RUMBLE does not support other mod managers. If you want to use a manager, you must use the RUMBLE Mod Manager, a manager specifically designed for this game.
Decompiled source of RumbleModdingAPI v4.0.2
Mods/RumbleModdingAPI.dll
Decompiled a week ago
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using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using HarmonyLib; using Il2CppBhaptics.SDK2; using Il2CppExitGames.Client.Photon; using Il2CppInterop.Runtime.InteropTypes.Arrays; using Il2CppPhoton.Pun; using Il2CppPhoton.Realtime; using Il2CppRUMBLE.Combat; using Il2CppRUMBLE.Combat.ShiftStones.UI; using Il2CppRUMBLE.Environment; using Il2CppRUMBLE.Environment.Howard; using Il2CppRUMBLE.Environment.Matchmaking; using Il2CppRUMBLE.Input; using Il2CppRUMBLE.Interactions.InteractionBase; using Il2CppRUMBLE.Managers; using Il2CppRUMBLE.MoveSystem; using Il2CppRUMBLE.Players; using Il2CppRUMBLE.Players.Subsystems; using Il2CppRUMBLE.Social; using Il2CppRUMBLE.Social.Phone; using Il2CppRUMBLE.Tutorial.MoveLearning; using Il2CppRUMBLE.Utilities; using Il2CppSystem; using Il2CppSystem.Collections.Generic; using Il2CppSystem.IO; using Il2CppTMPro; using MelonLoader; using RumbleModdingAPI; using UnityEngine; using UnityEngine.Events; using UnityEngine.InputSystem; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: MelonInfo(typeof(Calls), "RumbleModdingAPI", "4.0.2", "UlvakSkillz", null)] [assembly: MelonGame("Buckethead Entertainment", "RUMBLE")] [assembly: MelonColor(255, 195, 0, 255)] [assembly: MelonAuthorColor(255, 195, 0, 255)] [assembly: VerifyLoaderVersion(0, 6, 6, true)] [assembly: AssemblyDescription("")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("1ae819fd-d86a-44b0-bc6b-aee140e7ca82")] [assembly: TargetFramework(".NETCoreApp,Version=v6.0", FrameworkDisplayName = ".NET 6.0")] [assembly: AssemblyCompany("RumbleModdingAPI")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+91f595e0d7ec0f556f93956f0ec43225182da8ba")] [assembly: AssemblyProduct("RumbleModdingAPI")] [assembly: AssemblyTitle("RumbleModdingAPI")] [assembly: AssemblyVersion("1.0.0.0")] namespace RumbleModdingAPI; public static class ModBuildInfo { public const string Version = "4.0.2"; } public class ModInfo { public string ModName; public string ModVersion; public ModInfo(string name, string version) { ModName = name; ModVersion = version; } } public class Calls : MelonMod { [HarmonyPatch(typeof(MatchmakeConsole), "MatchmakeStatusUpdated", new Type[] { typeof(MatchmakeStatus) })] public static class MatchmakingType { private static void Prefix(GameObject __instance, MatchmakeStatus status) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0004: Invalid comparison between Unknown and I4 if ((int)status == 9) { matchmakingType = ((InteractionNumericalBase)((Component)GameObjects.Gym.LOGIC.Heinhouserproducts.MatchConsole.MatchmakingSettings.GetGameObject().transform.GetChild(0).GetChild(8)).gameObject.GetComponent<InteractionSlider>()).snappedStep; } } } [HarmonyPatch(typeof(PlayerController), "Initialize", new Type[] { typeof(Player) })] public static class playerspawn { private static void Postfix(ref PlayerController __instance, ref Player player) { //IL_02b3: Unknown result type (might be due to invalid IL or missing references) //IL_02b9: Invalid comparison between Unknown and I4 //IL_009f: Unknown result type (might be due to invalid IL or missing references) //IL_00bf: Unknown result type (might be due to invalid IL or missing references) //IL_00df: Unknown result type (might be due to invalid IL or missing references) //IL_0150: Unknown result type (might be due to invalid IL or missing references) //IL_0170: Unknown result type (might be due to invalid IL or missing references) //IL_0190: Unknown result type (might be due to invalid IL or missing references) //IL_01ee: Unknown result type (might be due to invalid IL or missing references) //IL_0202: Unknown result type (might be due to invalid IL or missing references) //IL_0255: Unknown result type (might be due to invalid IL or missing references) //IL_025b: Invalid comparison between Unknown and I4 if (player.Data.GeneralData.PlayFabMasterId == "5832566FD2375E31") { try { PlayerVisuals component = ((Component)((Component)__instance).gameObject.transform.FindChild("Visuals")).GetComponent<PlayerVisuals>(); GameObject val = Object.Instantiate<GameObject>(catEars); ((Object)val).name = ((Object)val).name.Replace("(Clone)", ""); val.transform.parent = ((Component)__instance).gameObject.transform.FindChild("Visuals/Skelington/Bone_Pelvis/Bone_Spine_A/Bone_Chest/Bone_Neck/Bone_Head"); val.transform.localPosition = new Vector3(0f, 0.15f, 0f); val.transform.localRotation = Quaternion.Euler(270f, 0f, 0f); val.transform.localScale = new Vector3(50f, 50f, 50f); val.SetActive(true); GameObject val2 = Object.Instantiate<GameObject>(pokeBalls); ((Object)val2).name = ((Object)val2).name.Replace("(Clone)", ""); val2.transform.parent = ((Component)__instance).gameObject.transform.FindChild("Visuals/Skelington/Bone_Pelvis/Bone_Spine_A"); val2.transform.localPosition = new Vector3(-0.01f, 0f, 0f); val2.transform.localRotation = Quaternion.Euler(0.4877f, 359.2524f, 8.7574f); val2.transform.localScale = new Vector3(0.9128f, 0.9128f, 0.9128f); val2.SetActive(true); GameObject val3 = Object.Instantiate<GameObject>(tail); ((Object)val3).name = ((Object)val3).name.Replace("(Clone)", ""); Transform val4 = ((Component)__instance).gameObject.transform.FindChild("Visuals/Skelington/Bone_Pelvis/Bone_Spine_A"); val3.transform.position = val4.position; val3.transform.rotation = val4.rotation; GameObject gameObject = ((Component)val3.transform.GetChild(1).GetChild(0)).gameObject; gameObject.transform.parent = val4; val3.SetActive(true); MelonCoroutines.Start(WatchForNeedingToDestroyTail(gameObject, val3)); if ((int)player.Controller.controllerType == 1) { val.layer = 17; MelonCoroutines.Start(SetDressingRoomObjects()); } } catch (Exception ex) { MelonLogger.Error((object)ex); } if (Singleton<PlayerManager>.instance.localPlayer != player) { MelonCoroutines.Start(WaitForTitleLoad(player)); } } if ((int)__instance.controllerType == 1) { localLCKTablet = ((Component)((Component)__instance).transform.FindChild("LIV/LCK Tablet")).gameObject; MelonCoroutines.Start(AddModsToLocalProps()); } Calls.onPlayerSpawned?.Invoke(); } } [HarmonyPatch(typeof(PlayerNameTag), "FadePlayerNameTag", new Type[] { typeof(bool) })] public static class UpdatePlayerTitleText { private static void Postfix(ref PlayerNameTag __instance, ref bool on) { if (on) { MelonCoroutines.Start(UpdateTitle(__instance)); } } } public class Matchmaking { public static string getMatchmakingTypeAsString() { if (currentScene != "Map0" && currentScene != "Map1") { return "NULL"; } string result = ""; switch (matchmakingType) { case 0: result = "Any Rank"; break; case 1: result = "Friends Only"; break; } return result; } public static int getMatchmakingTypeAsInt() { if (currentScene != "Map0" && currentScene != "Map1") { return -1; } return matchmakingType; } } public class Mods { public static string getMyModString() { return myModString; } public static string getOpponentModString() { return opponentModString; } public static List<ModInfo> getMyMods() { return myMods; } public static List<ModInfo> getOpponentMods() { return opponentMods; } public static bool doesOpponentHaveMod(string modName, string ModVersion, bool matchVersion = true) { for (int i = 0; i < opponentMods.Count; i++) { if (modName == opponentMods[i].ModName) { if (matchVersion) { return ModVersion == opponentMods[i].ModVersion; } return true; } } return false; } public static bool findOwnMod(string modName, string ModVersion, bool matchVersion = true) { for (int i = 0; i < myMods.Count; i++) { if (modName == myMods[i].ModName) { if (matchVersion) { return ModVersion == myMods[i].ModVersion; } return true; } } return false; } } public class ControllerMap { public class RightController { public static float GetTrigger() { return rightTrigger.ReadValue<float>(); } public static float GetGrip() { return rightGrip.ReadValue<float>(); } public static float GetPrimary() { return rightPrimary.ReadValue<float>(); } public static float GetSecondary() { return rightSecondary.ReadValue<float>(); } public static Vector2 GetJoystick() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) return rightJoystick.ReadValue<Vector2>(); } public static float GetJoystickClick() { return rightJoystickClick.ReadValue<float>(); } } public class LeftController { public static float GetTrigger() { return leftTrigger.ReadValue<float>(); } public static float GetGrip() { return leftGrip.ReadValue<float>(); } public static float GetPrimary() { return leftPrimary.ReadValue<float>(); } public static float GetSecondary() { return leftSecondary.ReadValue<float>(); } public static Vector2 GetJoystick() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) return leftJoystick.ReadValue<Vector2>(); } public static float GetJoystickClick() { return leftJoystickClick.ReadValue<float>(); } } } public class Create { public static GameObject NewText() { GameObject val = Object.Instantiate<GameObject>(newTextGameObject); val.SetActive(true); ((TMP_Text)val.GetComponent<TextMeshPro>()).autoSizeTextContainer = true; return val; } public static GameObject NewText(string text, float textSize, Color textColor, Vector3 textPosition, Quaternion textRotation) { //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) GameObject val = Object.Instantiate<GameObject>(newTextGameObject); val.SetActive(true); TextMeshPro component = val.GetComponent<TextMeshPro>(); ((TMP_Text)component).text = text; ((TMP_Text)component).fontSize = textSize; ((TMP_Text)component).color = textColor; ((TMP_Text)component).autoSizeTextContainer = true; newTextGameObject.transform.position = textPosition; newTextGameObject.transform.rotation = textRotation; return val; } public static GameObject