, IDisposable
		{
			private int <>1__state;

			private object <>2__current;

			public WhynackGunCards <>4__this;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <PostInit>d__3(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				if (<>1__state != 0)
				{
					return false;
				}
				<>1__state = -1;
				return false;
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		internal static string name = "Gunack";

		internal static List<BaseUnityPlugin> plugins;

		[IteratorStateMachine(typeof(<Init>d__2))]
		public override IEnumerator Init()
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <Init>d__2(0)
			{
				<>4__this = this
			};
		}

		[IteratorStateMachine(typeof(<PostInit>d__3))]
		public override IEnumerator PostInit()
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <PostInit>d__3(0)
			{
				<>4__this = this
			};
		}
	}
	internal class WhynackGunLaunch : CustomCard
	{
		internal static CardInfo Card;

		public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block)
		{
			gun.reloadTimeAdd = -0.1f;
			gun.attackSpeed = 0.95f;
			CPCDebug.Log((object)("[CPCCommissions][Card] " + ((CustomCard)this).GetTitle() + " has been setup."));
		}

		public override void OnAddCard(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
		{
			CharacterStatModifiersAdditionalData additionalData = CharacterStatModifiersExtension.GetAdditionalData(characterStats);
			additionalData.upwardsKnockback -= 3f;
			CPCDebug.Log((object)string.Format("[{0}][Card] {1} has been added to player {2}.", "CPCCommissions", ((CustomCard)this).GetTitle(), player.playerID));
		}

		public override void OnRemoveCard(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
		{
			CPCDebug.Log((object)string.Format("[{0}][Card] {1} has been removed from player {2}.", "CPCCommissions", ((CustomCard)this).GetTitle(), player.playerID));
		}

		protected override string GetTitle()
		{
			return "Whynacks Pest Control";
		}

		protected override string GetDescription()
		{
			return "Down to the ground where you belong";
		}

		protected override GameObject GetCardArt()
		{
			return null;
		}

		protected override Rarity GetRarity()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			return RarityUtils.GetRarity("Uncommon");
		}

		protected override CardInfoStat[] GetStats()
		{
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Expected O, but got Unknown
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Expected O, but got Unknown
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_0085: Unknown result type (might be due to invalid IL or missing references)
			//IL_008b: Expected O, but got Unknown
			return (CardInfoStat[])(object)new CardInfoStat[3]
			{
				new CardInfoStat
				{
					positive = true,
					stat = "Downwards Knockback",
					amount = "+300%",
					simepleAmount = (SimpleAmount)0
				},
				new CardInfoStat
				{
					positive = true,
					stat = "Attack Speed",
					amount = "+5%",
					simepleAmount = (SimpleAmount)0
				},
				new CardInfoStat
				{
					positive = true,
					stat = "Reload Time",
					amount = "-0.1s",
					simepleAmount = (SimpleAmount)0
				}
			};
		}

		protected override CardThemeColorType GetTheme()
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			return CardThemeLib.instance.CreateOrGetType("Whynot Block Red", (CardThemeColor)null);
		}

		public override string GetModName()
		{
			return "CPC";
		}
	}
	internal class WhynacksAcceleration : CustomCard
	{
		internal static CardInfo Card;

		public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block)
		{
			gun.projectileSpeed = 0.85f;
			CPCDebug.Log((object)("[CPCCommissions][Card] " + ((CustomCard)this).GetTitle() + " has been setup."));
		}

		public override void OnAddCard(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
		{
			CPCDebug.Log((object)string.Format("[{0}][Card] {1} has been added to player {2}.", "CPCCommissions", ((CustomCard)this).GetTitle(), player.playerID));
		}

		public override void OnRemoveCard(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
		{
			CPCDebug.Log((object)string.Format("[{0}][Card] {1} has been removed from player {2}.", "CPCCommissions", ((CustomCard)this).GetTitle(), player.playerID));
		}

		protected override string GetTitle()
		{
			return "Whynacks Acceleration";
		}

		protected override string GetDescription()
		{
			return "It goes faster and grows too";
		}

		protected override GameObject GetCardArt()
		{
			return null;
		}

		protected override Rarity GetRarity()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			return RarityUtils.GetRarity("Rare");
		}

