Decompiled source of Park Matches v1.0.2

Mods/ParkMatches.dll

Decompiled 4 months ago
using System;
using System.Diagnostics;
using System.IO;
using System.Media;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Threading;
using HarmonyLib;
using Il2CppSystem.Collections.Generic;
using MelonLoader;
using ParkMatches;
using Photon.Pun;
using RUMBLE.Environment;
using RUMBLE.Environment.Park;
using RUMBLE.Interactions.InteractionBase;
using RUMBLE.Managers;
using RUMBLE.Players;
using RUMBLE.Players.Subsystems;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: MelonInfo(typeof(ParkMatchesClass), "Park Matches", "1.0.2", "UlvakSkillz", null)]
[assembly: MelonGame("Buckethead Entertainment", "RUMBLE")]
[assembly: AssemblyTitle("ParkMatches")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ParkMatches")]
[assembly: AssemblyCopyright("Copyright ©  2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("2d9b3ff8-39c5-41fe-8004-afe2d753d3cd")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
public static class Patch
{
	private static Harmony harmony = new Harmony("_ParkMatchesClass");

	public static void Start()
	{
		//IL_002c: Unknown result type (might be due to invalid IL or missing references)
		//IL_003a: Expected O, but got Unknown
		harmony.Patch((MethodBase)AccessTools.Method(typeof(ParkInstance), "RPC_CleanScene", (Type[])null, (Type[])null), new HarmonyMethod(typeof(Patch), "RPCCleanScenePostfix", (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
	}

	private static void RPCCleanScenePostfix(ParkInstance __instance)
	{
		if (!ParkMatchesClass.instance.isActive || !(ParkMatchesClass.instance.matchBufferTimer <= DateTime.Now))
		{
			return;
		}
		List<Player> allPlayers = ParkMatchesClass.instance.playerManager.AllPlayers;
		if (allPlayers.Count < 2 || ParkMatchesClass.instance.fightStarted)
		{
			return;
		}
		int num = 256;
		Enumerator<Player> enumerator = allPlayers.GetEnumerator();
		while (enumerator.MoveNext())
		{
			Player current = enumerator.Current;
			if (ParkMatchesClass.instance.localPlayer == current)
			{
				ParkMatchesClass.instance.clientActorNumber = current.Data.GeneralData.ActorNo;
			}
			if (current.Data.GeneralData.ActorNo == 1)
			{
				ParkMatchesClass.instance.hostPlayer = current;
			}
			else if (num == 256)
			{
				num = current.Data.GeneralData.ActorNo;
			}
			else if (current.Data.GeneralData.ActorNo < num)
			{
				num = current.Data.GeneralData.ActorNo;
			}
		}
		MelonLogger.Msg($"Found Lowest Actor: {num} | Player's: {ParkMatchesClass.instance.localPlayer.Data.GeneralData.ActorNo}");
		if (ParkMatchesClass.instance.isHost || ParkMatchesClass.instance.localPlayer.Data.GeneralData.ActorNo == num)
		{
			MelonLogger.Msg("Player Included");
			ParkMatchesClass.instance.StartFight();
		}
		else
		{
			MelonLogger.Msg("Player Excluded");
		}
	}
}
namespace ParkMatches;

public class ParkMatchesClass : MelonMod
{
	private string settingsFile = "UserData/ParkMatches/Settings.txt";

	public bool isActive;

	public static ParkMatchesClass instance;

	private InteractionButton parkResetSceneButton;

	public PlayerManager playerManager;

	private PlayerResetSystem localResetSystem;

	private ParkMatchCounter parkMatchCounter;

	public DateTime matchBufferTimer;

	private Vector3 hostRespawn = new Vector3(-8.65f, -5.5f, -5.75f);

	private Quaternion hostRotation = Quaternion.Euler(0f, 40f, 0f);

	private Vector3 clientRespawn = new Vector3(2f, -5.5f, 8f);

	private Quaternion clientRotation = Quaternion.Euler(0f, 220f, 0f);

	private bool sceneChanged;

	private string currentScene = "";

	public bool fightStarted = false;

	private bool atRoundStart = false;

	public bool isHost = true;

	private int hostPoints;

	private int clientPoints;

	private PlayerHealth localPlayerHealth;

	private PlayerHealth otherPlayerHealth;

	public Player hostPlayer;

	public Player clientPlayer;

	public short clientActorNumber;