NewButton() { GameObject val = Object.Instantiate<GameObject>(newButtonGameObject); val.SetActive(true); return val; } public static GameObject NewButton(Vector3 buttonPosition, Quaternion buttonRotation) { //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) GameObject val = Object.Instantiate<GameObject>(newButtonGameObject); val.transform.position = buttonPosition; val.transform.rotation = buttonRotation; val.SetActive(true); return val; } public static GameObject NewButton(Action action) { GameObject val = Object.Instantiate<GameObject>(newButtonGameObject); val.SetActive(true); ((Component)val.transform.GetChild(0)).gameObject.GetComponent<InteractionButton>().onPressed.AddListener(UnityAction.op_Implicit(action)); return val; } public static GameObject NewButton(Vector3 buttonPosition, Quaternion buttonRotation, Action action) { //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) GameObject val = Object.Instantiate<GameObject>(newButtonGameObject); val.transform.position = buttonPosition; val.transform.rotation = buttonRotation; val.SetActive(true); ((Component)val.transform.GetChild(0)).gameObject.GetComponent<InteractionButton>().onPressed.AddListener(UnityAction.op_Implicit(action)); return val; } } public class GameObjects { public class DDOL { public class LanguageManager { public static GameObject GetGameObject() { return allBaseDDOLGameObjects[0]; } } public class PhotonMono { public static GameObject GetGameObject() { return allBaseDDOLGameObjects[1]; } } public class GameInstance { public class PreInitializable { public class AudioManager { public static GameObject GetGameObject() { return ((Component)PreInitializable.GetGameObject().transform.GetChild(0)).gameObject; } } public class PoolManager { public class PoolPooledAudioSourceManualRUMBLEPoolsPooledAudioSource { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(0)).gameObject; } } public class PoolChargestoneVFXRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(1)).gameObject; } } public class PoolRockCamDespawnVFXRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(2)).gameObject; } } public class PoolRockCamSpawnVFXRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(3)).gameObject; } } public class PoolOnPlayerVisualsChangedVFXRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(4)).gameObject; } } public class PoolFistbumpCoinRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(5)).gameObject; } } public class PoolVigorstoneBurstVFXRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(6)).gameObject; } } public class PoolBoulderBallRUMBLEMoveSystemStructure { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(7)).gameObject; } } public class PoolGuardstoneTutorialGuardStoneTutorial { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(8)).gameObject; } } public class PoolVolatileStoneRUMBLECombatShiftStonesVolatileStone { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(9)).gameObject; } } public class PoolChargeStoneRUMBLECombatShiftStonesChargeStone { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(10)).gameObject; } } public class PoolSurgeStoneRUMBLECombatShiftStonesCounterStone { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(11)).gameObject; } } public class PoolFlowStoneRUMBLECombatShiftStonesFlowStone { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(12)).gameObject; } } public class PoolGuardStoneRUMBLECombatShiftStonesGuardStone { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(13)).gameObject; } } public class PoolStubbornStoneRUMBLECombatShiftStonesStubbornStone { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(14)).gameObject; } } public class PoolAdamantStoneRUMBLECombatShiftStonesUnyieldingStone { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(15)).gameObject; } } public class PoolVigorStoneRUMBLECombatShiftStonesVigorStone { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(16)).gameObject; } } public class PoolSurgestoneVFXRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(17)).gameObject; } } public class PoolGuardstoneVFXRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(18)).gameObject; } } public class PoolStubbornstoneVFXRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(19)).gameObject; } } public class PoolAdamantstoneVFXRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(20)).gameObject; } } public class PoolVigorstoneVFXRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(21)).gameObject; } } public class PoolSmallRockRUMBLEMoveSystemStructure { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(22)).gameObject; } } public class PoolLargeRockRUMBLEMoveSystemStructure { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(23)).gameObject; } } public class PoolDustBreakDISCVFXRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(24)).gameObject; } } public class PoolFlickVFXRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(25)).gameObject; } } public class PoolPlayerBoxInteractionVFXRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(26)).gameObject; } } public class PoolExplodeActivationVFXRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(27)).gameObject; } } public class PoolExplodeFinaleVFXRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(28)).gameObject; } } public class PoolExplodeStatusVFXRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(29)).gameObject; } } public class PoolDashVFXRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(30)).gameObject; } } public class PoolDustPlayerKnockbackVFXRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(31)).gameObject; } } public class PoolHitmarkerRUMBLEPlayersSubsystemsPlayerHitmarker { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(32)).gameObject; } } public class PoolGroundVFXRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(33)).gameObject; } } public class PoolStructureCollisionVFXRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(34)).gameObject; } } public class PoolUngroundVFXRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(35)).gameObject; } } public class PoolJumpVFXRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(36)).gameObject; } } public class PoolPosePerformedVFXRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(37)).gameObject; } } public class PoolMovePerformedVFXRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(38)).gameObject; } } public class PoolRicochetVFXRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(39)).gameObject; } } public class PoolParryVFXRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(40)).gameObject; } } public class PoolHoldVFXRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(41)).gameObject; } } public class PoolUppercutVFXRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(42)).gameObject; } } public class PoolStraightVFXRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(43)).gameObject; } } public class PoolKickVFXRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(44)).gameObject; } } public class PoolStompVFXRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(45)).gameObject; } } public class PoolDustFootstepRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(46)).gameObject; } } public class PoolPillarRUMBLEMoveSystemStructure { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(47)).gameObject; } } public class PoolDiscRUMBLEMoveSystemStructure { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(48)).gameObject; } } public class PoolGroundedStateVFXRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(49)).gameObject; } } public class PoolDustSpawnVFXRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(50)).gameObject; } } public class PoolDustBreakVFXRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(51)).gameObject; } } public class PoolDustImpactVFXRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(52)).gameObject; } } public class PoolJointControlRUMBLEPhysicsJointControl { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(53)).gameObject; } } public class PoolWallRUMBLEMoveSystemStructure { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(54)).gameObject; } } public class PoolRockCubeRUMBLEMoveSystemStructure { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(55)).gameObject; } } public class PoolBallRUMBLEMoveSystemStructure { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(56)).gameObject; } } public class PoolFloatingDamageTextRUMBLEUtilitiesFloatingDamageText { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(57)).gameObject; } } public class PoolPooledAudioSourceRUMBLEPoolsPooledAudioSource { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(58)).gameObject; } } public class PoolDustGroundedFrictionVFXRUMBLEPoolsPooledVisualEffect { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(59)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PreInitializable.GetGameObject().transform.GetChild(1)).gameObject; } } public class PlayFabHandler { public static GameObject GetGameObject() { return ((Component)PreInitializable.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GameInstance.GetGameObject().transform.GetChild(0)).gameObject; } } public class Initializable { public class NetworkManager { public static GameObject GetGameObject() { return ((Component)Initializable.GetGameObject().transform.GetChild(0)).gameObject; } } public class PlayerManager { public static GameObject GetGameObject() { return ((Component)Initializable.GetGameObject().transform.GetChild(1)).gameObject; } } public class SceneManager { public static GameObject GetGameObject() { return ((Component)Initializable.GetGameObject().transform.GetChild(2)).gameObject; } } public class NotificationManager { public static GameObject GetGameObject() { return ((Component)Initializable.GetGameObject().transform.GetChild(3)).gameObject; } } public class StackManager { public static GameObject GetGameObject() { return ((Component)Initializable.GetGameObject().transform.GetChild(4)).gameObject; } } public class QualityManager { public static GameObject GetGameObject() { return ((Component)Initializable.GetGameObject().transform.GetChild(5)).gameObject; } } public class SocialHandler { public static GameObject GetGameObject() { return ((Component)Initializable.GetGameObject().transform.GetChild(6)).gameObject; } } public class SlabManager { public static GameObject GetGameObject() { return ((Component)Initializable.GetGameObject().transform.GetChild(7)).gameObject; } } public class RecordingCamera { public class FadeScreenRenderer { public static GameObject GetGameObject() { return ((Component)RecordingCamera.