Decompiled source of RumbleModdingAPI v3.1.3
Mods/RumbleModdingAPI.dll
Decompiled 2 months ago
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using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using Il2CppBhaptics.SDK2; using Il2CppExitGames.Client.Photon; using Il2CppPhoton.Pun; using Il2CppPhoton.Realtime; using Il2CppRUMBLE.Combat; using Il2CppRUMBLE.Combat.ShiftStones.UI; using Il2CppRUMBLE.Environment; using Il2CppRUMBLE.Environment.Howard; using Il2CppRUMBLE.Environment.Matchmaking; using Il2CppRUMBLE.Input; using Il2CppRUMBLE.Interactions.InteractionBase; using Il2CppRUMBLE.Managers; using Il2CppRUMBLE.MoveSystem; using Il2CppRUMBLE.Players; using Il2CppRUMBLE.Rewards; using Il2CppRUMBLE.Social; using Il2CppRUMBLE.Social.Phone; using Il2CppRUMBLE.Tutorial.MoveLearning; using Il2CppRUMBLE.Utilities; using Il2CppSteamAudio; using Il2CppSystem; using Il2CppSystem.Collections.Generic; using Il2CppTMPro; using MelonLoader; using RumbleModdingAPI; using UnityEngine; using UnityEngine.Events; using UnityEngine.InputSystem; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: MelonInfo(typeof(Calls), "RumbleModdingAPI", "3.1.3", "UlvakSkillz", null)] [assembly: MelonGame("Buckethead Entertainment", "RUMBLE")] [assembly: MelonColor(255, 195, 0, 255)] [assembly: MelonAuthorColor(255, 195, 0, 255)] [assembly: VerifyLoaderVersion(0, 6, 2, true)] [assembly: AssemblyTitle("RumbleModdingAPI")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("RumbleModdingAPI")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("1ae819fd-d86a-44b0-bc6b-aee140e7ca82")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace RumbleModdingAPI; public static class ModBuildInfo { public const string Version = "3.1.3"; } public class ModInfo { public string ModName; public string ModVersion; public ModInfo(string name, string version) { ModName = name; ModVersion = version; } } public class Calls : MelonMod { public class Mods { public static string getMyModString() { return myModString; } public static string getOpponentModString() { return opponentModString; } public static List<ModInfo> getMyMods() { return myMods; } public static List<ModInfo> getOpponentMods() { return opponentMods; } public static bool doesOpponentHaveMod(string modName, string ModVersion, bool matchVersion = true) { for (int i = 0; i < opponentMods.Count; i++) { if (modName == opponentMods[i].ModName) { if (matchVersion) { return ModVersion == opponentMods[i].ModVersion; } return true; } } return false; } } public class ControllerMap { public class RightController { public static float GetTrigger() { return rightTrigger.ReadValue<float>(); } public static float GetGrip() { return rightGrip.ReadValue<float>(); } public static float GetPrimary() { return rightPrimary.ReadValue<float>(); } public static float GetSecondary() { return rightSecondary.ReadValue<float>(); } public static Vector2 GetJoystick() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) return rightJoystick.ReadValue<Vector2>(); } public static float GetJoystickClick() { return rightJoystickClick.ReadValue<float>(); } } public class LeftController { public static float GetTrigger() { return leftTrigger.ReadValue<float>(); } public static float GetGrip() { return leftGrip.ReadValue<float>(); } public static float GetPrimary() { return leftPrimary.ReadValue<float>(); } public static float GetSecondary() { return leftSecondary.ReadValue<float>(); } public static Vector2 GetJoystick() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Unknown result type (might be due to invalid IL or missing references) return leftJoystick.ReadValue<Vector2>(); } public static float GetJoystickClick() { return leftJoystickClick.ReadValue<float>(); } } } public class Create { public static GameObject NewText() { GameObject val = Object.Instantiate<GameObject>(newTextGameObject); val.SetActive(true); ((TMP_Text)val.GetComponent<TextMeshPro>()).autoSizeTextContainer = true; return val; } public static GameObject NewText(string text, float textSize, Color textColor, Vector3 textPosition, Quaternion textRotation) { //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Unknown result type (might be due to invalid IL or missing references) GameObject val = Object.Instantiate<GameObject>(newTextGameObject); val.SetActive(true); TextMeshPro component = val.GetComponent<TextMeshPro>(); ((TMP_Text)component).text = text; ((TMP_Text)component).fontSize = textSize; ((TMP_Text)component).color = textColor; ((TMP_Text)component).autoSizeTextContainer = true; newTextGameObject.transform.position = textPosition; newTextGameObject.transform.rotation = textRotation; return val; } public static GameObject NewButton() { GameObject val = Object.Instantiate<GameObject>(newButtonGameObject); val.SetActive(true); return val; } public static GameObject NewButton(Vector3 buttonPosition, Quaternion buttonRotation) { //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) GameObject val = Object.Instantiate<GameObject>(newButtonGameObject); val.transform.position = buttonPosition; val.transform.rotation = buttonRotation; val.SetActive(true); return val; } public static GameObject NewButton(Action action) { GameObject val = Object.Instantiate<GameObject>(newButtonGameObject); val.SetActive(true); ((Component)val.transform.GetChild(0)).gameObject.GetComponent<InteractionButton>().onPressed.AddListener(UnityAction.op_Implicit(action)); return