Decompiled source of RumbleModdingAPI v2.1.4
Mods/RumbleModdingAPI.dll
Decompiled 3 weeks ago
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using System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using Bhaptics.SDK2; using Il2CppSystem.Collections.Generic; using MelonLoader; using Photon.Pun; using RUMBLE.Combat; using RUMBLE.Combat.ShiftStones.UI; using RUMBLE.Environment; using RUMBLE.Environment.Howard; using RUMBLE.Environment.Matchmaking; using RUMBLE.Input; using RUMBLE.Managers; using RUMBLE.MoveSystem; using RUMBLE.Players; using RUMBLE.Rewards; using RUMBLE.Social; using RUMBLE.Social.Phone; using RUMBLE.Tutorial.MoveLearning; using RUMBLE.Utilities; using RumbleModdingAPI; using SteamAudio; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: MelonInfo(typeof(Calls), "RumbleModdingAPI", "2.1.4", "UlvakSkillz", null)] [assembly: MelonGame("Buckethead Entertainment", "RUMBLE")] [assembly: AssemblyTitle("RumbleModdingAPI")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("RumbleModdingAPI")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("1ae819fd-d86a-44b0-bc6b-aee140e7ca82")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] namespace RumbleModdingAPI; public class Calls : MelonMod { public class GameObjects { public class DDOL { public class BHaptics { public static GameObject GetGameObject() { return allBaseDDOLGameObjects[0]; } } public class LanguageManager { public static GameObject GetGameObject() { return allBaseDDOLGameObjects[1]; } } public class PhotonMono { public static GameObject GetGameObject() { return allBaseDDOLGameObjects[2]; } } public class GameInstance { public class PreInitializable { public class AudioManager { public class SteamAudioManagerSettings { public static GameObject GetGameObject() { return ((Component)AudioManager.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PreInitializable.GetGameObject().transform.GetChild(0)).gameObject; } } public class PoolManager { public class VigorstoneBurstVFX { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(0)).gameObject; } } public class BoulderBall { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(1)).gameObject; } } public class GuardstoneTutorial { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(2)).gameObject; } } public class VolatileStone { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(3)).gameObject; } } public class ChargeStone { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(4)).gameObject; } } public class SurgeStone { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(5)).gameObject; } } public class FlowStone { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(6)).gameObject; } } public class GuardStone { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(7)).gameObject; } } public class StubbornStone { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(8)).gameObject; } } public class AdamantStone { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(9)).gameObject; } } public class VigorStone { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(10)).gameObject; } } public class SurgestoneVFX { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(11)).gameObject; } } public class GuardstoneVFX { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(12)).gameObject; } } public class StubbornstoneVFX { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(13)).gameObject; } } public class AdamantstoneVFX { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(14)).gameObject; } } public class VigorstoneVFX { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(15)).gameObject; } } public class SmallRock { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(16)).gameObject; } } public class LargeRock { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(17)).gameObject; } } public class ADustBreakDISCVFX { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(18)).gameObject; } } public class FlickVFX { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(19)).gameObject; } } public class PlayerBoxInteractionVFX { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(20)).gameObject; } } public class ExplodeActivationVFX { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(21)).gameObject; } } public class ExplodeFinaleVFX { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(22)).gameObject; } } public class ExplodeStatusVFX { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(23)).gameObject; } } public class DashVFX { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(24)).gameObject; } } public class DustPlayerKnockbackVFX { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(25)).gameObject; } } public class Hitmarker { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(26)).gameObject; } } public class BaseTotem { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(27)).gameObject; } } public class GroundVFX { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(28)).gameObject; } } public class StructureCollisionVFX { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(29)).gameObject; } } public class UngroundVFX { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(30)).gameObject; } } public class JumpVFX { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(31)).gameObject; } } public class PosePerformedVFX { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(32)).gameObject; } } public