using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using CPCCommissions.Extensions;
using CPCCore;
using CPCCore.Extensions;
using CPCCore.Utilities;
using CardChoiceSpawnUniqueCardPatch.CustomCategories;
using CardThemeLib;
using ClassesManagerReborn;
using HarmonyLib;
using Jotunn.Utils;
using Microsoft.CodeAnalysis;
using ModdingUtils.Utils;
using Photon.Pun;
using RarityLib.Utils;
using Sonigon;
using UnboundLib;
using UnboundLib.Cards;
using UnboundLib.GameModes;
using UnboundLib.Utils;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.1", FrameworkDisplayName = ".NET Framework 4.7.1")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace CPCCommissions
{
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInPlugin("com.Poppycars.CPCCommissions.Id", "ChaosPoppycarsCardsCommissions", "1.0.2")]
[BepInProcess("Rounds.exe")]
public class ChaosPoppycarsCardsCommissions : BaseUnityPlugin
{
public static class CPCCardCategories
{
}
[CompilerGenerated]
private sealed class <GameStart>d__13 : IEnumerator<object>, IEnumerator, IDisposable
{
private int <>1__state;
private object <>2__current;
public IGameModeHandler gm;
public ChaosPoppycarsCardsCommissions <>4__this;
private List<Player>.Enumerator <>s__1;
private Player <player>5__2;
object IEnumerator<object>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <GameStart>d__13(int <>1__state)
{
this.<>1__state = <>1__state;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
<player>5__2 = null;
<>1__state = -2;
}
private bool MoveNext()
{
if (<>1__state != 0)
{
return false;
}
<>1__state = -1;
<>s__1 = PlayerManager.instance.players.GetEnumerator();
try
{
while (<>s__1.MoveNext())
{
<player>5__2 = <>s__1.Current;
<player>5__2 = null;
}
}
finally
{
((IDisposable)<>s__1).Dispose();
}
return false;
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
}
private const string ModId = "com.Poppycars.CPCCommissions.Id";
private const string ModName = "ChaosPoppycarsCardsCommissions";
public const string Version = "1.0.2";
public const string ModInitials = "CPCCommissions";
internal static List<BaseUnityPlugin> plugins;
public static AssetBundle Bundle;
public static ChaosPoppycarsCardsCommissions Instance { get; private set; }
private void Awake()
{
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_0031: Expected O, but got Unknown
Instance = this;
Bundle = AssetUtils.LoadAssetBundleFromResources("cpccommissions", typeof(ChaosPoppycarsCardsCommissions).Assembly);
Harmony val = new Harmony("com.Poppycars.CPCCommissions.Id");
val.PatchAll();
}
private void Start()
{
plugins = (List<BaseUnityPlugin>)typeof(Chainloader).GetField("_plugins", BindingFlags.Static | BindingFlags.NonPublic).GetValue(null);
ChaosPoppycarsCardsCore.RegisterCards(typeof(ChaosPoppycarsCardsCommissions).Assembly, Bundle);
GameModeManager.AddHook("GameStart", (Func<IGameModeHandler, IEnumerator>)GameStart);
ExtensionMethods.ExecuteAfterFrames((MonoBehaviour)(object)this, 60, (Action)delegate
{
CardManager.cards.Values.ToList().ForEach(delegate(Card card)
{
AddMod(card);
});
});
}
private void AddMod(Card card)
{
string text = "__Rarity-" + ((object)(Rarity)(ref card.cardInfo.rarity)).ToString();
CardCategory val = CustomCardCategories.instance.CardCategory(text);
CardCategory[] categories = CollectionExtensions.AddToArray<CardCategory>(card.cardInfo.categories, val);
card.cardInfo.categories = categories;
}
[IteratorStateMachine(typeof(<GameStart>d__13))]
private IEnumerator GameStart(IGameModeHandler gm)
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <GameStart>d__13(0)
{
<>4__this = this,
gm = gm
};
}
}
}
namespace CPCCommissions.Cards
{
internal class WhynackGunCards : ClassHandler
{
[CompilerGenerated]
private sealed class <Init>d__2 : IEnumerator<object>, IEnumerator, IDisposable
{
private int <>1__state;
private object <>2__current;
public WhynackGunCards <>4__this;
object IEnumerator<object>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <Init>d__2(int <>1__state)
{
this.<>1__state = <>1__state;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
<>1__state = -2;
}
private bool MoveNext()
{
switch (<>1__state)
{
default:
return false;
case 0:
<>1__state = -1;
Debug.Log((object)("Regestering: " + name));
break;
case 1:
<>1__state = -1;
break;
}
if (!Object.op_Implicit((Object)(object)WhynackWithAGun.Card))
{
<>2__current = null;
<>1__state = 1;
return true;
}
ClassesRegistry.Register(WhynackWithAGun.Card, (CardType)33, 2);
ClassesRegistry.Register(WhynackGunLaunch.Card, (CardType)48, WhynackWithAGun.Card, 0);
ClassesRegistry.Register(WhynacksAcceleration.Card, (CardType)48, WhynackWithAGun.Card, 0);
