RUMBLE does not support other mod managers. If you want to use a manager, you must use the RUMBLE Mod Manager, a manager specifically designed for this game.
Decompiled source of RockCamDepthOfField v1.0.0
Mods/RockCamDepthOfField.dll
Decompiled 3 hours agousing System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Reflection; using System.Resources; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using Il2CppInterop.Runtime.InteropTypes.Arrays; using Il2CppRUMBLE.Managers; using Il2CppRUMBLE.Utilities; using Il2CppRootMotion; using MelonLoader; using MelonLoader.Preferences; using Microsoft.CodeAnalysis; using RockCamDepthOfField; using UIFramework; using UnityEngine; using UnityEngine.Rendering; using UnityEngine.Rendering.Universal; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: MelonInfo(typeof(Core), "RockCamDepthOfField", "1.0.0", "Saveforth", null)] [assembly: MelonGame("Buckethead Entertainment", "RUMBLE")] [assembly: MelonAdditionalDependencies(new string[] { "UIFramework" })] [assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")] [assembly: AssemblyCompany("RockCamDepthOfField")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("RockCamDepthOfField")] [assembly: AssemblyTitle("RockCamDepthOfField")] [assembly: NeutralResourcesLanguage("en-US")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace RockCamDepthOfField { public class Core : MelonMod { [CompilerGenerated] private sealed class <waitForLoad>d__8 : IEnumerator<object>, IEnumerator, IDisposable { private int <>1__state; private object <>2__current; public Core <>4__this; object IEnumerator<object>.Current { [DebuggerHidden] get { return <>2__current; } } object IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <waitForLoad>d__8(int <>1__state) { this.<>1__state = <>1__state; } [DebuggerHidden] void IDisposable.Dispose() { <>1__state = -2; } private bool MoveNext() { //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_0030: Expected O, but got Unknown switch (<>1__state) { default: return false; case 0: <>1__state = -1; <>2__current = (object)new WaitForSeconds(5f); <>1__state = 1; return true; case 1: <>1__state = -1; <>4__this.addPostProcessing(); return false; } } bool IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } [DebuggerHidden] void IEnumerator.Reset() { throw new NotSupportedException(); } } private MelonPreferences_Category dofOptions; private const string USER_DATA = "UserData/DepthOfField/"; private const string CONFIG_FILE = "config.cfg"; private MelonPreferences_Entry<bool> toggle; private MelonPreferences_Entry<float> focusDistance; private MelonPreferences_Entry<float> focalLength; private DepthOfField depthOfField; public override void OnInitializeMelon() { dofOptions = MelonPreferences.CreateCategory("dofOptions", "Depth of Field"); if (!Directory.Exists("UserData/DepthOfField/")) { Directory.CreateDirectory("UserData/DepthOfField/"); } dofOptions.SetFilePath(Path.Combine("UserData/DepthOfField/", "config.cfg")); toggle = dofOptions.CreateEntry<bool>("Entry 1-0", true, "Depth Of Field", "Turn on or off depth of field", false, false, (ValueValidator)null, (string)null); focusDistance = dofOptions.CreateEntry<float>("Entry 1-1", 3.38f, "Focus Distance", "Changes focal point", false, false, (ValueValidator)null, (string)null); focalLength = dofOptions.CreateEntry<float>("Entry 1-2", 130f, "Focal Length", "Strength of Blur", false, false, (ValueValidator)null, (string)null); ((MelonEventBase<LemonAction<bool, bool>>)(object)toggle.OnEntryValueChanged).Subscribe((LemonAction<bool, bool>)delegate(bool oldVal, bool newVal) { setDOF(newVal); }, 0, false); ((MelonEventBase<LemonAction<float, float>>)(object)focusDistance.OnEntryValueChanged).Subscribe((LemonAction<float, float>)delegate(float oldVal, float newVal) { setFocusDistance(newVal); }, 0, false); ((MelonEventBase<LemonAction<float, float>>)(object)focalLength.OnEntryValueChanged).Subscribe((LemonAction<float, float>)delegate(float oldVal, float newVal) { setFocalLength(newVal); }, 0, false); UI.RegisterMelon((MelonBase)(object)this, (MelonPreferences_Category[])(object)new