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Initializable.GetGameObject().transform.GetChild(8)).gameObject; } } public class CatalogHandler { public static GameObject GetGameObject() { return ((Component)Initializable.GetGameObject().transform.GetChild(9)).gameObject; } } public class EconomyHandler { public static GameObject GetGameObject() { return ((Component)Initializable.GetGameObject().transform.GetChild(10)).gameObject; } } public class InputManager { public static GameObject GetGameObject() { return ((Component)Initializable.GetGameObject().transform.GetChild(11)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GameInstance.GetGameObject().transform.GetChild(1)).gameObject; } } public class External { public class LanguageManager { public static GameObject GetGameObject() { return ((Component)External.GetGameObject().transform.GetChild(0)).gameObject; } } public class PUNVoiceClient { public static GameObject GetGameObject() { return ((Component)External.GetGameObject().transform.GetChild(1)).gameObject; } } public class LCKStatusUtility { public static GameObject GetGameObject() { return ((Component)External.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GameInstance.GetGameObject().transform.GetChild(2)).gameObject; } } public class Other { public class RaiseEventHandler { public static GameObject GetGameObject() { return ((Component)Other.GetGameObject().transform.GetChild(0)).gameObject; } } public class Layermasks { public static GameObject GetGameObject() { return ((Component)Other.GetGameObject().transform.GetChild(1)).gameObject; } } public class CombatManager { public static GameObject GetGameObject() { return ((Component)Other.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GameInstance.GetGameObject().transform.GetChild(3)).gameObject; } } public class UI { public class RecordingUI { public class Panel { public class RotationSmoothing { public class Label { public static GameObject GetGameObject() { return ((Component)RotationSmoothing.GetGameObject().transform.GetChild(0)).gameObject; } } public class Minlabel { public static GameObject GetGameObject() { return ((Component)RotationSmoothing.GetGameObject().transform.GetChild(1)).gameObject; } } public class maxLabel { public static GameObject GetGameObject() { return ((Component)RotationSmoothing.GetGameObject().transform.GetChild(2)).gameObject; } } public class SliderOutline { public class Background { public static GameObject GetGameObject() { return ((Component)SliderOutline.GetGameObject().transform.GetChild(0)).gameObject; } } public class FillArea { public class Fill { public static GameObject GetGameObject() { return ((Component)FillArea.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SliderOutline.GetGameObject().transform.GetChild(1)).gameObject; } } public class HandleSlideArea { public class Handle { public class Current { public static GameObject GetGameObject() { return ((Component)Handle.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)HandleSlideArea.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SliderOutline.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)RotationSmoothing.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Panel.GetGameObject().transform.GetChild(0)).gameObject; } } public class PositionSmoothing { public class Label { public static GameObject GetGameObject() { return ((Component)PositionSmoothing.GetGameObject().transform.GetChild(0)).gameObject; } } public class Minlabel { public static GameObject GetGameObject() { return ((Component)PositionSmoothing.GetGameObject().transform.GetChild(1)).gameObject; } } public class maxLabel { public static GameObject GetGameObject() { return ((Component)PositionSmoothing.GetGameObject().transform.GetChild(2)).gameObject; } } public class SliderOutline { public class Background { public static GameObject GetGameObject() { return ((Component)SliderOutline.GetGameObject().transform.GetChild(0)).gameObject; } } public class FillArea { public class Fill { public static GameObject GetGameObject() { return ((Component)FillArea.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SliderOutline.GetGameObject().transform.GetChild(1)).gameObject; } } public class HandleSlideArea { public class Handle { public class Current { public static GameObject GetGameObject() { return ((Component)Handle.