val; } public static GameObject NewButton(Vector3 buttonPosition, Quaternion buttonRotation, Action action) { //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_001f: Unknown result type (might be due to invalid IL or missing references) GameObject val = Object.Instantiate<GameObject>(newButtonGameObject); val.transform.position = buttonPosition; val.transform.rotation = buttonRotation; val.SetActive(true); ((Component)val.transform.GetChild(0)).gameObject.GetComponent<InteractionButton>().onPressed.AddListener(UnityAction.op_Implicit(action)); return val; } } public class GameObjects { public class DDOL { public class BHaptics { public static GameObject GetGameObject() { return allBaseDDOLGameObjects[0]; } } public class LanguageManager { public static GameObject GetGameObject() { return allBaseDDOLGameObjects[1]; } } public class PhotonMono { public static GameObject GetGameObject() { return allBaseDDOLGameObjects[2]; } } public class GameInstance { public class PreInitializable { public class AudioManager { public class SteamAudioManagerSettings { public static GameObject GetGameObject() { return ((Component)AudioManager.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PreInitializable.GetGameObject().transform.GetChild(0)).gameObject; } } public class PoolManager { public class VigorstoneBurstVFX { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(0)).gameObject; } } public class BoulderBall { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(1)).gameObject; } } public class GuardstoneTutorial { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(2)).gameObject; } } public class VolatileStone { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(3)).gameObject; } } public class ChargeStone { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(4)).gameObject; } } public class SurgeStone { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(5)).gameObject; } } public class FlowStone { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(6)).gameObject; } } public class GuardStone { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(7)).gameObject; } } public class StubbornStone { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(8)).gameObject; } } public class AdamantStone { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(9)).gameObject; } } public class VigorStone { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(10)).gameObject; } } public class SurgestoneVFX { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(11)).gameObject; } } public class GuardstoneVFX { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(12)).gameObject; } } public class StubbornstoneVFX { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(13)).gameObject; } } public class AdamantstoneVFX { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(14)).gameObject; } } public class VigorstoneVFX { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(15)).gameObject; } } public class SmallRock { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(16)).gameObject; } } public class LargeRock { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(17)).gameObject; } } public class ADustBreakDISCVFX { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(18)).gameObject; } } public class FlickVFX { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(19)).gameObject; } } public class PlayerBoxInteractionVFX { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(20)).gameObject; } } public class ExplodeActivationVFX { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(21)).gameObject; } } public class ExplodeFinaleVFX { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(22)).gameObject; } } public class ExplodeStatusVFX { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(23)).gameObject; } } public class DashVFX { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(24)).gameObject; } } public class DustPlayerKnockbackVFX { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(25)).gameObject; } } public class Hitmarker { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(26)).gameObject; } } public class BaseTotem { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(27)).gameObject; } } public class GroundVFX { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(28)).gameObject; } } public class StructureCollisionVFX { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(29)).gameObject; } } public class UngroundVFX { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(30)).gameObject; } } public class JumpVFX { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(31)).gameObject; } } public class PosePerformedVFX { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(32)).gameObject; } } public class MovePerformedVFX { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(33)).gameObject; } } public class RicochetVFX { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(34)).gameObject; } } public class ParryVFX { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(35)).gameObject; } } public class HoldVFX { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(36)).gameObject; } } public class UppercutVFX { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(37)).gameObject; } } public class StraightVFX { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(38)).gameObject; } } public