		protected override CardInfoStat[] GetStats()
		{
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Expected O, but got Unknown
			return (CardInfoStat[])(object)new CardInfoStat[1]
			{
				new CardInfoStat
				{
					positive = true,
					stat = "Bullet Speed",
					amount = "-15%",
					simepleAmount = (SimpleAmount)0
				}
			};
		}

		protected override CardThemeColorType GetTheme()
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			return CardThemeLib.instance.CreateOrGetType("Whynot Block Red", (CardThemeColor)null);
		}

		public override string GetModName()
		{
			return "CPC";
		}
	}
	internal class WhynacksGravityBullet : CustomCard
	{
		internal static CardInfo Card;

		public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block)
		{
			gun.reloadTimeAdd = -0.1f;
			gun.attackSpeed = 0.95f;
			CPCDebug.Log((object)("[CPCCommissions][Card] " + ((CustomCard)this).GetTitle() + " has been setup."));
		}

		public override void OnAddCard(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
		{
			CPCDebug.Log((object)string.Format("[{0}][Card] {1} has been added to player {2}.", "CPCCommissions", ((CustomCard)this).GetTitle(), player.playerID));
		}

		public override void OnRemoveCard(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
		{
			CPCDebug.Log((object)string.Format("[{0}][Card] {1} has been removed from player {2}.", "CPCCommissions", ((CustomCard)this).GetTitle(), player.playerID));
		}

		protected override string GetTitle()
		{
			return "Whynacks Gravityinator";
		}

		protected override string GetDescription()
		{
			return "You shall stay where i say";
		}

		protected override GameObject GetCardArt()
		{
			return null;
		}

		protected override Rarity GetRarity()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			return RarityUtils.GetRarity("Rare");
		}

		protected override CardInfoStat[] GetStats()
		{
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Expected O, but got Unknown
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Expected O, but got Unknown
			return (CardInfoStat[])(object)new CardInfoStat[2]
			{
				new CardInfoStat
				{
					positive = true,
					stat = "Attack Speed",
					amount = "+5%",
					simepleAmount = (SimpleAmount)0
				},
				new CardInfoStat
				{
					positive = true,
					stat = "Reload Time",
					amount = "-0.1s",
					simepleAmount = (SimpleAmount)0
				}
			};
		}

		protected override CardThemeColorType GetTheme()
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			return CardThemeLib.instance.CreateOrGetType("Whynot Block Red", (CardThemeColor)null);
		}

		public override string GetModName()
		{
			return "CPC";
		}
	}
	internal class WhynackWantedHoming : CustomCard
	{
		internal static CardInfo Card;

		public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block)
		{
			gun.damage = 1.25f;
			gun.projectileSpeed = 0.1f;
			gun.gravity = 0f;
			CPCDebug.Log((object)("[CPCCommissions][Card] " + ((CustomCard)this).GetTitle() + " has been setup."));
		}

		public override void OnAddCard(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
		{
			CPCDebug.Log((object)string.Format("[{0}][Card] {1} has been added to player {2}.", "CPCCommissions", ((CustomCard)this).GetTitle(), player.playerID));
		}

		public override void OnRemoveCard(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
		{
			CPCDebug.Log((object)string.Format("[{0}][Card] {1} has been removed from player {2}.", "CPCCommissions", ((CustomCard)this).GetTitle(), player.playerID));
		}

		protected override string GetTitle()
		{
			return "Whynacks Homing";
		}

		protected override string GetDescription()
		{
			return "It shall track you down";
		}

		protected override GameObject GetCardArt()
		{
			return null;
		}

		protected override Rarity GetRarity()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			return RarityUtils.GetRarity("Rare");
		}

		protected override CardInfoStat[] GetStats()
		{
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Expected O, but got Unknown
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Expected O, but got Unknown
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_0085: Unknown result type (might be due to invalid IL or missing references)
			//IL_008b: Expected O, but got Unknown
			return (CardInfoStat[])(object)new CardInfoStat[3]
			{
				new CardInfoStat
				{
					positive = true,
					stat = "Damage",
					amount = "+25%",
					simepleAmount = (SimpleAmount)0
				},
				new CardInfoStat
				{
					positive = true,
					stat = "Bullet Speed",
					amount = "-80%",
					simepleAmount = (SimpleAmount)0
				},
				new CardInfoStat
				{
					positive = true,
					stat = "Bullet Gravity",
					amount = "No",
					simepleAmount = (SimpleAmount)0
				}
			};
		}