	public Player localPlayer;

	private DateTime localDeathTimer;

	private DateTime otherDeathTimer;

	private DateTime redeathPreventionTimer;

	private bool localDeathTimerActive = false;

	private bool otherDeathTimerActive = false;

	private bool waitedAnUpdate = false;

	private string[] FilePaths = new string[6];

	private static Thread[] threads = new Thread[3];

	private static bool[] threadActive = new bool[threads.Length];

	public override void OnInitializeMelon()
	{
		instance = this;
		matchBufferTimer = DateTime.Now;
		Patch.Start();
		FilePaths[0] = "UserData\\ParkMatches\\DingDing.wav";
		FilePaths[1] = "UserData\\ParkMatches\\YouWin.wav";
		FilePaths[2] = "UserData\\ParkMatches\\YouLose.wav";
		FilePaths[3] = "UserData\\ParkMatches\\ExitArena.wav";
		FilePaths[4] = "UserData\\ParkMatches\\EnterArena.wav";
		FilePaths[5] = "UserData\\ParkMatches\\NewRoundStart.wav";
		bool flag = true;
		for (int i = 0; i < FilePaths.Length; i++)
		{
			if (!File.Exists(FilePaths[i]))
			{
				flag = false;
				MelonLogger.Msg(FilePaths[i] + " Doesn't Exist!");
			}
		}
		if (flag)
		{
			MelonLogger.Msg("Initialized");
		}
		else
		{
			MelonLogger.Msg("Initialized with Sound Files Missing");
		}
	}

	public override void OnFixedUpdate()
	{
		CheckForSceneChange();
		if (fightStarted)
		{
			if (!atRoundStart && redeathPreventionTimer <= DateTime.Now)
			{
				CheckHealths();
				CheckPositions();
			}
			if (atRoundStart && redeathPreventionTimer <= DateTime.Now)
			{
				parkResetSceneButton.RPC_OnPressed();
				ResetPlayers();
				PlaySoundIfFileExists(FilePaths[5], 0);
				atRoundStart = false;
			}
		}
	}

	public override void OnSceneWasLoaded(int buildIndex, string sceneName)
	{
		sceneChanged = true;
		currentScene = sceneName;
	}

	public void CheckPositions()
	{
		//IL_004b: Unknown result type (might be due to invalid IL or missing references)
		//IL_0093: Unknown result type (might be due to invalid IL or missing references)
		//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
		//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
		//IL_027a: Unknown result type (might be due to invalid IL or missing references)
		//IL_02b8: Unknown result type (might be due to invalid IL or missing references)
		//IL_01fa: Unknown result type (might be due to invalid IL or missing references)
		//IL_0238: Unknown result type (might be due to invalid IL or missing references)
		//IL_02c8: Unknown result type (might be due to invalid IL or missing references)
		//IL_02c9: Unknown result type (might be due to invalid IL or missing references)
		Vector2 val = default(Vector2);
		((Vector2)(ref val))..ctor(-3.15f, 0.25f);
		Vector2 val2 = default(Vector2);
		val2.x = ((Component)((Component)playerManager.localPlayer.Controller).gameObject.transform.GetChild(2).GetChild(13).GetChild(0)).gameObject.transform.position.x;
		val2.y = ((Component)((Component)playerManager.localPlayer.Controller).gameObject.transform.GetChild(2).GetChild(13).GetChild(0)).gameObject.transform.position.z;
		float num = Vector2.Distance(val2, val);
		if (localDeathTimerActive && num < 12f)
		{
			PlaySoundIfFileExists(FilePaths[4], 2);
			localDeathTimerActive = false;
		}
		if (localDeathTimerActive)
		{
			if (localDeathTimer <= DateTime.Now)
			{
				if (waitedAnUpdate)
				{
					localPlayerHealth.SetHealth((short)0, playerManager.AllPlayers[0].Data.HealthPoints, true);
					MelonLogger.Msg($"Host player died from outside arena | Distance: {num}");
					localDeathTimerActive = false;
					waitedAnUpdate = false;
				}
				else
				{
					waitedAnUpdate = true;
				}
			}
		}
		else if (num >= 12f && !atRoundStart)
		{
			PlaySoundIfFileExists(FilePaths[3], 1);
			localDeathTimer = DateTime.Now.AddSeconds(2.0);
			localDeathTimerActive = true;
		}
		if (isHost)
		{
			val2.x = ((Component)((Component)clientPlayer.Controller).gameObject.transform.GetChild(3).GetChild(13).GetChild(0)).transform.position.x;
			val2.y = ((Component)((Component)clientPlayer.Controller).gameObject.transform.GetChild(3).GetChild(13).GetChild(0)).transform.position.z;
		}
		else
		{
			val2.x = ((Component)((Component)hostPlayer.Controller).gameObject.transform.GetChild(3).GetChild(13).GetChild(0)).transform.position.x;
			val2.y = ((Component)((Component)hostPlayer.Controller).gameObject.transform.GetChild(3).GetChild(13).GetChild(0)).transform.position.z;
		}
		num = Vector2.Distance(val2, val);
		if (otherDeathTimerActive && num < 12f)
		{
			otherDeathTimerActive = false;
		}
		if (otherDeathTimerActive)
		{
			if (otherDeathTimer <= DateTime.Now)
			{
				otherPlayerHealth.SetHealth((short)0, playerManager.AllPlayers[1].Data.HealthPoints, true);
				MelonLogger.Msg($"Client player died from outside arena | Distance: {num}");
				otherDeathTimerActive = false;
			}
		}
		else if (num >= 13f)
		{
			otherDeathTimer = DateTime.Now.AddSeconds(2.0);
			otherDeathTimerActive = true;
		}
	}

