CHANGELOG
Version 2.3.0
- Added ModUI Dependency to Toggle Specific Sound Groups On/Off
Version 2.2.3
- Fixed Bad Device ID Error for those that have too many Audio Devices with Dependency Mods
- Fixed Enemy Health Heal Update
Version 2.2.2
- Fixed Bad Device ID Error for those that have too many Audio Devices
Version 2.2.1
- Fixed Naughty Red Errors when Other Player Leaves Match First
Version 2.2.0
- Added Individual Damage Sounds for 1, 2, 3, 4, 5, 6, 7, 8+ Damage
Version 2.1.2
- Fixed Running Overlapping
Version 2.1.1
- Fixed ReadMe
Version 2.1.0
- Added Pose Sound Triggers
- Added Public Call for playing Sounds other Mods can use
Version 2.0.3
- Removed stored Sound Files from DLL reducing size
Version 2.0.2
- Updated to MelonLoader v0.6.2+
- Changed from Plugins Folder to UserLibs Folder
Version 2.0.1
- Disposed of Resources after playing sounds because during long play sessions, it would become choppy opening/closing sound files.
- Removed File Not Found Logs in game.
Version 2.0.0
- Updated to MelonLoader v0.6.2
- Changed how Sounds are Played
Version 1.0.6
- Changed Name of Mod to Match Online to Work with UIMod
- Added Mod Color -Moved Updates to Changelog
Version 1.0.5
- Changed Height Object from Local Healthbar to Player Foot Collider
- Changed Low health to Value I wanted initially <= 7
- Added Sound on Heal
- Added Sound on Low Health
- Removed Player Listener for onDamage (changed to check if health changed)
Version 1.0.4
- Added Sound on Taking Damage
- Added Sound for Enemy Taking Damage (Pit and Ring only)
- Removed Extensive Logging
Version 1.0.3
- Version 1.0.2 Broke Sound Player. Fixed
Version 1.0.2
- Separated Sound Threads from Height Checks and Scene Change Checks
Version 1.0.1
- Added TooHigh Sound
Version 1.0.0
- Created
Help And Other Resources
Get help and find other resources in the Modding Discord: https://discord.gg/fsbcnZgzfa