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)HandleSlideArea.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SliderOutline.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PositionSmoothing.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Panel.GetGameObject().transform.GetChild(1)).gameObject; } } public class FieldOfView { public class Label { public static GameObject GetGameObject() { return ((Component)FieldOfView.GetGameObject().transform.GetChild(0)).gameObject; } } public class Minlabel { public static GameObject GetGameObject() { return ((Component)FieldOfView.GetGameObject().transform.GetChild(1)).gameObject; } } public class maxLabel { public static GameObject GetGameObject() { return ((Component)FieldOfView.GetGameObject().transform.GetChild(2)).gameObject; } } public class SliderOutline { public class Background { public static GameObject GetGameObject() { return ((Component)SliderOutline.GetGameObject().transform.GetChild(0)).gameObject; } } public class FillArea { public class Fill { public static GameObject GetGameObject() { return ((Component)FillArea.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SliderOutline.GetGameObject().transform.GetChild(1)).gameObject; } } public class HandleSlideArea { public class Handle { public class Current { public static GameObject GetGameObject() { return ((Component)Handle.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)HandleSlideArea.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SliderOutline.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)FieldOfView.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Panel.GetGameObject().transform.GetChild(2)).gameObject; } } public class Enabled { public class Label { public static GameObject GetGameObject() { return ((Component)Enabled.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToggleStandard { public class Check { public class Checkmark { public static GameObject GetGameObject() { return ((Component)Check.GetGameObject().transform.GetChild(0)).gameObject; } } public class Filled { public static GameObject GetGameObject() { return ((Component)Check.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToggleStandard.GetGameObject().transform.GetChild(0)).gameObject; } } public class LabelOn { public static GameObject GetGameObject() { return ((Component)ToggleStandard.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Enabled.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Panel.GetGameObject().transform.GetChild(3)).gameObject; } } public class ToggleLabel { public static GameObject GetGameObject() { return ((Component)Panel.GetGameObject().transform.GetChild(4)).gameObject; } } public class LIVsetupmanualbutton { public class Text { public static GameObject GetGameObject() { return ((Component)LIVsetupmanualbutton.GetGameObject().transform.GetChild(0)).gameObject; } } public class Ripple { public static GameObject GetGameObject() { return ((Component)LIVsetupmanualbutton.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Panel.GetGameObject().transform.GetChild(5)).gameObject; } } public class LIVLabel { public static GameObject GetGameObject() { return ((Component)Panel.GetGameObject().transform.GetChild(6)).gameObject; } } public static GameObject GetGameObject() { return ((Component)RecordingUI.GetGameObject().transform.GetChild(0)).gameObject; } } public class CameraDisableWarning { public class TooltipRect { public class Content { public class Shadow { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(0)).gameObject; } } public class Background { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(1)).gameObject; } } public class Description { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TooltipRect.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CameraDisableWarning.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)RecordingUI.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)UI.GetGameObject().transform.GetChild(0)).gameObject; } } public class EventSystem { public static GameObject GetGameObject() { return ((Component)UI.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GameInstance.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return allBaseDDOLGameObjects[2]; } } public class TimerUpdater { public static GameObject GetGameObject() { return allBaseDDOLGameObjects[3]; } } public class LIV { public static GameObject GetGameObject() { return allBaseDDOLGameObjects[4]; } } public class PlayFabHttp { public static GameObject GetGameObject() { return allBaseDDOLGameObjects[5]; } } public static List<GameObject> GetBaseDDOLGameObjects() { return allBaseDDOLGameObjects; } } public class Gym { public class TUTORIAL { public class Worldtutorials { public class ToolTips { public class TooltipDressingRoom { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameObject GetGameObject() { return ((Component)ToolTipTextCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TooltipDressingRoom.