	public void CheckHealths()
	{
		if (hostPlayer.Data.HealthPoints != 0 && clientPlayer.Data.HealthPoints != 0)
		{
			return;
		}
		if (clientPlayer.Data.HealthPoints == 0)
		{
			MelonLogger.Msg("0 hp On Client");
			hostPoints++;
		}
		if (hostPlayer.Data.HealthPoints == 0)
		{
			MelonLogger.Msg("0 hp On Host");
			clientPoints++;
		}
		if (hostPlayer.Data.HealthPoints == 0)
		{
			if (isHost)
			{
				otherPlayerHealth.SetHealth((short)20, playerManager.AllPlayers[1].Data.HealthPoints, false);
			}
			else
			{
				localPlayerHealth.SetHealth((short)20, playerManager.AllPlayers[0].Data.HealthPoints, false);
			}
		}
		if (clientPlayer.Data.HealthPoints == 0)
		{
			if (isHost)
			{
				localPlayerHealth.SetHealth((short)20, playerManager.AllPlayers[0].Data.HealthPoints, false);
			}
			else
			{
				otherPlayerHealth.SetHealth((short)20, playerManager.AllPlayers[1].Data.HealthPoints, false);
			}
		}
		if (hostPoints == 2 || clientPoints == 2)
		{
			if (clientPoints == 2)
			{
				MelonLogger.Msg("Client won");
				if (isHost)
				{
					PlaySoundIfFileExists(FilePaths[2], 0);
				}
				else
				{
					PlaySoundIfFileExists(FilePaths[1], 0);
				}
			}
			else
			{
				MelonLogger.Msg("Host won");
				if (isHost)
				{
					PlaySoundIfFileExists(FilePaths[1], 0);
				}
				else
				{
					PlaySoundIfFileExists(FilePaths[2], 0);
				}
			}
			matchBufferTimer = DateTime.Now.AddSeconds(1.0);
			fightStarted = false;
			parkMatchCounter.ringSize = 13f;
			MelonLogger.Msg("Match Over");
		}
		else
		{
			MelonLogger.Msg("New Round");
			redeathPreventionTimer = DateTime.Now.AddSeconds(3.0);
			atRoundStart = true;
			parkResetSceneButton.RPC_OnPressed();
			ResetPlayers();
		}
	}

	private void ResetPlayers()
	{
		//IL_008e: Unknown result type (might be due to invalid IL or missing references)
		//IL_0094: Unknown result type (might be due to invalid IL or missing references)
		//IL_0072: Unknown result type (might be due to invalid IL or missing references)
		//IL_0078: Unknown result type (might be due to invalid IL or missing references)
		MelonLogger.Msg("Resetting Players");
		localPlayerHealth.SetHealth((short)20, playerManager.AllPlayers[0].Data.HealthPoints, false);
		otherPlayerHealth.SetHealth((short)20, playerManager.AllPlayers[1].Data.HealthPoints, false);
		if (isHost)
		{
			localResetSystem.RPC_RelocatePlayerController(hostRespawn, hostRotation);
		}
		else
		{
			localResetSystem.RPC_RelocatePlayerController(clientRespawn, clientRotation);
		}
	}