		protected override CardThemeColorType GetTheme()
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			return CardThemeLib.instance.CreateOrGetType("Whynot Block Red", (CardThemeColor)null);
		}

		public override string GetModName()
		{
			return "CPC";
		}
	}
	internal class WhynackWithADice : CustomCard
	{
		internal static CardInfo Card;

		public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block)
		{
			gun.damage = 1.2f;
			gun.reloadTimeAdd = -0.1f;
			gun.attackSpeed = 0.95f;
			CPCDebug.Log((object)("[CPCCommissions][Card] " + ((CustomCard)this).GetTitle() + " has been setup."));
		}

		public override void OnAddCard(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
		{
			characterStats.GetAdditionalDataCPCCom().rngDmg = true;
			CPCDebug.Log((object)string.Format("[{0}][Card] {1} has been added to player {2}.", "CPCCommissions", ((CustomCard)this).GetTitle(), player.playerID));
		}

		public override void OnRemoveCard(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
		{
			CPCDebug.Log((object)string.Format("[{0}][Card] {1} has been removed from player {2}.", "CPCCommissions", ((CustomCard)this).GetTitle(), player.playerID));
		}

		protected override string GetTitle()
		{
			return "Whynack With A Dice";
		}

		protected override string GetDescription()
		{
			return "Your bullets deal damage to a random person when you hit someone";
		}

		protected override GameObject GetCardArt()
		{
			return null;
		}

		protected override Rarity GetRarity()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			return RarityUtils.GetRarity("Exotic");
		}

		protected override CardInfoStat[] GetStats()
		{
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Expected O, but got Unknown
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Expected O, but got Unknown
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_0085: Unknown result type (might be due to invalid IL or missing references)
			//IL_008b: Expected O, but got Unknown
			return (CardInfoStat[])(object)new CardInfoStat[3]
			{
				new CardInfoStat
				{
					positive = true,
					stat = "Damage",
					amount = "+20%",
					simepleAmount = (SimpleAmount)0
				},
				new CardInfoStat
				{
					positive = true,
					stat = "Attack Speed",
					amount = "+5%",
					simepleAmount = (SimpleAmount)0
				},
				new CardInfoStat
				{
					positive = true,
					stat = "Reload Time",
					amount = "-0.1s",
					simepleAmount = (SimpleAmount)0
				}
			};
		}

		protected override CardThemeColorType GetTheme()
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			return CardThemeLib.instance.CreateOrGetType("Whynot Block Red", (CardThemeColor)null);
		}

		public override string GetModName()
		{
			return "CPC";
		}
	}
	internal class WhynackWithAGun : CustomCard
	{
		internal static CardInfo Card;

		public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block)
		{
			gun.damage = 1.4f;
			gun.reloadTimeAdd = -0.275f;
			gun.attackSpeed = 0.9f;
			CPCDebug.Log((object)("[CPCCommissions][Card] " + ((CustomCard)this).GetTitle() + " has been setup."));
		}

		public override void OnAddCard(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
		{
			CPCDebug.Log((object)string.Format("[{0}][Card] {1} has been added to player {2}.", "CPCCommissions", ((CustomCard)this).GetTitle(), player.playerID));
		}

		public override void OnRemoveCard(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
		{
			CPCDebug.Log((object)string.Format("[{0}][Card] {1} has been removed from player {2}.", "CPCCommissions", ((CustomCard)this).GetTitle(), player.playerID));
		}

		protected override string GetTitle()
		{
			return "Whynack With A Gun";
		}

		protected override string GetDescription()
		{
			return "Just one more shot";
		}

		protected override GameObject GetCardArt()
		{
			return null;
		}

		protected override Rarity GetRarity()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			return RarityUtils.GetRarity("Rare");
		}