MelonPreferences_Category[1] { dofOptions }); } [IteratorStateMachine(typeof(<waitForLoad>d__8))] private IEnumerator waitForLoad() { //yield-return decompiler failed: Unexpected instruction in Iterator.Dispose() return new <waitForLoad>d__8(0) { <>4__this = this }; } public override void OnSceneWasLoaded(int buildIndex, string sceneName) { if (buildIndex != 0) { MelonCoroutines.Start(waitForLoad()); } } private void addPostProcessing() { //IL_00b5: Unknown result type (might be due to invalid IL or missing references) //IL_00bb: Expected O, but got Unknown //IL_00c3: Unknown result type (might be due to invalid IL or missing references) //IL_00ca: Expected O, but got Unknown GameObject gameObject = ((Component)((Component)Singleton<PlayerManager>.instance.localPlayer.Controller).transform.GetChild(7).GetChild(0).GetChild(2) .GetChild(1) .GetChild(0) .GetChild(0) .GetChild(0)).gameObject; GameObject gameObject2 = ((Component)((Component)Singleton<PlayerManager>.instance.localPlayer.Controller).transform.GetChild(7).GetChild(1).GetChild(0) .GetChild(0) .GetChild(0)).gameObject; GameObject gameObject3 = ((Component)((Component)Singleton<PlayerManager>.instance.localPlayer.Controller).transform.GetChild(7).GetChild(1).GetChild(1) .GetChild(0) .GetChild(0)).gameObject; GameObject val = new GameObject(); Volume val2 = val.AddComponent<Volume>(); VolumeProfile val4 = (val2.profile = new VolumeProfile()); depthOfField = val4.Add<DepthOfField>(true); if (toggle != null && !toggle.Value) { ((VolumeParameter<DepthOfFieldMode>)(object)depthOfField.mode).m_Value = (DepthOfFieldMode)0; ((VolumeParameter<DepthOfFieldMode>)(object)depthOfField.mode).value = (DepthOfFieldMode)0; } ((VolumeParameter<DepthOfFieldMode>)(object)depthOfField.mode).m_Value = (DepthOfFieldMode)2; ((VolumeParameter<DepthOfFieldMode>)(object)depthOfField.mode).value = (DepthOfFieldMode)2; if (focusDistance != null) { ((VolumeParameter<float>)(object)depthOfField.focusDistance).value = focusDistance.Value; } else { ((VolumeParameter<float>)(object)depthOfField.focusDistance).value = 3.38f; } if (focalLength != null) { ((VolumeParameter<float>)(object)depthOfField.focalLength).value = focalLength.Value; } else { ((VolumeParameter<float>)(object)depthOfField.focalLength).value = 130f; } ((Object)val).name = "volumeObject"; ((VolumeParameter)depthOfField.mode).overrideState = true; val.layer = 24; addLayerMaskToCam(gameObject.GetComponent<Camera>()); addLayerMaskToCam(gameObject2.GetComponent<Camera>()); addLayerMaskToCam(gameObject3.GetComponent<Camera>()); } private void addLayerMaskToCam(Camera cam) { //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Unknown result type (might be due to invalid IL or missing references) UniversalAdditionalCameraData universalAdditionalCameraData = CameraExtensions.GetUniversalAdditionalCameraData(cam); string[] array = new string[1] { "PlayerFeet" }; universalAdditionalCameraData.volumeLayerMask = LayerMaskExtensions.AddToMask(universalAdditionalCameraData.volumeLayerMask, Il2CppStringArray.op_Implicit(array)); universalAdditionalCameraData.renderPostProcessing = true; universalAdditionalCameraData.m_RenderPostProcessing = true; } private void setDOF(bool isOn) { MelonLogger.Msg("toggled"); if (isOn) { ((VolumeParameter<DepthOfFieldMode>)(object)depthOfField.mode).m_Value = (DepthOfFieldMode)2; ((VolumeParameter<DepthOfFieldMode>)(object)depthOfField.mode).value = (DepthOfFieldMode)2; MelonLogger.Msg("on"); } else { ((VolumeParameter<DepthOfFieldMode>)(object)depthOfField.mode).m_Value = (DepthOfFieldMode)0; ((VolumeParameter<DepthOfFieldMode>)(object)depthOfField.mode).value = (DepthOfFieldMode)0; MelonLogger.Msg("off"); } } private void setFocusDistance(float distance) { ((VolumeParameter<float>)(object)depthOfField.focusDistance).value = distance; MelonLogger.Msg("distance: " + distance); } private void setFocalLength(float focalLength) { ((VolumeParameter<float>)(object)depthOfField.focalLength).value = focalLength; MelonLogger.Msg("length" + focalLength); } } }