class KickVFX { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(39)).gameObject; } } public class Stomp_VFX { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(40)).gameObject; } } public class DustFootstep { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(41)).gameObject; } } public class Pillar { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(42)).gameObject; } } public class Disc { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(43)).gameObject; } } public class GroundedStateVFX { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(44)).gameObject; } } public class DustSpawnVFX { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(45)).gameObject; } } public class DustBreakVFX { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(46)).gameObject; } } public class DustImpactVFX { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(47)).gameObject; } } public class JointControl { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(48)).gameObject; } } public class Wall { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(49)).gameObject; } } public class RockCube { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(50)).gameObject; } } public class Ball { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(51)).gameObject; } } public class FloatingDamageText { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(52)).gameObject; } } public class PooledAudioSource { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(53)).gameObject; } } public class DustGroundedFrictionVFX { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(54)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PreInitializable.GetGameObject().transform.GetChild(1)).gameObject; } } public class PlayFabHandler { public static GameObject GetGameObject() { return ((Component)PreInitializable.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GameInstance.GetGameObject().transform.GetChild(0)).gameObject; } } public class Initializable { public class NetworkManager { public static GameObject GetGameObject() { return ((Component)Initializable.GetGameObject().transform.GetChild(0)).gameObject; } } public class PlayerManager { public static GameObject GetGameObject() { return ((Component)Initializable.GetGameObject().transform.GetChild(1)).gameObject; } } public class InputManager { public static GameObject GetGameObject() { return ((Component)Initializable.GetGameObject().transform.GetChild(2)).gameObject; } } public class SceneManager { public static GameObject GetGameObject() { return ((Component)Initializable.GetGameObject().transform.GetChild(3)).gameObject; } } public class NotificationManager { public static GameObject GetGameObject() { return ((Component)Initializable.GetGameObject().transform.GetChild(4)).gameObject; } } public class StackManager { public static GameObject GetGameObject() { return ((Component)Initializable.GetGameObject().transform.GetChild(5)).gameObject; } } public class QualityManager { public static GameObject GetGameObject() { return ((Component)Initializable.GetGameObject().transform.GetChild(6)).gameObject; } } public class SocialHandler { public static GameObject GetGameObject() { return ((Component)Initializable.GetGameObject().transform.GetChild(7)).gameObject; } } public class SlabManager { public static GameObject GetGameObject() { return ((Component)Initializable.GetGameObject().transform.GetChild(8)).gameObject; } } public class RecordingCamera { public class FadeScreenRenderer { public static GameObject GetGameObject() { return ((Component)RecordingCamera.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Initializable.GetGameObject().transform.GetChild(9)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GameInstance.GetGameObject().transform.GetChild(1)).gameObject; } } public class External { public class LanguageManager { public static GameObject GetGameObject() { return ((Component)External.GetGameObject().transform.GetChild(0)).gameObject; } } public class PUNVoiceClient { public static GameObject GetGameObject() { return ((Component)External.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GameInstance.GetGameObject().transform.GetChild(2)).gameObject; } } public class Other { public class RaiseEventHandler { public static GameObject GetGameObject() { return ((Component)Other.GetGameObject().transform.GetChild(0)).gameObject; } } public class Layermasks { public static GameObject GetGameObject() { return ((Component)Other.GetGameObject().transform.GetChild(1)).gameObject; } } public class CombatManager { public static GameObject GetGameObject() { return ((Component)Other.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GameInstance.GetGameObject().transform.GetChild(3)).gameObject; } } public class UI { public class LegacyRecordingCameraUI { public class Panel { public class FieldOfView { public class Label { public static GameObject GetGameObject() { return ((Component)FieldOfView.GetGameObject().transform.GetChild(0)).gameObject; } } public class Minlabel { public static GameObject GetGameObject() { return ((Component)FieldOfView.GetGameObject().transform.GetChild(1)).gameObject; } } public class MaxLabel { public static GameObject GetGameObject() { return ((Component)FieldOfView.GetGameObject().transform.GetChild(2)).gameObject; } } public class SliderOutline { public class Background { public static GameObject GetGameObject() { return ((Component)SliderOutline.GetGameObject().transform.GetChild(0)).gameObject; } } public class FillArea { public class Fill { public static GameObject GetGameObject() { return ((Component)FillArea.