		protected override CardInfoStat[] GetStats()
		{
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Expected O, but got Unknown
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Expected O, but got Unknown
			//IL_0061: Unknown result type (might be due to invalid IL or missing references)
			//IL_0066: Unknown result type (might be due to invalid IL or missing references)
			//IL_006d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_0085: Unknown result type (might be due to invalid IL or missing references)
			//IL_008b: Expected O, but got Unknown
			return (CardInfoStat[])(object)new CardInfoStat[3]
			{
				new CardInfoStat
				{
					positive = true,
					stat = "Damage",
					amount = "+40%",
					simepleAmount = (SimpleAmount)0
				},
				new CardInfoStat
				{
					positive = true,
					stat = "Attack Speed",
					amount = "+10%",
					simepleAmount = (SimpleAmount)0
				},
				new CardInfoStat
				{
					positive = true,
					stat = "Reload Time",
					amount = "-0.275s",
					simepleAmount = (SimpleAmount)0
				}
			};
		}

		protected override CardThemeColorType GetTheme()
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			return CardThemeLib.instance.CreateOrGetType("Whynot Block Red", (CardThemeColor)null);
		}

		public override string GetModName()
		{
			return "CPC";
		}
	}
	internal class WhynackWithAUkelele : CustomCard
	{
		internal static CardInfo Card;

		public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block)
		{
			gun.damage = 1.1f;
			gun.attackSpeed = 0.95f;
			CPCDebug.Log((object)("[CPCCommissions][Card] " + ((CustomCard)this).GetTitle() + " has been setup."));
		}

		public override void OnAddCard(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
		{
			characterStats.GetAdditionalDataCPCCom().splitDmg = true;
			CPCDebug.Log((object)string.Format("[{0}][Card] {1} has been added to player {2}.", "CPCCommissions", ((CustomCard)this).GetTitle(), player.playerID));
		}

		public override void OnRemoveCard(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
		{
			CPCDebug.Log((object)string.Format("[{0}][Card] {1} has been removed from player {2}.", "CPCCommissions", ((CustomCard)this).GetTitle(), player.playerID));
		}

		protected override string GetTitle()
		{
			return "Whynack With A Ukulele";
		}

		protected override string GetDescription()
		{
			return "Your bullets deal partial damage to a random opponent when you hit someone";
		}

		protected override GameObject GetCardArt()
		{
			return null;
		}

		protected override Rarity GetRarity()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			return RarityUtils.GetRarity("Exotic");
		}

		protected override CardInfoStat[] GetStats()
		{
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_002d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0033: Expected O, but got Unknown
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Unknown result type (might be due to invalid IL or missing references)
			//IL_0059: Unknown result type (might be due to invalid IL or missing references)
			//IL_005f: Expected O, but got Unknown
			return (CardInfoStat[])(object)new CardInfoStat[2]
			{
				new CardInfoStat
				{
					positive = true,
					stat = "Damage",
					amount = "+10%",
					simepleAmount = (SimpleAmount)0
				},
				new CardInfoStat
				{
					positive = true,
					stat = "Attack Speed",
					amount = "+5%",
					simepleAmount = (SimpleAmount)0
				}
			};
		}

		protected override CardThemeColorType GetTheme()
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			return CardThemeLib.instance.CreateOrGetType("Whynot Block Red", (CardThemeColor)null);
		}