ClassesRegistry.Register(WhynacksGravityBullet.Card, (CardType)48, WhynackWithAGun.Card, 0);
ClassesRegistry.Register(WhynackWantedHoming.Card, (CardType)48, WhynackWithAGun.Card, 0);
ClassesRegistry.Register(WhynackWithADice.Card, (CardType)48, WhynackWithAGun.Card, 1);
ClassesRegistry.Register(WhynackWithAUkelele.Card, (CardType)48, WhynackWithAGun.Card, 1);
return false;
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
}
[CompilerGenerated]
private sealed class <PostInit>d__3 : IEnumerator<object>, IEnumerator, IDisposable
{
private int <>1__state;
private object <>2__current;
public WhynackGunCards <>4__this;
object IEnumerator<object>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <PostInit>d__3(int <>1__state)
{
this.<>1__state = <>1__state;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
<>1__state = -2;
}
private bool MoveNext()
{
if (<>1__state != 0)
{
return false;
}
<>1__state = -1;
return false;
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
}
internal static string name = "Gunack";
internal static List<BaseUnityPlugin> plugins;
[IteratorStateMachine(typeof(<Init>d__2))]
public override IEnumerator Init()
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <Init>d__2(0)
{
<>4__this = this
};
}
[IteratorStateMachine(typeof(<PostInit>d__3))]
public override IEnumerator PostInit()
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <PostInit>d__3(0)
{
<>4__this = this
};
}
}
internal class WhynackGunLaunch : CustomCard
{
internal static CardInfo Card;
public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block)
{
gun.reloadTimeAdd = -0.1f;
gun.attackSpeed = 0.95f;
CPCDebug.Log((object)("[CPCCommissions][Card] " + ((CustomCard)this).GetTitle() + " has been setup."));
}
public override void OnAddCard(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
{
CharacterStatModifiersAdditionalData additionalData = CharacterStatModifiersExtension.GetAdditionalData(characterStats);
additionalData.upwardsKnockback -= 3f;
CPCDebug.Log((object)string.Format("[{0}][Card] {1} has been added to player {2}.", "CPCCommissions", ((CustomCard)this).GetTitle(), player.playerID));
}
public override void OnRemoveCard(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
{
CPCDebug.Log((object)string.Format("[{0}][Card] {1} has been removed from player {2}.", "CPCCommissions", ((CustomCard)this).GetTitle(), player.playerID));
}
protected override string GetTitle()
{
return "Whynacks Pest Control";
}
protected override string GetDescription()
{
return "Down to the ground where you belong";
}
protected override GameObject GetCardArt()
{
return null;
}
protected override Rarity GetRarity()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
return RarityUtils.GetRarity("Uncommon");
}
protected override CardInfoStat[] GetStats()
{
//IL_0009: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Expected O, but got Unknown
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_0041: Unknown result type (might be due to invalid IL or missing references)
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
//IL_0059: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Expected O, but got Unknown
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
//IL_0066: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0078: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_0085: Unknown result type (might be due to invalid IL or missing references)
//IL_008b: Expected O, but got Unknown
return (CardInfoStat[])(object)new CardInfoStat[3]
{
new CardInfoStat
{
positive = true,
stat = "Downwards Knockback",
amount = "+300%",
simepleAmount = (SimpleAmount)0
},
new CardInfoStat
{
positive = true,
stat = "Attack Speed",
amount = "+5%",
simepleAmount = (SimpleAmount)0
},
new CardInfoStat
{
positive = true,
stat = "Reload Time",
amount = "-0.1s",
simepleAmount = (SimpleAmount)0
}
};
}
protected override CardThemeColorType GetTheme()
{
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
return CardThemeLib.instance.CreateOrGetType("Whynot Block Red", (CardThemeColor)null);
}
public override string GetModName()
{
return "CPC";
}
}
internal class WhynacksAcceleration : CustomCard
{
internal static CardInfo Card;
public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block)
{
gun.projectileSpeed = 0.85f;
CPCDebug.Log((object)("[CPCCommissions][Card] " + ((CustomCard)this).GetTitle() + " has been setup."));
}
public override void OnAddCard(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
{
CPCDebug.Log((object)string.Format("[{0}][Card] {1} has been added to player {2}.", "CPCCommissions", ((CustomCard)this).GetTitle(), player.playerID));
}