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(0)).gameObject; } } public class TooltipGearMarket { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameObject GetGameObject() { return ((Component)ToolTipTextCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TooltipGearMarket.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(1)).gameObject; } } public class TooltipCurrencies { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameObject GetGameObject() { return ((Component)ToolTipTextCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TooltipCurrencies.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(2)).gameObject; } } public class TooltipMoveSelector { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameObject GetGameObject() { return ((Component)ToolTipTextCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TooltipMoveSelector.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(3)).gameObject; } } public class TooltipUnlockingMoves { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameObject GetGameObject() { return ((Component)ToolTipTextCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TooltipUnlockingMoves.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(4)).gameObject; } } public class TooltipAsura { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameObject GetGameObject() { return ((Component)ToolTipTextCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TooltipAsura.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(5)).gameObject; } } public class TooltipParkBoard { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameObject GetGameObject() { return ((Component)ToolTipTextCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TooltipParkBoard.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(6)).gameObject; } } public class TooltipGondola { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameObject GetGameObject() { return ((Component)ToolTipTextCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TooltipGondola.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(7)).gameObject; } } public class TooltipTelephone { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameObject GetGameObject() { return ((Component)ToolTipTextCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TooltipTelephone.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(8)).gameObject; } } public class TooltipMatchmaker { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameObject GetGameObject() { return ((Component)ToolTipTextCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipHand { public class Hand { public class Ghosthadnd { public class BoneLowerarmRollL { public class BoneHandL { public class BoneArmTwistboneL002 { public class BoneThumbaL { public class BoneThumbBL { public static GameObject GetGameObject() { return ((Component)BoneThumbaL.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneArmTwistboneL002.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneHandL.GetGameObject().transform.GetChild(0)).gameObject; } } public class BOneMiddlefingerAL { public class BOneMiddlefingerBL { public class BOneMiddlefingerCL { public static GameObject GetGameObject() { return ((Component)BOneMiddlefingerBL.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BOneMiddlefingerAL.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneHandL.GetGameObject().transform.GetChild(1)).gameObject; } } public class BonepinkieAL { public class BonepinkieBL { public class BonepinkieCL { public static GameObject GetGameObject() { return ((Component)BonepinkieBL.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BonepinkieAL.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneHandL.GetGameObject().transform.GetChild(2)).gameObject; } } public class BonePointerAL { public class BonePointerBL { public class BonePointerCL { public static GameObject GetGameObject() { return ((Component)BonePointerBL.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BonePointerAL.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneHandL.GetGameObject().transform.GetChild(3)).gameObject; } } public class BOneRingfingeraL { public class BOneRingfingerBL { public class BOneRingfingerCL { public static GameObject GetGameObject() { return ((Component)BOneRingfingerBL.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BOneRingfingeraL.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneHandL.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneLowerarmRollL.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Ghosthadnd.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Hand.GetGameObject().transform.GetChild(0)).gameObject; } } public class HandLPoseghost { public static GameObject GetGameObject() { return ((Component)Hand.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipHand.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TooltipMatchmaker.