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Rumble Additional Sounds

Plays Additional Sounds For Rumble Ft AniYogev

CHANGELOG

Version 3.1.3

  • MelonBase Cast for UIFramework
  • MelonPref Category internal Naming Updated

Version 3.1.2

  • Fixed StoreLastSavedPrefs Issue

Version 3.1.1

  • UIFramework 0.6.1 -> 0.6.2

Version 3.1.0

  • ModUI -> UIFramework

Version 3.0.3

  • Removed Left Over Log from Debugging

Version 3.0.2

  • Fixed Healing and Low Health ModUI Settings setting the other one.

Version 3.0.1

  • Actually updated dll to most recent version.

Version 3.0.0

  • Recoded the Whole Mod.
  • Added Remote Heal
  • Changed Some File Names
  • Used Harmony Patches Instead of a Coroutine Watching Health
  • Removed NAudio
  • Utilizing RMAPI AudioManager for in-game Sounds!
  • Remote Player Damage, Scene Change, and Remote Player Heal have Linear Audio Roll Off to Help Hear them Better and Prevent Auditory Cheating (3D Audio for Enemy Sounds Would be Considered Cheating)
  • Overall, Major upgrade

Version 2.5.1

  • Removed Irrelevant Log

Version 2.5.0

  • Updated to Game Version 0.4.2
  • Added UserLibs/NAudio.Wasapi.dll for Device Checking
  • Fixed Sounds not Playing Properly (was playing on wrong devices)
  • Added Device Selection in ModUI to Help Combat The Issue

Version 2.4.0

  • Updated to Game Version 0.4

Version 2.3.0

  • Added ModUI Dependency to Toggle Specific Sound Groups On/Off

Version 2.2.3

  • Fixed Bad Device ID Error for those that have too many Audio Devices with Dependency Mods
  • Fixed Enemy Health Heal Update

Version 2.2.2

  • Fixed Bad Device ID Error for those that have too many Audio Devices

Version 2.2.1

  • Fixed Naughty Red Errors when Other Player Leaves Match First

Version 2.2.0

  • Added Individual Damage Sounds for 1, 2, 3, 4, 5, 6, 7, 8+ Damage

Version 2.1.2

  • Fixed Running Overlapping

Version 2.1.1

  • Fixed ReadMe

Version 2.1.0

  • Added Pose Sound Triggers
  • Added Public Call for playing Sounds other Mods can use

Version 2.0.3

  • Removed stored Sound Files from DLL reducing size

Version 2.0.2

  • Updated to MelonLoader v0.6.2+
  • Changed from Plugins Folder to UserLibs Folder

Version 2.0.1

  • Disposed of Resources after playing sounds because during long play sessions, it would become choppy opening/closing sound files.
  • Removed File Not Found Logs in game.

Version 2.0.0

  • Updated to MelonLoader v0.6.2
  • Changed how Sounds are Played

Version 1.0.6

  • Changed Name of Mod to Match Online to Work with UIMod
  • Added Mod Color -Moved Updates to Changelog

Version 1.0.5

  • Changed Height Object from Local Healthbar to Player Foot Collider
  • Changed Low health to Value I wanted initially <= 7
  • Added Sound on Heal
  • Added Sound on Low Health
  • Removed Player Listener for onDamage (changed to check if health changed)

Version 1.0.4

  • Added Sound on Taking Damage
  • Added Sound for Enemy Taking Damage (Pit and Ring only)
  • Removed Extensive Logging

Version 1.0.3

  • Version 1.0.2 Broke Sound Player. Fixed

Version 1.0.2

  • Separated Sound Threads from Height Checks and Scene Change Checks

Version 1.0.1

  • Added TooHigh Sound

Version 1.0.0

  • Created

Help And Other Resources

Get help and find other resources in the Modding Discord: https://discord.gg/fsbcnZgzfa