public override void OnRemoveCard(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
{
CPCDebug.Log((object)string.Format("[{0}][Card] {1} has been removed from player {2}.", "CPCCommissions", ((CustomCard)this).GetTitle(), player.playerID));
}
protected override string GetTitle()
{
return "Whynacks Acceleration";
}
protected override string GetDescription()
{
return "It goes faster and grows too";
}
protected override GameObject GetCardArt()
{
return null;
}
protected override Rarity GetRarity()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
return RarityUtils.GetRarity("Rare");
}
protected override CardInfoStat[] GetStats()
{
//IL_0009: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Expected O, but got Unknown
return (CardInfoStat[])(object)new CardInfoStat[1]
{
new CardInfoStat
{
positive = true,
stat = "Bullet Speed",
amount = "-15%",
simepleAmount = (SimpleAmount)0
}
};
}
protected override CardThemeColorType GetTheme()
{
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
return CardThemeLib.instance.CreateOrGetType("Whynot Block Red", (CardThemeColor)null);
}
public override string GetModName()
{
return "CPC";
}
}
internal class WhynacksGravityBullet : CustomCard
{
internal static CardInfo Card;
public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block)
{
gun.reloadTimeAdd = -0.1f;
gun.attackSpeed = 0.95f;
CPCDebug.Log((object)("[CPCCommissions][Card] " + ((CustomCard)this).GetTitle() + " has been setup."));
}
public override void OnAddCard(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
{
CPCDebug.Log((object)string.Format("[{0}][Card] {1} has been added to player {2}.", "CPCCommissions", ((CustomCard)this).GetTitle(), player.playerID));
}
public override void OnRemoveCard(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
{
CPCDebug.Log((object)string.Format("[{0}][Card] {1} has been removed from player {2}.", "CPCCommissions", ((CustomCard)this).GetTitle(), player.playerID));
}
protected override string GetTitle()
{
return "Whynacks Gravityinator";
}
protected override string GetDescription()
{
return "You shall stay where i say";
}
protected override GameObject GetCardArt()
{
return null;
}
protected override Rarity GetRarity()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
return RarityUtils.GetRarity("Rare");
}
protected override CardInfoStat[] GetStats()
{
//IL_0009: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Expected O, but got Unknown
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_0041: Unknown result type (might be due to invalid IL or missing references)
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
//IL_0059: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Expected O, but got Unknown
return (CardInfoStat[])(object)new CardInfoStat[2]
{
new CardInfoStat
{
positive = true,
stat = "Attack Speed",
amount = "+5%",
simepleAmount = (SimpleAmount)0
},
new CardInfoStat
{
positive = true,
stat = "Reload Time",
amount = "-0.1s",
simepleAmount = (SimpleAmount)0
}
};
}
protected override CardThemeColorType GetTheme()
{
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
return CardThemeLib.instance.CreateOrGetType("Whynot Block Red", (CardThemeColor)null);
}
public override string GetModName()
{
return "CPC";
}
}
internal class WhynackWantedHoming : CustomCard
{
internal static CardInfo Card;
public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block)
{
gun.damage = 1.25f;
gun.projectileSpeed = 0.1f;
gun.gravity = 0f;
CPCDebug.Log((object)("[CPCCommissions][Card] " + ((CustomCard)this).GetTitle() + " has been setup."));
}
public override void OnAddCard(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
{
CPCDebug.Log((object)string.Format("[{0}][Card] {1} has been added to player {2}.", "CPCCommissions", ((CustomCard)this).GetTitle(), player.playerID));
}
public override void OnRemoveCard(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
{
CPCDebug.Log((object)string.Format("[{0}][Card] {1} has been removed from player {2}.", "CPCCommissions", ((CustomCard)this).GetTitle(), player.playerID));
}
protected override string GetTitle()
{
return "Whynacks Homing";
}
protected override string GetDescription()
{
return "It shall track you down";
}
protected override GameObject GetCardArt()
{
return null;
}
protected override Rarity GetRarity()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
return RarityUtils.GetRarity("Rare");
}
protected override CardInfoStat[] GetStats()
{
//IL_0009: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Expected O, but got Unknown
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_0041: Unknown result type (might be due to invalid IL or missing references)