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(9)).gameObject; } } public class TooltipRegionBoard { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameObject GetGameObject() { return ((Component)ToolTipTextCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TooltipRegionBoard.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(10)).gameObject; } } public class TooltipHowardControlPanel { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameObject GetGameObject() { return ((Component)ToolTipTextCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TooltipHowardControlPanel.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(11)).gameObject; } } public class TooltipOptionsSlab { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameObject GetGameObject() { return ((Component)ToolTipTextCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TooltipOptionsSlab.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(12)).gameObject; } } public class TooltipRank { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameObject GetGameObject() { return ((Component)ToolTipTextCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TooltipRank.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(13)).gameObject; } } public class TooltipCCStructures { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameObject GetGameObject() { return ((Component)ToolTipTextCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TooltipCCStructures.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(14)).gameObject; } } public class TooltipCCModifiers { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameObject GetGameObject() { return ((Component)ToolTipTextCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TooltipCCModifiers.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(15)).gameObject; } } public class TooltipCCHits { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameObject GetGameObject() { return ((Component)ToolTipTextCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TooltipCCHits.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(16)).gameObject; } } public class TooltipCCCombos { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameObject GetGameObject() { return ((Component)ToolTipTextCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TooltipCCCombos.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(17)).gameObject; } } public class TooltipCCPose { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameObject GetGameObject() { return ((Component)ToolTipTextCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TooltipCCPose.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(18)).gameObject; } } public class TooltipCCMoves { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameObject GetGameObject() { return ((Component)ToolTipTextCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TooltipCCMoves.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(19)).gameObject; } } public class TooltipCCPosture { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameObject GetGameObject() { return ((Component)ToolTipTextCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TooltipCCPosture.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(20)).gameObject; } } public class TooltipCCCollisions { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameObject GetGameObject() { return ((Component)ToolTipTextCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TooltipCCCollisions.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(21)).gameObject; } } public class TooltipCCRicochets { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameObject GetGameObject() { return ((Component)ToolTipTextCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TooltipCCRicochets.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(22)).gameObject; } } public class TooltipCCStates { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameObject GetGameObject() { return ((Component)ToolTipTextCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TooltipCCStates.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(23)).gameObject; } } public class TooltipCCLaunches { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameObject GetGameObject() { return ((Component)ToolTipTextCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TooltipCCLaunches.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(24)).gameObject; } } public class TooltipCCExplosions { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameObject GetGameObject() { return ((Component)ToolTipTextCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TooltipCCExplosions.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(25)).gameObject; } } public class TooltipShiftstones { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameObject GetGameObject() { return ((Component)ToolTipTextCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TooltipShiftstones.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(26)).gameObject; } } public class TooltipRockCam { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameO