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Rematch Confirmation Type: Selects what type of Rematch Confirmation to use (Game Default, Timed, or On Fistbump)
Other Player Leaves Function: Sets the Function for When One Player Remains
Time Before Rematch: Time to Wait before it Presses Rematch
Prevent Auto Rematch Button Enabled: Toggles Button to Stop Rematching On/Off
Prevent Auto Rematch Button: Sets What Button it Watches to Prevent Automatic Rematching
Primary Hand: Sets the Primary Hand for Fistbump Actions
Secondary Hand Function: Sets the Secondary Hand Function for Fistbump Actions
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