		public override string GetModName()
		{
			return "CPC";
		}
	}
}
namespace CPCCommissions.Patches
{
	[Serializable]
	[HarmonyPatch(typeof(ProjectileHit), "Hit")]
	internal class ProjectileHitPatchHit
	{
		private static bool Prefix(ProjectileHit __instance, ref HitInfo hit, ref Player ___ownPlayer, ref float ___damage, bool forceCall = false)
		{
			//IL_0104: Unknown result type (might be due to invalid IL or missing references)
			//IL_010b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0115: Unknown result type (might be due to invalid IL or missing references)
			//IL_011c: Unknown result type (might be due to invalid IL or missing references)
			//IL_023a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0249: Unknown result type (might be due to invalid IL or missing references)
			//IL_025c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0261: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)((Component)hit.collider).GetComponent<HealthHandler>() != (Object)null && ___ownPlayer.data.stats.GetAdditionalDataCPCCom().splitDmg && (__instance.view.IsMine || !__instance.sendCollisions))
			{
				List<Player> list = new List<Player>();
				foreach (Player player in PlayerManager.instance.players)
				{
					if (PlayerStatus.PlayerAliveAndSimulated(player) && player.teamID != ___ownPlayer.teamID)
					{
						list.Add(player);
					}
				}
				int index = Random.Range(0, list.Count);
				Player val = list[index];
				if (!((Component)((Component)hit.collider).GetComponent<HealthHandler>()).GetComponent<Block>().IsBlocking())
				{
					((Damagable)val.data.healthHandler).CallTakeDamage(Vector2.up * ___damage * 0.25f, hit.point, (GameObject)null, ___ownPlayer, true);
					___damage *= 0.75f;
				}
			}
			if ((Object)(object)((Component)hit.collider).GetComponent<HealthHandler>() != (Object)null && ___ownPlayer.data.stats.GetAdditionalDataCPCCom().rngDmg)
			{
				if (__instance.view.IsMine || !__instance.sendCollisions)
				{
					List<Player> list2 = new List<Player>();
					foreach (Player player2 in PlayerManager.instance.players)
					{
						if (PlayerStatus.PlayerAliveAndSimulated(player2))
						{
							list2.Add(player2);
						}
					}
					int index2 = Random.Range(0, list2.Count);
					Player val2 = list2[index2];
					if (!((Component)((Component)hit.collider).GetComponent<HealthHandler>()).GetComponent<Block>().IsBlocking())
					{
						__instance.view.RPC("RPCA_DoHit", (RpcTarget)0, new object[6]
						{
							hit.point,
							hit.normal,
							Vector2.op_Implicit(__instance.move.velocity),
							val2.data.view.ViewID,
							-1,
							val2.data.block.IsBlocking()
						});
						return false;
					}
				}
				return true;
			}
			return true;
		}
	}
}
namespace CPCCommissions.MonoBehaviours
{
	public class Accelerate : MonoBehaviour
	{
		private MoveTransform move;

		private RayCastTrail rayCast;

		private TrailRenderer componentInChildren;

		private float sizeChange = 0.5f;

		private void Start()
		{
			move = ((Component)this).GetComponentInParent<MoveTransform>();
			rayCast = ((Component)this).GetComponentInParent<RayCastTrail>();
			componentInChildren = ((Component)rayCast).gameObject.GetComponentInChildren<TrailRenderer>(false);
		}

		private void FixedUpdate()
		{
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_002c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			MoveTransform obj = move;
			obj.velocity += move.velocity * 1.05f * TimeHandler.fixedDeltaTime;
			RayCastTrail obj2 = rayCast;
			obj2.size += Mathf.Pow(sizeChange, 0.85f) * TimeHandler.fixedDeltaTime;
			if ((Object)(object)componentInChildren != (Object)null)
			{
				TrailRenderer obj3 = componentInChildren;
				obj3.widthMultiplier += (1f + sizeChange / 55f) * TimeHandler.fixedDeltaTime;
			}
		}
	}
	public class WhynackHoming : MonoBehaviour
	{
		[Header("Sound")]
		public SoundEvent soundHomingFound;

		private bool soundHomingCanPlay = true;

		[Header("Settings")]
		public float amount = 1f;

		public float scalingDrag = 1f;

		public float drag = 1f;

		public float spread = 1f;

		private MoveTransform move;

		private bool isOn;

		public RotSpring rot1;

		public RotSpring rot2;

		private FlickerEvent[] flicks;

		private PhotonView view;

		private void Start()
		{
			move = ((Component)this).GetComponentInParent<MoveTransform>();
			flicks = ((Component)this).GetComponentsInChildren<FlickerEvent>();
			view = ((Component)this).GetComponentInParent<PhotonView>();
			((Component)this).GetComponentInParent<SyncProjectile>().active = true;
		}