	public void CheckForSceneChange()
	{
		if (!sceneChanged)
		{
			return;
		}
		try
		{
			if (currentScene == "Park")
			{
				playerManager = GameObject.Find("Game Instance/Initializable/PlayerManager").GetComponent<PlayerManager>();
				parkResetSceneButton = GameObject.Find("________________LOGIC__________________ /Heinhouwser products/Parkboard (Park)/Primary Display/Park/Minigame Start button/InteractionButton/Button").GetComponent<InteractionButton>();
				parkMatchCounter = GameObject.Find("________________LOGIC__________________ /Park Toys/MatchCounter").GetComponent<ParkMatchCounter>();
				localPlayerHealth = ((Component)GameObject.Find("Health/Local").transform.parent).GetComponent<PlayerHealth>();
				localPlayer = playerManager.localPlayer;
				localResetSystem = ((Component)playerManager.localPlayer.Controller).gameObject.GetComponent<PlayerResetSystem>();
				isHost = PhotonNetwork.IsMasterClient;
				MelonLogger.Msg("Reset Park Button Found");
			}
			else
			{
				if (currentScene == "Gym")
				{
					readSettingsFile();
				}
				fightStarted = false;
			}
			sceneChanged = false;
		}
		catch
		{
		}
	}

	public void StartFight()
	{
		MelonLogger.Msg("Starting Fight");
		try
		{
			otherPlayerHealth = GameObject.Find("Player Controller(Clone)/Health").GetComponent<PlayerHealth>();
			hostPoints = 0;
			clientPoints = 0;
			if (isHost)
			{
				hostPlayer = playerManager.AllPlayers[0];
				clientPlayer = playerManager.AllPlayers[1];
			}
			else
			{
				hostPlayer = playerManager.AllPlayers[1];
				clientPlayer = playerManager.AllPlayers[0];
			}
			PlaySoundIfFileExists(FilePaths[0], 0);
			redeathPreventionTimer = DateTime.Now.AddSeconds(3.0);
			atRoundStart = true;
			localDeathTimerActive = false;
			otherDeathTimerActive = false;
			fightStarted = true;
			ResetPlayers();
			parkMatchCounter.ringSize = 50f;
			MelonLogger.Msg("Match Started");
		}
		catch (Exception ex)
		{
			MelonLogger.Error("Error Starting Fight: " + ex.Message);
		}
	}

	private void readSettingsFile()
	{
		if (File.Exists(settingsFile))
		{
			try
			{
				string[] array = File.ReadAllLines(settingsFile);
				if (array[1].ToLower() == "true")
				{
					MelonLogger.Msg("Setting to Active");
					isActive = true;
				}
				else
				{
					MelonLogger.Msg("Setting to Inactive");
					isActive = false;
				}
				return;
			}
			catch
			{
				MelonLogger.Error("Error reading " + settingsFile + " ! Setting Inactive");
				isActive = false;
				return;
			}
		}
		MelonLogger.Error(settingsFile + " does not Exist! Setting Inactive");
		isActive = false;
	}

	private void PlaySoundIfFileExists(string soundFilePath, int threadToPlayOn)
	{
		//IL_0043: Unknown result type (might be due to invalid IL or missing references)
		//IL_004d: Expected O, but got Unknown
		if (File.Exists(soundFilePath))
		{
			if (threadActive[threadToPlayOn])
			{
				return;
			}
			try
			{
				SoundPlayer player = new SoundPlayer(soundFilePath);
				try
				{
					threadActive[threadToPlayOn] = true;
					if (threads[threadToPlayOn] == null || !threads[threadToPlayOn].IsAlive)
					{
						threads[threadToPlayOn] = new Thread((ThreadStart)delegate
						{
							player.PlaySync();
							threadActive[threadToPlayOn] = false;
						});
						threads[threadToPlayOn].Start();
					}
					return;
				}
				finally
				{
					if (player != null)
					{
						((IDisposable)player).Dispose();
					}
				}
			}
			catch (Exception ex)
			{
				MelonLogger.Msg("Error playing sound: " + ex.Message);
				return;
			}
		}
		MelonLogger.Msg("Sound File Doesn't Exist: " + soundFilePath);
	}
}