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
//IL_0059: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Expected O, but got Unknown
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
//IL_0066: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0078: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_0085: Unknown result type (might be due to invalid IL or missing references)
//IL_008b: Expected O, but got Unknown
return (CardInfoStat[])(object)new CardInfoStat[3]
{
new CardInfoStat
{
positive = true,
stat = "Damage",
amount = "+25%",
simepleAmount = (SimpleAmount)0
},
new CardInfoStat
{
positive = true,
stat = "Bullet Speed",
amount = "-80%",
simepleAmount = (SimpleAmount)0
},
new CardInfoStat
{
positive = true,
stat = "Bullet Gravity",
amount = "No",
simepleAmount = (SimpleAmount)0
}
};
}
protected override CardThemeColorType GetTheme()
{
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
return CardThemeLib.instance.CreateOrGetType("Whynot Block Red", (CardThemeColor)null);
}
public override string GetModName()
{
return "CPC";
}
}
internal class WhynackWithADice : CustomCard
{
internal static CardInfo Card;
public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block)
{
gun.damage = 1.2f;
gun.reloadTimeAdd = -0.1f;
gun.attackSpeed = 0.95f;
CPCDebug.Log((object)("[CPCCommissions][Card] " + ((CustomCard)this).GetTitle() + " has been setup."));
}
public override void OnAddCard(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
{
characterStats.GetAdditionalDataCPCCom().rngDmg = true;
CPCDebug.Log((object)string.Format("[{0}][Card] {1} has been added to player {2}.", "CPCCommissions", ((CustomCard)this).GetTitle(), player.playerID));
}
public override void OnRemoveCard(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
{
CPCDebug.Log((object)string.Format("[{0}][Card] {1} has been removed from player {2}.", "CPCCommissions", ((CustomCard)this).GetTitle(), player.playerID));
}
protected override string GetTitle()
{
return "Whynack With A Dice";
}
protected override string GetDescription()
{
return "Your bullets deal damage to a random person when you hit someone";
}
protected override GameObject GetCardArt()
{
return null;
}
protected override Rarity GetRarity()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
return RarityUtils.GetRarity("Exotic");
}
protected override CardInfoStat[] GetStats()
{
//IL_0009: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Expected O, but got Unknown
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_0041: Unknown result type (might be due to invalid IL or missing references)
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
//IL_0059: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Expected O, but got Unknown
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
//IL_0066: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0078: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_0085: Unknown result type (might be due to invalid IL or missing references)
//IL_008b: Expected O, but got Unknown
return (CardInfoStat[])(object)new CardInfoStat[3]
{
new CardInfoStat
{
positive = true,
stat = "Damage",
amount = "+20%",
simepleAmount = (SimpleAmount)0
},
new CardInfoStat
{
positive = true,
stat = "Attack Speed",
amount = "+5%",
simepleAmount = (SimpleAmount)0
},
new CardInfoStat
{
positive = true,
stat = "Reload Time",
amount = "-0.1s",
simepleAmount = (SimpleAmount)0
}
};
}
protected override CardThemeColorType GetTheme()
{
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
return CardThemeLib.instance.CreateOrGetType("Whynot Block Red", (CardThemeColor)null);
}
public override string GetModName()
{
return "CPC";
}
}
internal class WhynackWithAGun : CustomCard
{
internal static CardInfo Card;
public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block)
{
gun.damage = 1.4f;
gun.reloadTimeAdd = -0.275f;
gun.attackSpeed = 0.9f;
CPCDebug.Log((object)("[CPCCommissions][Card] " + ((CustomCard)this).GetTitle() + " has been setup."));
}
public override void OnAddCard(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
{
CPCDebug.Log((object)string.Format("[{0}][Card] {1} has been added to player {2}.", "CPCCommissions", ((CustomCard)this).GetTitle(), player.playerID));
}
public override void OnRemoveCard(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
{
CPCDebug.Log((object)string.Format("[{0}][Card] {1} has been removed from player {2}.", "CPCCommissions", ((CustomCard)this).GetTitle(), player.playerID));
}
protected override string GetTitle()
{
return "Whynack With A Gun";
}
protected override string GetDescription()
{
return "Just one more shot";
}