		private void Update()
		{
			//IL_0150: Unknown result type (might be due to invalid IL or missing references)
			//IL_015b: Unknown result type (might be due to invalid IL or missing references)
			//IL_016b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0176: Unknown result type (might be due to invalid IL or missing references)
			//IL_0181: Unknown result type (might be due to invalid IL or missing references)
			//IL_018b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0196: Unknown result type (might be due to invalid IL or missing references)
			//IL_019b: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ad: Unknown result type (might be due to invalid IL or missing references)
			//IL_01b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ba: Unknown result type (might be due to invalid IL or missing references)
			//IL_01bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f7: Unknown result type (might be due to invalid IL or missing references)
			//IL_0201: Unknown result type (might be due to invalid IL or missing references)
			//IL_020c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0211: Unknown result type (might be due to invalid IL or missing references)
			//IL_0216: Unknown result type (might be due to invalid IL or missing references)
			//IL_0222: Unknown result type (might be due to invalid IL or missing references)
			//IL_0227: Unknown result type (might be due to invalid IL or missing references)
			//IL_022f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0234: Unknown result type (might be due to invalid IL or missing references)
			//IL_023e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0248: Unknown result type (might be due to invalid IL or missing references)
			//IL_025d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0267: Unknown result type (might be due to invalid IL or missing references)
			//IL_0272: Unknown result type (might be due to invalid IL or missing references)
			//IL_0277: Unknown result type (might be due to invalid IL or missing references)
			//IL_027c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0094: Unknown result type (might be due to invalid IL or missing references)
			//IL_0099: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d4: Unknown result type (might be due to invalid IL or missing references)
			amount = 1.5f;
			scalingDrag = 1f;
			drag = 5f;
			spread = 2f;
			Player val = null;
			float num = float.PositiveInfinity;
			for (int i = 0; i < PlayerManager.instance.players.Count; i++)
			{
				if (!PlayerManager.instance.players[i].data.dead && PlayerManager.instance.players[i].teamID != ((Component)this).GetComponentInParent<SpawnedAttack>().spawner.teamID)
				{
					float num2 = Vector2.Distance(Vector2.op_Implicit(((Component)this).transform.position), PlayerManager.instance.players[i].data.playerVel.position);
					if (PlayerManager.instance.CanSeePlayer(Vector2.op_Implicit(((Component)this).transform.position), PlayerManager.instance.players[i]).canSee && num2 < num)
					{
						num = num2;
						val = PlayerManager.instance.players[i];
					}
				}
			}
			if (Object.op_Implicit((Object)(object)val))
			{
				Vector3 val2 = ((Component)val).transform.position + ((Component)this).transform.right * move.selectedSpread * Vector3.Distance(((Component)this).transform.position, ((Component)val).transform.position) * spread;
				float num3 = Vector3.Angle(((Component)this).transform.root.forward, val2 - ((Component)this).transform.position);
				if (num3 < 100f)
				{
					MoveTransform obj = move;
					obj.velocity -= move.velocity * num3 * TimeHandler.deltaTime * scalingDrag;
					MoveTransform obj2 = move;
					obj2.velocity += Vector3.ClampMagnitude(val2 - ((Component)this).transform.position, 1f) * TimeHandler.deltaTime * ((Vector3)(ref move.localForce)).magnitude * 2f * amount;
					move.velocity.z = 0f;
					if (!isOn)
					{
						MoveTransform obj3 = move;
						obj3.simulateGravity++;
						if (soundHomingCanPlay)
						{
							soundHomingCanPlay = false;
							SoundManager.Instance.PlayAtPosition(soundHomingFound, SoundManager.Instance.GetTransform(), ((Component)this).transform);
						}
					}
					isOn = true;
					for (int j = 0; j < flicks.Length; j++)
					{
						flicks[j].isOn = true;
					}
					rot1.target = 5f;
					rot2.target = -5f;
				}
				else
				{
					if (isOn)
					{
						MoveTransform obj4 = move;
						obj4.simulateGravity--;
						soundHomingCanPlay = true;
					}
					isOn = false;
					for (int k = 0; k < flicks.Length; k++)
					{
						flicks[k].isOn = false;
					}
					rot1.target = 50f;
					rot2.target = -50f;
				}
			}
			else
			{
				if (isOn)
				{
					MoveTransform obj5 = move;
					obj5.simulateGravity--;
					soundHomingCanPlay = true;
				}
				isOn = false;
				for (int l = 0; l < flicks.Length; l++)
				{
					flicks[l].isOn = false;
				}
				rot1.target = 50f;
				rot2.target = -50f;
			}
		}
	}
	internal class WhynackPullMono : MonoBehaviour
	{
		private Player player;

		private Vector2 center = new Vector2(0f, 0f);

		private float strength = 1f;

		public void Start()
		{
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			player = ((Component)this).GetComponentInParent<Player>();
			if ((Object)(object)player != (Object)null)
			{
				strength = player.data.maxHealth / 250f;
				float num = ((Component)this).GetComponent<SpawnedAttack>().spawner.data.weaponHandler.gun.damage * 2f;
				center = Vector2.op_Implicit(((Component)this).gameObject.transform.position);
				Object.Destroy((Object)(object)((Component)this).gameObject, num);
			}
			else
			{
				Object.Destroy((Object)(object)((Component)this).gameObject);
			}
		}

		public void Update()
		{
			//IL_0038: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0042: Unknown result type (might be due to invalid IL or missing references)
			//IL_0044: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			//IL_004f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0051: Unknown result type (might be due to invalid IL or missing references)
			//IL_0056: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fa: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ff: Unknown result type (might be due to invalid IL or missing references)
			//IL_0106: Unknown result type (might be due to invalid IL or missing references)
			//IL_010b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0091: Unknown result type (might be due to invalid IL or missing references)
			//IL_0096: Unknown result type (might be due to invalid IL or missing references)
			//IL_009c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00be: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
			//IL_011c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0121: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)player != (Object)null))
			{
				return;
			}
			if (PlayerStatus.PlayerAliveAndSimulated(player))
			{
				Vector2 val = Vector2.op_Implicit(((Component)player).gameObject.transform.position);
				Vector2 val2 = center - val;
				if (Vector2.Distance(center, val) >= 1f)
				{
					ExtensionMethods.SetFieldValue((object)((Component)player).GetComponent<PlayerVelocity>(), "velocity", (object)((Vector2)ExtensionMethods.GetFieldValue((object)((Component)player).GetComponent<PlayerVelocity>(), "velocity") + val2 * 1f / (Vector2.Distance(center, val) / 1.5f) * strength));
				}
				else
				{
					ExtensionMethods.SetFieldValue((object)((Component)player).GetComponent<PlayerVelocity>(), "velocity", (object)((Vector2)ExtensionMethods.GetFieldValue((object)((Component)player).GetComponent<PlayerVelocity>(), "velocity") + val2 * strength));
				}
				if (Vector2.Distance(center, val) <= 6f)
				{
					player.data.sinceGrounded = 0f;
				}
			}
			else
			{
				Object.Destroy((Object)(object)((Component)this).gameObject);
			}
		}

		public void Remove()
		{
		}
	}
}
namespace CPCCommissions.Extensions
{
	[Serializable]
	public class CharacterStatModifiersAdditionalDataCPCCom
	{
		public bool rngDmg;

		public bool splitDmg;

		public CharacterStatModifiersAdditionalDataCPCCom()
		{
			rngDmg = false;
			splitDmg = false;
		}
	}
	public static class CharacterStatModifiersExtension
	{
		public static readonly ConditionalWeakTable<CharacterStatModifiers, CharacterStatModifiersAdditionalDataCPCCom> data = new ConditionalWeakTable<CharacterStatModifiers, CharacterStatModifiersAdditionalDataCPCCom>();

		public static CharacterStatModifiersAdditionalDataCPCCom GetAdditionalDataCPCCom(this CharacterStatModifiers statModifiers)
		{
			return data.GetOrCreateValue(statModifiers);
		}

		public static void AddData(this CharacterStatModifiers statModifiers, CharacterStatModifiersAdditionalDataCPCCom value)
		{
			try
			{
				data.Add(statModifiers, value);
			}
			catch (Exception)
			{
			}
		}
	}
	[HarmonyPatch(typeof(CharacterStatModifiers), "ResetStats")]
	internal class CharacterStatModifiersPatchResetStats
	{
		private static void Prefix(CharacterStatModifiers __instance)
		{
			__instance.GetAdditionalDataCPCCom().rngDmg = false;
			__instance.GetAdditionalDataCPCCom().splitDmg = false;
		}
	}
}