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SliderOutline.GetGameObject().transform.GetChild(1)).gameObject; } } public class HandleSlideArea { public class Handle { public class Current { public static GameObject GetGameObject() { return ((Component)Handle.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)HandleSlideArea.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SliderOutline.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)FieldOfView.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Panel.GetGameObject().transform.GetChild(0)).gameObject; } } public class PositionSmoothing { public class Label { public static GameObject GetGameObject() { return ((Component)PositionSmoothing.GetGameObject().transform.GetChild(0)).gameObject; } } public class Minlabel { public static GameObject GetGameObject() { return ((Component)PositionSmoothing.GetGameObject().transform.GetChild(1)).gameObject; } } public class MaxLabel { public static GameObject GetGameObject() { return ((Component)PositionSmoothing.GetGameObject().transform.GetChild(2)).gameObject; } } public class SliderOutline { public class Background { public static GameObject GetGameObject() { return ((Component)SliderOutline.GetGameObject().transform.GetChild(0)).gameObject; } } public class FillArea { public class Fill { public static GameObject GetGameObject() { return ((Component)FillArea.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SliderOutline.GetGameObject().transform.GetChild(1)).gameObject; } } public class HandleSlideArea { public class Handle { public class Current { public static GameObject GetGameObject() { return ((Component)Handle.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)HandleSlideArea.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SliderOutline.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PositionSmoothing.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Panel.GetGameObject().transform.GetChild(1)).gameObject; } } public class RotationSmoothing { public class Label { public static GameObject GetGameObject() { return ((Component)RotationSmoothing.GetGameObject().transform.GetChild(0)).gameObject; } } public class Minlabel { public static GameObject GetGameObject() { return ((Component)RotationSmoothing.GetGameObject().transform.GetChild(1)).gameObject; } } public class maxLabel { public static GameObject GetGameObject() { return ((Component)RotationSmoothing.GetGameObject().transform.GetChild(2)).gameObject; } } public class SliderOutline { public class Background { public static GameObject GetGameObject() { return ((Component)SliderOutline.GetGameObject().transform.GetChild(0)).gameObject; } } public class FillArea { public class Fill { public static GameObject GetGameObject() { return ((Component)FillArea.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SliderOutline.GetGameObject().transform.GetChild(1)).gameObject; } } public class HandleSlideArea { public class Handle { public class Current { public static GameObject GetGameObject() { return ((Component)Handle.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)HandleSlideArea.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SliderOutline.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)RotationSmoothing.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Panel.GetGameObject().transform.GetChild(2)).gameObject; } } public class Enabled { public class Label { public static GameObject GetGameObject() { return ((Component)Enabled.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToggleStandard { public class Check { public class Checkmark { public static GameObject GetGameObject() { return ((Component)Check.GetGameObject().transform.GetChild(0)).gameObject; } } public class Filled { public static GameObject GetGameObject() { return ((Component)Check.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToggleStandard.GetGameObject().transform.GetChild(0)).gameObject; } } public class LabelOn { public static GameObject GetGameObject() { return ((Component)ToggleStandard.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Enabled.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Panel.GetGameObject().transform.GetChild(3)).gameObject; } } public class ToggleLabel { public static GameObject GetGameObject() { return ((Component)Panel.GetGameObject().transform.GetChild(4)).gameObject; } } public class SwitchToModernButton { public class Text { public static GameObject GetGameObject() { return ((Component)SwitchToModernButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class Ripple { public static GameObject GetGameObject() { return ((Component)SwitchToModernButton.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Panel.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)UI.GetGameObject().transform.GetChild(0)).gameObject; } } public class CameraDisableWarning { public class ToolTipRect { public class Content { public class Shadow { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(0)).gameObject; } } public class Background { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(1)).gameObject; } } public class Description { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipRect.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CameraDisableWarning.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)UI.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)UI.GetGameObject().transform.GetChild(0)).gameObject; } } public class ModernRecordingCameraUI { public class Panel { public class Enabled { public class Label { public static GameObject GetGameObject() { return ((Component)Enabled.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToggleStandard { public class Check { public class Checkmark { public static GameObject GetGameObject() { return ((Component)Check.GetGameObject().transform.GetChild(0)).gameObject; } } public class Filled { public static GameObject GetGameObject() { return ((Component)Check.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToggleStandard.GetGameObject().transform.GetChild(0)).gameObject; } } public class LabelOn { public static GameObject GetGameObject() { return ((Component)ToggleStandard.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Enabled.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Panel.GetGameObject().transform.GetChild(0)).gameObject; } } public class TurnOffRUMBLEAvatar { public class Check { public class Checkmark { public static GameObject GetGameObject() { return ((Component)Check.GetGameObject().transform.GetChild(0)).gameObject; } } public class Filled { public static GameObject GetGameObject() { return ((Component)Check.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TurnOffRUMBLEAvatar.GetGameObject().transform.GetChild(0)).gameObject; } } public class LabelOn { public static GameObject GetGameObject() { return ((Component)TurnOffRUMBLEAvatar.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Panel.GetGameObject().transform.GetChild(1)).gameObject; } } public class LIVSetUpManualButton { public class Text { public static GameObject GetGameObject() { return ((Component)LIVSetUpManualButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class Ripple { public static GameObject GetGameObject() { return ((Component)LIVSetUpManualButton.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Panel.GetGameObject().transform.GetChild(2)).gameObject; } } public class SwitchToLegacyButton { public class Text { public static GameObject GetGameObject() { return ((Component)SwitchToLegacyButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class Ripple { public static GameObject GetGameObject() { return ((Component)SwitchToLegacyButton.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Panel.GetGameObject().transform.GetChild(3)).gameObject; } } public class ToggleLabel { public static GameObject GetGameObject() { return ((Component)Panel.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ModernRecordingCameraUI.GetGameObject().transform.GetChild(0)).gameObject; } } public class CameraDisableWarning { public class ToolTipRect { public class Content { public class Shadow { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(0)).gameObject; } } public class Background { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(1)).gameObject; } } public class Description { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipRect.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CameraDisableWarning.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ModernRecordingCameraUI.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)UI.GetGameObject().transform.GetChild(1)).gameObject; } } public class EventSystem { public static GameObject GetGameObject() { return ((Component)UI.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GameInstance.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return allBaseDDOLGameObjects[3]; } } public class TimerUpdater { public static GameObject GetGameObject() { return allBaseDDOLGameObjects[4]; } } public class SteamManager { public static GameObject GetGameObject() { return allBaseDDOLGameObjects[5]; } } public class AnalyticsContainer { public static GameObject GetGameObject() { return allBaseDDOLGameObjects[6]; } } public class PlayFabHttp { public static GameObject GetGameObject() { return allBaseDDOLGameObjects[7]; } } public static List<GameObject> GetBaseDDOLGameObjects() { return allBaseDDOLGameObjects; } } public class Gym { public class GymPostEffects { public static GameObject GetGameObject() { return allBaseGymGameObjects[0]; } } public class FTraceLightmaps { public static GameObject GetGameObject() { return allBaseGymGameObjects[1]; } } public class Tutorial { public class WorldTutorials { public class ToolTips { public class MailTube { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipHand { public class Hand { public class GhostHand { public class BoneLowerArmRollL { public class BoneHandL { public class BoneArmTwistboneL { public class BoneThumbAL { public class BoneThumbBL { public static GameObject GetGameObject() { return ((Component)allBaseGymGameObjects[2].transform.GetChild(0).GetChild(0).GetChild(0) .GetChild(0) .GetChild(1) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)allBaseGymGameObjects[2].transform.GetChild(0).GetChild(0).GetChild(0) .GetChild(0) .GetChild(1) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)allBaseGymGameObjects[2].transform.GetChild(0).GetChild(0).GetChild(0) .GetChild(0) .GetChild(1) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(0)).gameObject; } } public class BoneMiddlefingerAL { public class BoneMiddlefingerBL { public class BoneMiddlefingerCL { public static GameObject GetGameObject() { return ((Component)allBaseGymGameObjects[2].transform.GetChild(0).GetChild(0).GetChild(0) .GetChild(0) .GetChild(1) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(1) .GetChild(0) .GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)allBaseGymGameObjects[2].transform.GetChild(0).GetChild(0).GetChild(0) .GetChild(0) .GetChild(1) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(1) .GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)allBaseGymGameObjects[2].transform.GetChild(0).GetChild(0).GetChild(0) .GetChild(0) .GetChild(1) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(1)).gameObject; } } public class BonePinkieAL { public class BonePinkieBL { public class BonePinkieCL { public static GameObject GetGameObject() { return ((Component)allBaseGymGameObjects[2].transform.GetChild(0).GetChild(0).GetChild(0) .GetChild(0) .GetChild(1) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(2) .GetChild(0) .GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)allBaseGymGameObjects[2].transform.GetChild(0).GetChild(0).GetChild(0) .GetChild(0) .GetChild(1) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(2) .GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)allBaseGymGameObjects[2].transform.GetChild(0).GetChild(0).GetChild(0) .GetChild(0) .GetChild(1) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(2)).gameObject; } } public class BonePointerAL { public class BonePointerBL { public class BonePointerCL { public static GameObject GetGameObject() { return ((Component)allBaseGymGameObjects[2].transform.GetChild(0).GetChild(0).GetChild(0) .GetChild(0) .GetChild(1) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(3) .GetChild(0) .GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)allBaseGymGameObjects[2].transform.GetChild(0).GetChild(0).GetChild(0) .GetChild(0) .GetChild(1) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(3) .GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)allBaseGymGameObjects[2].transform.GetChild(0).GetChild(0).GetChild(0) .GetChild(0) .GetChild(1) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(3)).gameObject; } } public class BoneRingFingerAL { public class BoneRingFingerBL { public class BoneRingFingerCL { public static GameObject GetGameObject() { return ((Component)allBaseGymGameObjects[2].transform.GetChild(0).GetChild(0).GetChild(0) .GetChild(0) .GetChild(1) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(4) .GetChild(0) .GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)allBaseGymGameObjects[2].transform.GetChild(0).GetChild(0).GetChild(0) .GetChild(0) .GetChild(1) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(4) .GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)allBaseGymGameObjects[2].transform.GetChild(0).GetChild(0).GetChild(0) .GetChild(0) .GetChild(1) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)allBaseGymGameObjects[2].transform.GetChild(0).GetChild(0).GetChild(0) .GetChild(0) .GetChild(1) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)allBaseGymGameObjects[2].transform.GetChild(0).GetChild(0).GetChild(0) .GetChild(0) .GetChild(1) .GetChild(0) .GetChild(0) .GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)allBaseGymGameObjects[2].transform.GetChild(0).GetChild(0).GetChild(0) .GetChild(0) .GetChild(1) .GetChild(0) .GetChild(0)).gameObject; } } public class HandLPoseghost { public static GameObject GetGameObject() { return ((Component)allBaseGymGameObjects[2].transform.GetChild(0).GetChild(0).GetChild(0) .GetChild(0) .GetChild(1) .GetChild(0) .GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)allBaseGymGameObjects[2].transform.GetChild(0).GetChild(0).GetChild(0) .GetChild(0) .GetChild(1) .GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)allBaseGymGameObjects[2].transform.GetChild(0).GetChild(0).GetChild(0) .GetChild(0) .GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(0)).gameObject; } } public class TotemReader { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameObject GetGameObject() { return ((Component)ToolTipTextCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TotemReader.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(1)).gameObject; } } public class MoveSelector { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameObject GetGameObject() { return ((Component)ToolTipTextCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MoveSelector.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(2)).gameObject; } } public class ParkBoard { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameObject GetGameObject() { return ((Component)ToolTipTextCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ParkBoard.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(3)).gameObject; } } public class Gondola { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameObject GetGameObject() { return ((Component)ToolTipTextCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Gondola.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(4)).gameObject; } } public class Telephone { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameObject GetGameObject() { return ((Component)ToolTipTextCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Telephone.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(5)).gameObject; } } public class Matchmaker { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameObject GetGameObject() { return ((Component)ToolTipTextCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipHand { public class Hand { public class GhostHand { public class BoneLowerArmRollL { public class BoneHandL { public class BoneArmTwistBoneL { public class BoneThumbAL { public class BoneThumbBL { public static GameObject GetGameObject() { return ((Component)BoneThumbAL.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneArmTwistBoneL.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneHandL.GetGameObject().transform.GetChild(0)).gameObject; } } public class BoneMiddlefingerAL { public class BoneMiddlefingerBL { public class BoneMiddlefingerCL { public static GameObject GetGameObject() { return ((Component)BoneMiddlefingerBL.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneMiddlefingerAL.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneHandL.GetGameObject().transform.GetChild(1)).gameObject; } } public class BonePinkieAL { public class BonePinkieBL { public class BonePinkieCL { public static GameObject GetGameObject() { return ((Component)BonePinkieBL.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BonePinkieAL.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneHandL.GetGameObject().transform.GetChild(2)).gameObject; } } public class BonePointerAL { public class BonePointerBL { public class BonePointerCL { public static GameObject GetGameObject() { return ((Component)BonePointerBL.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BonePointerAL.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneHandL.GetGameObject().transform.GetChild(3)).gameObject; } } public class BoneRingFingerAL { public class BoneRingFingerBL { public class BoneRingFingerCL { public static GameObject GetGameObject() { return ((Component)BoneRingFingerBL.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneRingFingerAL.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneHandL.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneLowerArmRollL.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GhostHand.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Hand.GetGameObject().transform.GetChild(0)).gameObject; } } public class HandLPoseghost { public static GameObject GetGameObject() { return ((Component)allBaseGymGameObjects[2].transform.GetChild(0).GetChild(0).GetChild(6) .GetChild(0) .GetChild(1) .GetChild(0) .GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipHand.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Matchmaker.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(6)).gameObject; } } public class RegionBoard { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameObject GetGameObject() { return ((Component)ToolTipTextCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)RegionBoard.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(7)).gameObject; } } public class HowardControlPanel { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameObject GetGameObject() { return ((Component)ToolTipTextCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)HowardControlPanel.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(8)).gameObject; } } public class OptionsSlab { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameObject GetGameObject() { return ((Component)ToolTipTextCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)OptionsSlab.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(9)).gameObject; } } public class Rank { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameObject GetGameObject() { return ((Component)ToolTipTextCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Rank.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(10)).gameObject; } } public class CCStructures { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameObject GetGameObject() { return ((Component)ToolTipTextCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CCStructures.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(11)).gameObject; } } public class CCModifiers { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameObject GetGameObject() { return ((Component)ToolTipTextCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CCModifiers.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(12)).gameObject; } } public class CCHits { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameObject GetGameObject() { return ((Component)ToolTipTextCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CCHits.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(13)).gameObject; } } public class CCCollisions { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameObject GetGameObject() { return ((Component)ToolTipTextCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CCCollisions.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(14)).gameObject; } } public class CCRicochets { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameObject GetGameObject() { return ((Component)ToolTipTextCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CCRicochets.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(15)).gameObject; } } public class CCStates { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameObject GetGameObject() { return ((Component)ToolTipTextCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CCStates.