class MovePerformedVFX { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(33)).gameObject; } } public class RicochetVFX { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(34)).gameObject; } } public class ParryVFX { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(35)).gameObject; } } public class HoldVFX { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(36)).gameObject; } } public class UppercutVFX { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(37)).gameObject; } } public class StraightVFX { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(38)).gameObject; } } public class KickVFX { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(39)).gameObject; } } public class Stomp_VFX { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(40)).gameObject; } } public class DustFootstep { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(41)).gameObject; } } public class Pillar { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(42)).gameObject; } } public class Disc { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(43)).gameObject; } } public class GroundedStateVFX { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(44)).gameObject; } } public class DustSpawnVFX { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(45)).gameObject; } } public class DustBreakVFX { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(46)).gameObject; } } public class DustImpactVFX { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(47)).gameObject; } } public class JointControl { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(48)).gameObject; } } public class Wall { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(49)).gameObject; } } public class RockCube { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(50)).gameObject; } } public class Ball { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(51)).gameObject; } } public class FloatingDamageText { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(52)).gameObject; } } public class PooledAudioSource { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(53)).gameObject; } } public class DustGroundedFrictionVFX { public static GameObject GetGameObject() { return ((Component)PoolManager.GetGameObject().transform.GetChild(54)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PreInitializable.GetGameObject().transform.GetChild(1)).gameObject; } } public class PlayFabHandler { public static GameObject GetGameObject() { return ((Component)PreInitializable.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GameInstance.GetGameObject().transform.GetChild(0)).gameObject; } } public class Initializable { public class NetworkManager { public static GameObject GetGameObject() { return ((Component)Initializable.GetGameObject().transform.GetChild(0)).gameObject; } } public class PlayerManager { public static GameObject GetGameObject() { return ((Component)Initializable.GetGameObject().transform.GetChild(1)).gameObject; } } public class InputManager { public static GameObject GetGameObject() { return ((Component)Initializable.GetGameObject().transform.GetChild(2)).gameObject; } } public class SceneManager { public static GameObject GetGameObject() { return ((Component)Initializable.GetGameObject().transform.GetChild(3)).gameObject; } } public class NotificationManager { public static GameObject GetGameObject() { return ((Component)Initializable.GetGameObject().transform.GetChild(4)).gameObject; } } public class StackManager { public static GameObject GetGameObject() { return ((Component)Initializable.GetGameObject().transform.GetChild(5)).gameObject; } } public class QualityManager { public static GameObject GetGameObject() { return ((Component)Initializable.GetGameObject().transform.GetChild(6)).gameObject; } } public class SocialHandler { public static GameObject GetGameObject() { return ((Component)Initializable.GetGameObject().transform.GetChild(7)).gameObject; } } public class SlabManager { public static GameObject GetGameObject() { return ((Component)Initializable.GetGameObject().transform.GetChild(8)).gameObject; } } public class RecordingCamera { public class FadeScreenRenderer { public static GameObject GetGameObject() { return ((Component)RecordingCamera.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Initializable.GetGameObject().transform.GetChild(9)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GameInstance.GetGameObject().transform.GetChild(1)).gameObject; } } public class External { public class LanguageManager { public static GameObject GetGameObject() { return ((Component)External.GetGameObject().transform.GetChild(0)).gameObject; } } public class PUNVoiceClient { public static GameObject GetGameObject() { return ((Component)External.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GameInstance.GetGameObject().transform.GetChild(2)).gameObject; } } public class Other { public class RaiseEventHandler { public static GameObject GetGameObject() { return ((Component)Other.GetGameObject().transform.GetChild(0)).gameObject; } } public class Layermasks { public static GameObject GetGameObject() { return ((Component)Other.GetGameObject().transform.GetChild(1)).gameObject; } } public class CombatManager { public static GameObject GetGameObject() { return ((Component)Other.