protected override GameObject GetCardArt()
{
return null;
}
protected override Rarity GetRarity()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
return RarityUtils.GetRarity("Rare");
}
protected override CardInfoStat[] GetStats()
{
//IL_0009: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Expected O, but got Unknown
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_0041: Unknown result type (might be due to invalid IL or missing references)
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
//IL_0059: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Expected O, but got Unknown
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
//IL_0066: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0078: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Unknown result type (might be due to invalid IL or missing references)
//IL_0085: Unknown result type (might be due to invalid IL or missing references)
//IL_008b: Expected O, but got Unknown
return (CardInfoStat[])(object)new CardInfoStat[3]
{
new CardInfoStat
{
positive = true,
stat = "Damage",
amount = "+40%",
simepleAmount = (SimpleAmount)0
},
new CardInfoStat
{
positive = true,
stat = "Attack Speed",
amount = "+10%",
simepleAmount = (SimpleAmount)0
},
new CardInfoStat
{
positive = true,
stat = "Reload Time",
amount = "-0.275s",
simepleAmount = (SimpleAmount)0
}
};
}
protected override CardThemeColorType GetTheme()
{
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
return CardThemeLib.instance.CreateOrGetType("Whynot Block Red", (CardThemeColor)null);
}
public override string GetModName()
{
return "CPC";
}
}
internal class WhynackWithAUkelele : CustomCard
{
internal static CardInfo Card;
public override void SetupCard(CardInfo cardInfo, Gun gun, ApplyCardStats cardStats, CharacterStatModifiers statModifiers, Block block)
{
gun.damage = 1.1f;
gun.attackSpeed = 0.95f;
CPCDebug.Log((object)("[CPCCommissions][Card] " + ((CustomCard)this).GetTitle() + " has been setup."));
}
public override void OnAddCard(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
{
characterStats.GetAdditionalDataCPCCom().splitDmg = true;
CPCDebug.Log((object)string.Format("[{0}][Card] {1} has been added to player {2}.", "CPCCommissions", ((CustomCard)this).GetTitle(), player.playerID));
}
public override void OnRemoveCard(Player player, Gun gun, GunAmmo gunAmmo, CharacterData data, HealthHandler health, Gravity gravity, Block block, CharacterStatModifiers characterStats)
{
CPCDebug.Log((object)string.Format("[{0}][Card] {1} has been removed from player {2}.", "CPCCommissions", ((CustomCard)this).GetTitle(), player.playerID));
}
protected override string GetTitle()
{
return "Whynack With A Ukulele";
}
protected override string GetDescription()
{
return "Your bullets deal partial damage to a random opponent when you hit someone";
}
protected override GameObject GetCardArt()
{
return null;
}
protected override Rarity GetRarity()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
return RarityUtils.GetRarity("Exotic");
}
protected override CardInfoStat[] GetStats()
{
//IL_0009: Unknown result type (might be due to invalid IL or missing references)
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_002d: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Expected O, but got Unknown
//IL_0035: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_0041: Unknown result type (might be due to invalid IL or missing references)
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
//IL_0057: Unknown result type (might be due to invalid IL or missing references)
//IL_0059: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Expected O, but got Unknown
return (CardInfoStat[])(object)new CardInfoStat[2]
{
new CardInfoStat
{
positive = true,
stat = "Damage",
amount = "+10%",
simepleAmount = (SimpleAmount)0
},
new CardInfoStat
{
positive = true,
stat = "Attack Speed",
amount = "+5%",
simepleAmount = (SimpleAmount)0
}
};
}
protected override CardThemeColorType GetTheme()
{
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
return CardThemeLib.instance.CreateOrGetType("Whynot Block Red", (CardThemeColor)null);
}
public override string GetModName()
{
return "CPC";
}
}
}
namespace CPCCommissions.Patches
{
[Serializable]
[HarmonyPatch(typeof(ProjectileHit), "Hit")]
internal class ProjectileHitPatchHit
{
private static bool Prefix(ProjectileHit __instance, ref HitInfo hit, ref Player ___ownPlayer, ref float ___damage, bool forceCall = false)
{
//IL_0104: Unknown result type (might be due to invalid IL or missing references)
//IL_010b: Unknown result type (might be due to invalid IL or missing references)
//IL_0115: Unknown result type (might be due to invalid IL or missing references)
//IL_011c: Unknown result type (might be due to invalid IL or missing references)
//IL_023a: Unknown result type (might be due to invalid IL or missing references)
//IL_0249: Unknown result type (might be due to invalid IL or missing references)
//IL_025c: Unknown result type (might be due to invalid IL or missing references)
//IL_0261: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)((Component)hit.collider).GetComponent<HealthHandler>() != (Object)null && ___ownPlayer.data.stats.GetAdditionalDataCPCCom().splitDmg && (__instance.view.IsMine || !__instance.sendCollisions))
{
List<Player> list = new List<Player>();
foreach (Player player in PlayerManager.instance.players)
{
if (PlayerStatus.PlayerAliveAndSimulated(player) && player.teamID != ___ownPlayer.teamID)
{
list.Add(player);
}
}
int index = Random.Range(0, list.Count);
Player val = list[index];
if (!((Component)((Component)hit.collider).GetComponent<HealthHandler>()).GetComponent<Block>().IsBlocking())
{
((Damagable)val.data.healthHandler).CallTakeDamage(Vector2.up * ___damage * 0.25f, hit.point, (GameObject)null, ___ownPlayer, true);
___damage *= 0.75f;
}
}
if ((Object)(object)((Component)hit.collider).GetComponent<HealthHandler>() != (Object)null && ___ownPlayer.data.stats.GetAdditionalDataCPCCom().rngDmg)
{
if (__instance.view.IsMine || !__instance.sendCollisions)
{
List<Player> list2 = new List<Player>();
foreach (Player player2 in PlayerManager.instance.players)
{
if (PlayerStatus.PlayerAliveAndSimulated(player2))
{
list2.Add(player2);
}
}
int index2 = Random.Range(0, list2.Count);
Player val2 = list2[index2];
if (!((Component)((Component)hit.collider).GetComponent<HealthHandler>()).GetComponent<Block>().IsBlocking())
{
__instance.view.RPC("RPCA_DoHit", (RpcTarget)0, new object[6]
{
hit.point,
hit.normal,
Vector2.op_Implicit(__instance.move.velocity),
val2.data.view.ViewID,
-1,
val2.data.block.IsBlocking()
});
return false;
}
}
return true;
}
return true;
}
}
}
namespace CPCCommissions.MonoBehaviours
{
public class Accelerate : MonoBehaviour
{
private MoveTransform move;
private RayCastTrail rayCast;
private TrailRenderer componentInChildren;
private float sizeChange = 0.5f;
private void Start()
{
move = ((Component)this).GetComponentInParent<MoveTransform>();
rayCast = ((Component)this).GetComponentInParent<RayCastTrail>();
componentInChildren = ((Component)rayCast).gameObject.GetComponentInChildren<TrailRenderer>(false);
}
private void FixedUpdate()
{
//IL_0008: Unknown result type (might be due to invalid IL or missing references)
//IL_0013: Unknown result type (might be due to invalid IL or missing references)
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_0027: Unknown result type (might be due to invalid IL or missing references)
//IL_002c: Unknown result type (might be due to invalid IL or missing references)
//IL_0031: Unknown result type (might be due to invalid IL or missing references)
MoveTransform obj = move;
obj.velocity += move.velocity * 1.05f * TimeHandler.fixedDeltaTime;
RayCastTrail obj2 = rayCast;
obj2.size += Mathf.Pow(sizeChange, 0.85f) * TimeHandler.fixedDeltaTime;
if ((Object)(object)componentInChildren != (Object)null)
{
TrailRenderer obj3 = componentInChildren;
obj3.widthMultiplier += (1f + sizeChange / 55f) * TimeHandler.fixedDeltaTime;
}
}
}
public class WhynackHoming : MonoBehaviour
{
[Header("Sound")]
public SoundEvent soundHomingFound;
private bool soundHomingCanPlay = true;
[Header("Settings")]
public float amount = 1f;
public float scalingDrag = 1f;
public float drag = 1f;
public float spread = 1f;
private MoveTransform move;
private bool isOn;
public RotSpring rot1;
public RotSpring rot2;
private FlickerEvent[] flicks;
private PhotonView view;
private void Start()
{
move = ((Component)this).GetComponentInParent<MoveTransform>();
flicks = ((Component)this).GetComponentsInChildren<FlickerEvent>();
view = ((Component)this).GetComponentInParent<PhotonView>();
((Component)this).GetComponentInParent<SyncProjectile>().active = true;
}
private void Update()
{
//IL_0150: Unknown result type (might be due to invalid IL or missing references)
//IL_015b: Unknown result type (might be due to invalid IL or missing references)
//IL_016b: Unknown result type (might be due to invalid IL or missing references)
//IL_0176: Unknown result type (might be due to invalid IL or missing references)
//IL_0181: Unknown result type (might be due to invalid IL or missing references)
//IL_018b: Unknown result type (might be due to invalid IL or missing references)
//IL_0196: Unknown result type (might be due to invalid IL or missing references)
//IL_019b: Unknown result type (might be due to invalid IL or missing references)
//IL_01a0: Unknown result type (might be due to invalid IL or missing references)
//IL_01ad: Unknown result type (might be due to invalid IL or missing references)
//IL_01b2: Unknown result type (might be due to invalid IL or missing references)
//IL_01ba: Unknown result type (might be due to invalid IL or missing references)
//IL_01bf: Unknown result type (might be due to invalid IL or missing references)
//IL_01e5: Unknown result type (might be due to invalid IL or missing references)
//IL_01f0: Unknown result type (might be due to invalid IL or missing references)
//IL_01f7: Unknown result type (might be due to invalid IL or missing references)
//IL_0201: Unknown result type (might be due to invalid IL or missing references)
//IL_020c: Unknown result type (might be due to invalid IL or missing references)
//IL_0211: Unknown result type (might be due to invalid IL or missing references)
//IL_0216: Unknown result type (might be due to invalid IL or missing references)
//IL_0222: Unknown result type (might be due to invalid IL or missing references)
//IL_0227: Unknown result type (might be due to invalid IL or missing references)
//IL_022f: Unknown result type (might be due to invalid IL or missing references)
//IL_0234: Unknown result type (might be due to invalid IL or missing references)
//IL_023e: Unknown result type (might be due to invalid IL or missing references)
//IL_0248: Unknown result type (might be due to invalid IL or missing references)
//IL_025d: Unknown result type (might be due to invalid IL or missing references)
//IL_0267: Unknown result type (might be due to invalid IL or missing references)
//IL_0272: Unknown result type (might be due to invalid IL or missing references)
//IL_0277: Unknown result type (might be due to invalid IL or missing references)
//IL_027c: Unknown result type (might be due to invalid IL or missing references)
//IL_0094: Unknown result type (might be due to invalid IL or missing references)
//IL_0099: Unknown result type (might be due to invalid IL or missing references)
//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
//IL_00cf: Unknown result type (might be due to invalid IL or missing references)
//IL_00d4: Unknown result type (might be due to invalid IL or missing references)
amount = 1.5f;
scalingDrag = 1f;
drag = 5f;
spread = 2f;
Player val = null;
float num = float.PositiveInfinity;
for (int i = 0; i < PlayerManager.instance.players.Count; i++)
{
if (!PlayerManager.instance.players[i].data.dead && PlayerManager.instance.players[i].teamID != ((Component)this).GetComponentInParent<SpawnedAttack>().spawner.teamID)
{
float num2 = Vector2.Distance(Vector2.op_Implicit(((Component)this).transform.position), PlayerManager.instance.players[i].data.playerVel.position);
if (PlayerManager.instance.CanSeePlayer(Vector2.op_Implicit(((Component)this).transform.position), PlayerManager.instance.players[i]).canSee && num2 < num)
{
num = num2;
val = PlayerManager.instance.players[i];
}
}
}
if (Object.op_Implicit((Object)(object)val))
{
Vector3 val2 = ((Component)val).transform.position + ((Component)this).transform.right * move.selectedSpread * Vector3.Distance(((Component)this).transform.position, ((Component)val).transform.position) * spread;
float num3 = Vector3.Angle(((Component)this).transform.root.forward, val2 - ((Component)this).transform.position);
if (num3 < 100f)
{
MoveTransform obj = move;
obj.velocity -= move.velocity * num3 * TimeHandler.deltaTime * scalingDrag;
MoveTransform obj2 = move;
obj2.velocity += Vector3.ClampMagnitude(val2 - ((Component)this).transform.position, 1f) * TimeHandler.deltaTime * ((Vector3)(ref move.localForce)).magnitude * 2f * amount;
move.velocity.z = 0f;
if (!isOn)
{
MoveTransform obj3 = move;
obj3.simulateGravity++;
if (soundHomingCanPlay)
{
soundHomingCanPlay = false;
SoundManager.Instance.PlayAtPosition(soundHomingFound, SoundManager.Instance.GetTransform(), ((Component)this).transform);
}
}
isOn = true;
for (int j = 0; j < flicks.Length; j++)
{
flicks[j].isOn = true;
}
rot1.target = 5f;
rot2.target = -5f;
}
else
{
if (isOn)
{
MoveTransform obj4 = move;
obj4.simulateGravity--;
soundHomingCanPlay = true;
}
isOn = false;
for (int k = 0; k < flicks.Length; k++)
{
flicks[k].isOn = false;
}
rot1.target = 50f;
rot2.target = -50f;
}
}
else
{
if (isOn)
{
MoveTransform obj5 = move;
obj5.simulateGravity--;
soundHomingCanPlay = true;
}
isOn = false;
for (int l = 0; l < flicks.Length; l++)
{
flicks[l].isOn = false;
}
rot1.target = 50f;
rot2.target = -50f;
}
}
}