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(16)).gameObject; } } public class CCLaunches { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameObject GetGameObject() { return ((Component)ToolTipTextCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CCLaunches.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(17)).gameObject; } } public class CCExplosions { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameObject GetGameObject() { return ((Component)ToolTipTextCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CCExplosions.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(18)).gameObject; } } public class Shiftstones { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameObject GetGameObject() { return ((Component)ToolTipTextCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Shiftstones.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(19)).gameObject; } } public static GameObject GetGameObject() { return ((Component)WorldTutorials.GetGameObject().transform.GetChild(0)).gameObject; } } public class CombatCarvings { public class Structures { public class CarvingFoot { public class WoodCollider { public static GameObject GetGameObject() { return ((Component)CarvingFoot.GetGameObject().transform.GetChild(0)).gameObject; } } public class MetalCollider { public static GameObject GetGameObject() { return ((Component)CarvingFoot.GetGameObject().transform.GetChild(1)).gameObject; } } public class RockCollider { public static GameObject GetGameObject() { return ((Component)CarvingFoot.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Structures.GetGameObject().transform.GetChild(0)).gameObject; } } public class CarvingHeadParent { public class StructureCarvingHead { public class StructureCube { public static GameObject GetGameObject() { return ((Component)StructureCarvingHead.GetGameObject().transform.GetChild(0)).gameObject; } } public class StructureWall { public static GameObject GetGameObject() { return ((Component)StructureCarvingHead.GetGameObject().transform.GetChild(1)).gameObject; } } public class StructureBall { public static GameObject GetGameObject() { return ((Component)StructureCarvingHead.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CarvingHeadParent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Structures.GetGameObject().transform.GetChild(1)).gameObject; } } public class CarvingName { public class StructureWall { public static GameObject GetGameObject() { return ((Component)CarvingName.GetGameObject().transform.GetChild(0)).gameObject; } } public class NameCanvas { public static GameObject GetGameObject() { return ((Component)CarvingName.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Structures.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CombatCarvings.GetGameObject().transform.GetChild(0)).gameObject; } } public class Modifiers { public class CarvingFoot { public class WoodCollider { public static GameObject GetGameObject() { return ((Component)CarvingFoot.GetGameObject().transform.GetChild(0)).gameObject; } } public class MetalCollider { public static GameObject GetGameObject() { return ((Component)CarvingFoot.GetGameObject().transform.GetChild(1)).gameObject; } } public class RockCollider { public static GameObject GetGameObject() { return ((Component)CarvingFoot.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Modifiers.GetGameObject().transform.GetChild(0)).gameObject; } } public class CarvingHeadParent { public class StructureCarvingHead { public class StructureCube { public static GameObject GetGameObject() { return ((Component)StructureCarvingHead.GetGameObject().transform.GetChild(0)).gameObject; } } public class StructureWall { public static GameObject GetGameObject() { return ((Component)StructureCarvingHead.GetGameObject().transform.GetChild(1)).gameObject; } } public class StructureBall { public static GameObject GetGameObject() { return ((Component)StructureCarvingHead.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CarvingHeadParent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Modifiers.GetGameObject().transform.GetChild(1)).gameObject; } } public class CarvingName { public class StructureWall { public static GameObject GetGameObject() { return ((Component)CarvingName.GetGameObject().transform.GetChild(0)).gameObject; } } public class NameCanvas { public static GameObject GetGameObject() { return ((Component)CarvingName.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Modifiers.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CombatCarvings.GetGameObject().transform.GetChild(1)).gameObject; } } public class Hits { public class CarvingFoot { public class WoodCollider { public static GameObject GetGameObject() { return ((Component)CarvingFoot.GetGameObject().transform.GetChild(0)).gameObject; } } public class MetalCollider { public static GameObject GetGameObject() { return ((Component)CarvingFoot.GetGameObject().transform.GetChild(1)).gameObject; } } public class RockCollider { public static GameObject GetGameObject() { return ((Component)CarvingFoot.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Hits.GetGameObject().transform.GetChild(0)).gameObject; } } public class CarvingHeadParent { public class StructureCarvingHead {