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GameInstance.GetGameObject().transform.GetChild(3)).gameObject; } } public class UI { public class LegacyRecordingCameraUI { public class Panel { public class FieldOfView { public class Label { public static GameObject GetGameObject() { return ((Component)FieldOfView.GetGameObject().transform.GetChild(0)).gameObject; } } public class Minlabel { public static GameObject GetGameObject() { return ((Component)FieldOfView.GetGameObject().transform.GetChild(1)).gameObject; } } public class MaxLabel { public static GameObject GetGameObject() { return ((Component)FieldOfView.GetGameObject().transform.GetChild(2)).gameObject; } } public class SliderOutline { public class Background { public static GameObject GetGameObject() { return ((Component)SliderOutline.GetGameObject().transform.GetChild(0)).gameObject; } } public class FillArea { public class Fill { public static GameObject GetGameObject() { return ((Component)FillArea.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SliderOutline.GetGameObject().transform.GetChild(1)).gameObject; } } public class HandleSlideArea { public class Handle { public class Current { public static GameObject GetGameObject() { return ((Component)Handle.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)HandleSlideArea.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SliderOutline.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)FieldOfView.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Panel.GetGameObject().transform.GetChild(0)).gameObject; } } public class PositionSmoothing { public class Label { public static GameObject GetGameObject() { return ((Component)PositionSmoothing.GetGameObject().transform.GetChild(0)).gameObject; } } public class Minlabel { public static GameObject GetGameObject() { return ((Component)PositionSmoothing.GetGameObject().transform.GetChild(1)).gameObject; } } public class MaxLabel { public static GameObject GetGameObject() { return ((Component)PositionSmoothing.GetGameObject().transform.GetChild(2)).gameObject; } } public class SliderOutline { public class Background { public static GameObject GetGameObject() { return ((Component)SliderOutline.GetGameObject().transform.GetChild(0)).gameObject; } } public class FillArea { public class Fill { public static GameObject GetGameObject() { return ((Component)FillArea.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SliderOutline.GetGameObject().transform.GetChild(1)).gameObject; } } public class HandleSlideArea { public class Handle { public class Current { public static GameObject GetGameObject() { return ((Component)Handle.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)HandleSlideArea.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SliderOutline.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)PositionSmoothing.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Panel.GetGameObject().transform.GetChild(1)).gameObject; } } public class RotationSmoothing { public class Label { public static GameObject GetGameObject() { return ((Component)RotationSmoothing.GetGameObject().transform.GetChild(0)).gameObject; } } public class Minlabel { public static GameObject GetGameObject() { return ((Component)RotationSmoothing.GetGameObject().transform.GetChild(1)).gameObject; } } public class maxLabel { public static GameObject GetGameObject() { return ((Component)RotationSmoothing.GetGameObject().transform.GetChild(2)).gameObject; } } public class SliderOutline { public class Background { public static GameObject GetGameObject() { return ((Component)SliderOutline.GetGameObject().transform.GetChild(0)).gameObject; } } public class FillArea { public class Fill { public static GameObject GetGameObject() { return ((Component)FillArea.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SliderOutline.GetGameObject().transform.GetChild(1)).gameObject; } } public class HandleSlideArea { public class Handle { public class Current { public static GameObject GetGameObject() { return ((Component)Handle.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)HandleSlideArea.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)SliderOutline.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)RotationSmoothing.GetGameObject().transform.GetChild(3)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Panel.GetGameObject().transform.GetChild(2)).gameObject; } } public class Enabled { public class Label { public static GameObject GetGameObject() { return ((Component)Enabled.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToggleStandard { public class Check { public class Checkmark { public static GameObject GetGameObject() { return ((Component)Check.GetGameObject().transform.GetChild(0)).gameObject; } } public class Filled { public static GameObject GetGameObject() { return ((Component)Check.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToggleStandard.GetGameObject().transform.GetChild(0)).gameObject; } } public class LabelOn { public static GameObject GetGameObject() { return ((Component)ToggleStandard.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Enabled.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Panel.GetGameObject().transform.GetChild(3)).gameObject; } } public class ToggleLabel { public static GameObject GetGameObject() { return ((Component)Panel.GetGameObject().transform.GetChild(4)).gameObject; } } public class SwitchToModernButton { public class Text { public static GameObject GetGameObject() { return ((Component)SwitchToModernButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class Ripple { public static GameObject GetGameObject() { return ((Component)SwitchToModernButton.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Panel.GetGameObject().transform.GetChild(5)).gameObject; } } public static GameObject GetGameObject() { return ((Component)UI.GetGameObject().transform.GetChild(0)).gameObject; } } public class CameraDisableWarning { public class ToolTipRect { public class Content { public class Shadow { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(0)).gameObject; } } public class Background { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(1)).gameObject; } } public class Description { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipRect.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CameraDisableWarning.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)UI.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)UI.GetGameObject().transform.GetChild(0)).gameObject; } } public class ModernRecordingCameraUI { public class Panel { public class Enabled { public class Label { public static GameObject GetGameObject() { return ((Component)Enabled.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToggleStandard { public class Check { public class Checkmark { public static GameObject GetGameObject() { return ((Component)Check.GetGameObject().transform.GetChild(0)).gameObject; } } public class Filled { public static GameObject GetGameObject() { return ((Component)Check.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToggleStandard.GetGameObject().transform.GetChild(0)).gameObject; } } public class LabelOn { public static GameObject GetGameObject() { return ((Component)ToggleStandard.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Enabled.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Panel.GetGameObject().transform.GetChild(0)).gameObject; } } public class TurnOffRUMBLEAvatar { public class Check { public class Checkmark { public static GameObject GetGameObject() { return ((Component)Check.GetGameObject().transform.GetChild(0)).gameObject; } } public class Filled { public static GameObject GetGameObject() { return ((Component)Check.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TurnOffRUMBLEAvatar.GetGameObject().transform.GetChild(0)).gameObject; } } public class LabelOn { public static GameObject GetGameObject() { return ((Component)TurnOffRUMBLEAvatar.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Panel.GetGameObject().transform.GetChild(1)).gameObject; } } public class LIVSetUpManualButton { public class Text { public static GameObject GetGameObject() { return ((Component)LIVSetUpManualButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class Ripple { public static GameObject GetGameObject() { return ((Component)LIVSetUpManualButton.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Panel.GetGameObject().transform.GetChild(2)).gameObject; } } public class SwitchToLegacyButton { public class Text { public static GameObject GetGameObject() { return ((Component)SwitchToLegacyButton.GetGameObject().transform.GetChild(0)).gameObject; } } public class Ripple { public static GameObject GetGameObject() { return ((Component)SwitchToLegacyButton.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Panel.GetGameObject().transform.GetChild(3)).gameObject; } } public class ToggleLabel { public static GameObject GetGameObject() { return ((Component)Panel.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ModernRecordingCameraUI.GetGameObject().transform.GetChild(0)).gameObject; } } public class CameraDisableWarning { public class ToolTipRect { public class Content { public class Shadow { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(0)).gameObject; } } public class Background { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(1)).gameObject; } } public class Description { public static GameObject GetGameObject() { return ((Component)Content.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipRect.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CameraDisableWarning.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ModernRecordingCameraUI.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)UI.GetGameObject().transform.GetChild(1)).gameObject; } } public class EventSystem { public static GameObject GetGameObject() { return ((Component)UI.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GameInstance.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return allBaseDDOLGameObjects[3]; } } public class TimerUpdater { public static GameObject GetGameObject() { return allBaseDDOLGameObjects[4]; } } public class SteamManager { public static GameObject GetGameObject() { return allBaseDDOLGameObjects[5]; } } public class AnalyticsContainer { public static GameObject GetGameObject() { return allBaseDDOLGameObjects[6]; } } public class PlayFabHttp { public static GameObject GetGameObject() { return allBaseDDOLGameObjects[7]; } } public static List<GameObject> GetBaseDDOLGameObjects() { return allBaseDDOLGameObjects; } } public class Gym { public class GymPostEffects { public static GameObject GetGameObject() { return allBaseGymGameObjects[0]; } } public class FTraceLightmaps { public static GameObject GetGameObject() { return allBaseGymGameObjects[1]; } } public class Tutorial { public class WorldTutorials { public class ToolTips { public class MailTube { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipHand { public class Hand { public class GhostHand { public class BoneLowerArmRollL { public class BoneHandL { public class BoneArmTwistboneL { public class BoneThumbAL { public class BoneThumbBL { public static GameObject GetGameObject() { return ((Component)allBaseGymGameObjects[2].transform.GetChild(0).GetChild(0).GetChild(0) .GetChild(0) .GetChild(1) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)allBaseGymGameObjects[2].transform.GetChild(0).GetChild(0).GetChild(0) .GetChild(0) .GetChild(1) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)allBaseGymGameObjects[2].transform.GetChild(0).GetChild(0).GetChild(0) .GetChild(0) .GetChild(1) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(0)).gameObject; } } public class BoneMiddlefingerAL { public class BoneMiddlefingerBL { public class BoneMiddlefingerCL { public static GameObject GetGameObject() { return ((Component)allBaseGymGameObjects[2].transform.GetChild(0).GetChild(0).GetChild(0) .GetChild(0) .GetChild(1) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(1) .GetChild(0) .GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)allBaseGymGameObjects[2].transform.GetChild(0).GetChild(0).GetChild(0) .GetChild(0) .GetChild(1) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(1) .GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)allBaseGymGameObjects[2].transform.GetChild(0).GetChild(0).GetChild(0) .GetChild(0) .GetChild(1) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(1)).gameObject; } } public class BonePinkieAL { public class BonePinkieBL { public class BonePinkieCL { public static GameObject GetGameObject() { return ((Component)allBaseGymGameObjects[2].transform.GetChild(0).GetChild(0).GetChild(0) .GetChild(0) .GetChild(1) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(2) .GetChild(0) .GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)allBaseGymGameObjects[2].transform.GetChild(0).GetChild(0).GetChild(0) .GetChild(0) .GetChild(1) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(2) .GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)allBaseGymGameObjects[2].transform.GetChild(0).GetChild(0).GetChild(0) .GetChild(0) .GetChild(1) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(2)).gameObject; } } public class BonePointerAL { public class BonePointerBL { public class BonePointerCL { public static GameObject GetGameObject() { return ((Component)allBaseGymGameObjects[2].transform.GetChild(0).GetChild(0).GetChild(0) .GetChild(0) .GetChild(1) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(3) .GetChild(0) .GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)allBaseGymGameObjects[2].transform.GetChild(0).GetChild(0).GetChild(0) .GetChild(0) .GetChild(1) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(3) .GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)allBaseGymGameObjects[2].transform.GetChild(0).GetChild(0).GetChild(0) .GetChild(0) .GetChild(1) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(3)).gameObject; } } public class BoneRingFingerAL { public class BoneRingFingerBL { public class BoneRingFingerCL { public static GameObject GetGameObject() { return ((Component)allBaseGymGameObjects[2].transform.GetChild(0).GetChild(0).GetChild(0) .GetChild(0) .GetChild(1) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(4) .GetChild(0) .GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)allBaseGymGameObjects[2].transform.GetChild(0).GetChild(0).GetChild(0) .GetChild(0) .GetChild(1) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(4) .GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)allBaseGymGameObjects[2].transform.GetChild(0).GetChild(0).GetChild(0) .GetChild(0) .GetChild(1) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)allBaseGymGameObjects[2].transform.GetChild(0).GetChild(0).GetChild(0) .GetChild(0) .GetChild(1) .GetChild(0) .GetChild(0) .GetChild(0) .GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)allBaseGymGameObjects[2].transform.GetChild(0).GetChild(0).GetChild(0) .GetChild(0) .GetChild(1) .GetChild(0) .GetChild(0) .GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)allBaseGymGameObjects[2].transform.GetChild(0).GetChild(0).GetChild(0) .GetChild(0) .GetChild(1) .GetChild(0) .GetChild(0)).gameObject; } } public class HandLPoseghost { public static GameObject GetGameObject() { return ((Component)allBaseGymGameObjects[2].transform.GetChild(0).GetChild(0).GetChild(0) .GetChild(0) .GetChild(1) .GetChild(0) .GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)allBaseGymGameObjects[2].transform.GetChild(0).GetChild(0).GetChild(0) .GetChild(0) .GetChild(1) .GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)allBaseGymGameObjects[2].transform.GetChild(0).GetChild(0).GetChild(0) .GetChild(0) .GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(0)).gameObject; } } public class TotemReader { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameObject GetGameObject() { return ((Component)ToolTipTextCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)TotemReader.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(1)).gameObject; } } public class MoveSelector { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameObject GetGameObject() { return ((Component)ToolTipTextCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)MoveSelector.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(2)).gameObject; } } public class ParkBoard { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameObject GetGameObject() { return ((Component)ToolTipTextCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ParkBoard.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(3)).gameObject; } } public class Gondola { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameObject GetGameObject() { return ((Component)ToolTipTextCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Gondola.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(4)).gameObject; } } public class Telephone { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameObject GetGameObject() { return ((Component)ToolTipTextCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Telephone.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(5)).gameObject; } } public class Matchmaker { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameObject GetGameObject() { return ((Component)ToolTipTextCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipHand { public class Hand { public class GhostHand { public class BoneLowerArmRollL { public class BoneHandL { public class BoneArmTwistBoneL { public class BoneThumbAL { public class BoneThumbBL { public static GameObject GetGameObject() { return ((Component)BoneThumbAL.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneArmTwistBoneL.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneHandL.GetGameObject().transform.GetChild(0)).gameObject; } } public class BoneMiddlefingerAL { public class BoneMiddlefingerBL { public class BoneMiddlefingerCL { public static GameObject GetGameObject() { return ((Component)BoneMiddlefingerBL.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneMiddlefingerAL.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneHandL.GetGameObject().transform.GetChild(1)).gameObject; } } public class BonePinkieAL { public class BonePinkieBL { public class BonePinkieCL { public static GameObject GetGameObject() { return ((Component)BonePinkieBL.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BonePinkieAL.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneHandL.GetGameObject().transform.GetChild(2)).gameObject; } } public class BonePointerAL { public class BonePointerBL { public class BonePointerCL { public static GameObject GetGameObject() { return ((Component)BonePointerBL.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BonePointerAL.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneHandL.GetGameObject().transform.GetChild(3)).gameObject; } } public class BoneRingFingerAL { public class BoneRingFingerBL { public class BoneRingFingerCL { public static GameObject GetGameObject() { return ((Component)BoneRingFingerBL.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneRingFingerAL.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneHandL.GetGameObject().transform.GetChild(4)).gameObject; } } public static GameObject GetGameObject() { return ((Component)BoneLowerArmRollL.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)GhostHand.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Hand.GetGameObject().transform.GetChild(0)).gameObject; } } public class HandLPoseghost { public static GameObject GetGameObject() { return ((Component)allBaseGymGameObjects[2].transform.GetChild(0).GetChild(0).GetChild(6) .GetChild(0) .GetChild(1) .GetChild(0) .GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipHand.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Matchmaker.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(6)).gameObject; } } public class RegionBoard { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameObject GetGameObject() { return ((Component)ToolTipTextCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)RegionBoard.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(7)).gameObject; } } public class HowardControlPanel { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameObject GetGameObject() { return ((Component)ToolTipTextCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)HowardControlPanel.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(8)).gameObject; } } public class OptionsSlab { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameObject GetGameObject() { return ((Component)ToolTipTextCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)OptionsSlab.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(9)).gameObject; } } public class Rank { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameObject GetGameObject() { return ((Component)ToolTipTextCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Rank.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(10)).gameObject; } } public class CCStructures { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameObject GetGameObject() { return ((Component)ToolTipTextCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CCStructures.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(11)).gameObject; } } public class CCModifiers { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameObject GetGameObject() { return ((Component)ToolTipTextCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CCModifiers.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(12)).gameObject; } } public class CCHits { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameObject GetGameObject() { return ((Component)ToolTipTextCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CCHits.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(13)).gameObject; } } public class CCCollisions { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameObject GetGameObject() { return ((Component)ToolTipTextCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CCCollisions.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(14)).gameObject; } } public class CCRicochets { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameObject GetGameObject() { return ((Component)ToolTipTextCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CCRicochets.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(15)).gameObject; } } public class CCStates { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameObject GetGameObject() { return ((Component)ToolTipTextCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CCStates.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(16)).gameObject; } } public class CCLaunches { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameObject GetGameObject() { return ((Component)ToolTipTextCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CCLaunches.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(17)).gameObject; } } public class CCExplosions { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameObject GetGameObject() { return ((Component)ToolTipTextCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CCExplosions.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(18)).gameObject; } } public class Shiftstones { public class InfoContent { public class ToolTipCanvas { public class ToolTipSpriteCanvas { public class ToolTipTextBackground { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipArrowIcon { public static GameObject GetGameObject() { return ((Component)ToolTipSpriteCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public class ToolTipTextCanvas { public class ToolTipTextComponent { public static GameObject GetGameObject() { return ((Component)ToolTipTextCanvas.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTipCanvas.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)InfoContent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Shiftstones.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)ToolTips.GetGameObject().transform.GetChild(19)).gameObject; } } public static GameObject GetGameObject() { return ((Component)WorldTutorials.GetGameObject().transform.GetChild(0)).gameObject; } } public class CombatCarvings { public class Structures { public class CarvingFoot { public class WoodCollider { public static GameObject GetGameObject() { return ((Component)CarvingFoot.GetGameObject().transform.GetChild(0)).gameObject; } } public class MetalCollider { public static GameObject GetGameObject() { return ((Component)CarvingFoot.GetGameObject().transform.GetChild(1)).gameObject; } } public class RockCollider { public static GameObject GetGameObject() { return ((Component)CarvingFoot.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Structures.GetGameObject().transform.GetChild(0)).gameObject; } } public class CarvingHeadParent { public class StructureCarvingHead { public class StructureCube { public static GameObject GetGameObject() { return ((Component)StructureCarvingHead.GetGameObject().transform.GetChild(0)).gameObject; } } public class StructureWall { public static GameObject GetGameObject() { return ((Component)StructureCarvingHead.GetGameObject().transform.GetChild(1)).gameObject; } } public class StructureBall { public static GameObject GetGameObject() { return ((Component)StructureCarvingHead.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CarvingHeadParent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Structures.GetGameObject().transform.GetChild(1)).gameObject; } } public class CarvingName { public class StructureWall { public static GameObject GetGameObject() { return ((Component)CarvingName.GetGameObject().transform.GetChild(0)).gameObject; } } public class NameCanvas { public static GameObject GetGameObject() { return ((Component)CarvingName.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Structures.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CombatCarvings.GetGameObject().transform.GetChild(0)).gameObject; } } public class Modifiers { public class CarvingFoot { public class WoodCollider { public static GameObject GetGameObject() { return ((Component)CarvingFoot.GetGameObject().transform.GetChild(0)).gameObject; } } public class MetalCollider { public static GameObject GetGameObject() { return ((Component)CarvingFoot.GetGameObject().transform.GetChild(1)).gameObject; } } public class RockCollider { public static GameObject GetGameObject() { return ((Component)CarvingFoot.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Modifiers.GetGameObject().transform.GetChild(0)).gameObject; } } public class CarvingHeadParent { public class StructureCarvingHead { public class StructureCube { public static GameObject GetGameObject() { return ((Component)StructureCarvingHead.GetGameObject().transform.GetChild(0)).gameObject; } } public class StructureWall { public static GameObject GetGameObject() { return ((Component)StructureCarvingHead.GetGameObject().transform.GetChild(1)).gameObject; } } public class StructureBall { public static GameObject GetGameObject() { return ((Component)StructureCarvingHead.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CarvingHeadParent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Modifiers.GetGameObject().transform.GetChild(1)).gameObject; } } public class CarvingName { public class StructureWall { public static GameObject GetGameObject() { return ((Component)CarvingName.GetGameObject().transform.GetChild(0)).gameObject; } } public class NameCanvas { public static GameObject GetGameObject() { return ((Component)CarvingName.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Modifiers.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CombatCarvings.GetGameObject().transform.GetChild(1)).gameObject; } } public class Hits { public class CarvingFoot { public class WoodCollider { public static GameObject GetGameObject() { return ((Component)CarvingFoot.GetGameObject().transform.GetChild(0)).gameObject; } } public class MetalCollider { public static GameObject GetGameObject() { return ((Component)CarvingFoot.GetGameObject().transform.GetChild(1)).gameObject; } } public class RockCollider { public static GameObject GetGameObject() { return ((Component)CarvingFoot.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Hits.GetGameObject().transform.GetChild(0)).gameObject; } } public class CarvingHeadParent { public class StructureCarvingHead { public class StructureCube { public static GameObject GetGameObject() { return ((Component)StructureCarvingHead.GetGameObject().transform.GetChild(0)).gameObject; } } public class StructureWall { public static GameObject GetGameObject() { return ((Component)StructureCarvingHead.GetGameObject().transform.GetChild(1)).gameObject; } } public class StructureBall { public static GameObject GetGameObject() { return ((Component)StructureCarvingHead.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CarvingHeadParent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Hits.GetGameObject().transform.GetChild(1)).gameObject; } } public class CarvingName { public class StructureWall { public static GameObject GetGameObject() { return ((Component)CarvingName.GetGameObject().transform.GetChild(0)).gameObject; } } public class NameCanvas { public static GameObject GetGameObject() { return ((Component)CarvingName.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Hits.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CombatCarvings.GetGameObject().transform.GetChild(2)).gameObject; } } public class Collisions { public class CarvingFoot { public class WoodCollider { public static GameObject GetGameObject() { return ((Component)CarvingFoot.GetGameObject().transform.GetChild(0)).gameObject; } } public class MetalCollider { public static GameObject GetGameObject() { return ((Component)CarvingFoot.GetGameObject().transform.GetChild(1)).gameObject; } } public class RockCollider { public static GameObject GetGameObject() { return ((Component)CarvingFoot.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Structures.GetGameObject().transform.GetChild(0)).gameObject; } } public class CarvingHeadParent { public class StructureCarvingHead { public class StructureCube { public static GameObject GetGameObject() { return ((Component)StructureCarvingHead.GetGameObject().transform.GetChild(0)).gameObject; } } public class StructureWall { public static GameObject GetGameObject() { return ((Component)StructureCarvingHead.GetGameObject().transform.GetChild(1)).gameObject; } } public class StructureBall { public static GameObject GetGameObject() { return ((Component)StructureCarvingHead.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CarvingHeadParent.GetGameObject().transform.GetChild(0)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Structures.GetGameObject().transform.GetChild(1)).gameObject; } } public class CarvingName { public class StructureWall { public static GameObject GetGameObject() { return ((Component)CarvingName.GetGameObject().transform.GetChild(0)).gameObject; } } public class NameCanvas { public static GameObject GetGameObject() { return ((Component)CarvingName.GetGameObject().transform.GetChild(1)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Structures.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)CombatCarvings.GetGameObject().transform.GetChild(3)).gameObject; } } public class Ricochets { public class CarvingFoot { public class WoodCollider { public static GameObject GetGameObject() { return ((Component)CarvingFoot.GetGameObject().transform.GetChild(0)).gameObject; } } public class MetalCollider { public static GameObject GetGameObject() { return ((Component)CarvingFoot.GetGameObject().transform.GetChild(1)).gameObject; } } public class RockCollider { public static GameObject GetGameObject() { return ((Component)CarvingFoot.GetGameObject().transform.GetChild(2)).gameObject; } } public static GameObject GetGameObject() { return ((Component)Structures.GetGameObject().transform.GetChild(0)).gameObject; } } public class CarvingHeadParent { public class StructureCarvingHead { public class StructureCube { public static GameObject GetGameObject()