internal class WhynackPullMono : MonoBehaviour
{
private Player player;
private Vector2 center = new Vector2(0f, 0f);
private float strength = 1f;
public void Start()
{
//IL_006c: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Unknown result type (might be due to invalid IL or missing references)
//IL_0076: Unknown result type (might be due to invalid IL or missing references)
player = ((Component)this).GetComponentInParent<Player>();
if ((Object)(object)player != (Object)null)
{
strength = player.data.maxHealth / 250f;
float num = ((Component)this).GetComponent<SpawnedAttack>().spawner.data.weaponHandler.gun.damage * 2f;
center = Vector2.op_Implicit(((Component)this).gameObject.transform.position);
Object.Destroy((Object)(object)((Component)this).gameObject, num);
}
else
{
Object.Destroy((Object)(object)((Component)this).gameObject);
}
}
public void Update()
{
//IL_0038: Unknown result type (might be due to invalid IL or missing references)
//IL_003d: Unknown result type (might be due to invalid IL or missing references)
//IL_0042: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Unknown result type (might be due to invalid IL or missing references)
//IL_0049: Unknown result type (might be due to invalid IL or missing references)
//IL_004a: Unknown result type (might be due to invalid IL or missing references)
//IL_004f: Unknown result type (might be due to invalid IL or missing references)
//IL_0051: Unknown result type (might be due to invalid IL or missing references)
//IL_0056: Unknown result type (might be due to invalid IL or missing references)
//IL_00fa: Unknown result type (might be due to invalid IL or missing references)
//IL_00ff: Unknown result type (might be due to invalid IL or missing references)
//IL_0106: Unknown result type (might be due to invalid IL or missing references)
//IL_010b: Unknown result type (might be due to invalid IL or missing references)
//IL_0091: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Unknown result type (might be due to invalid IL or missing references)
//IL_009c: Unknown result type (might be due to invalid IL or missing references)
//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
//IL_00be: Unknown result type (might be due to invalid IL or missing references)
//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
//IL_011c: Unknown result type (might be due to invalid IL or missing references)
//IL_0121: Unknown result type (might be due to invalid IL or missing references)
if (!((Object)(object)player != (Object)null))
{
return;
}
if (PlayerStatus.PlayerAliveAndSimulated(player))
{
Vector2 val = Vector2.op_Implicit(((Component)player).gameObject.transform.position);
Vector2 val2 = center - val;
if (Vector2.Distance(center, val) >= 1f)
{
ExtensionMethods.SetFieldValue((object)((Component)player).GetComponent<PlayerVelocity>(), "velocity", (object)((Vector2)ExtensionMethods.GetFieldValue((object)((Component)player).GetComponent<PlayerVelocity>(), "velocity") + val2 * 1f / (Vector2.Distance(center, val) / 1.5f) * strength));
}
else
{
ExtensionMethods.SetFieldValue((object)((Component)player).GetComponent<PlayerVelocity>(), "velocity", (object)((Vector2)ExtensionMethods.GetFieldValue((object)((Component)player).GetComponent<PlayerVelocity>(), "velocity") + val2 * strength));
}
if (Vector2.Distance(center, val) <= 6f)
{
player.data.sinceGrounded = 0f;
}
}
else
{
Object.Destroy((Object)(object)((Component)this).gameObject);
}
}
public void Remove()
{
}
}
}
namespace CPCCommissions.Extensions
{
[Serializable]
public class CharacterStatModifiersAdditionalDataCPCCom
{
public bool rngDmg;
public bool splitDmg;
public CharacterStatModifiersAdditionalDataCPCCom()
{
rngDmg = false;
splitDmg = false;
}
}
public static class CharacterStatModifiersExtension
{
public static readonly ConditionalWeakTable<CharacterStatModifiers, CharacterStatModifiersAdditionalDataCPCCom> data = new ConditionalWeakTable<CharacterStatModifiers, CharacterStatModifiersAdditionalDataCPCCom>();
public static CharacterStatModifiersAdditionalDataCPCCom GetAdditionalDataCPCCom(this CharacterStatModifiers statModifiers)
{
return data.GetOrCreateValue(statModifiers);
}
public static void AddData(this CharacterStatModifiers statModifiers, CharacterStatModifiersAdditionalDataCPCCom value)
{
try
{
data.Add(statModifiers, value);
}
catch (Exception)
{
}
}
}
[HarmonyPatch(typeof(CharacterStatModifiers), "ResetStats")]
internal class CharacterStatModifiersPatchResetStats
{
private static void Prefix(CharacterStatModifiers __instance)
{
__instance.GetAdditionalDataCPCCom().rngDmg = false;
__instance.GetAdditionalDataCPCCom().splitDmg = false;
}
}
}