UlvakSkillz-SketchbookPlus icon

SketchbookPlus

Allows you to Save and Load Outfits.

Last updated a month ago
Total downloads 80
Total rating 1 
Categories Mods
Dependency string UlvakSkillz-SketchbookPlus-1.1.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

LavaGang-MelonLoader-0.6.6 icon
LavaGang-MelonLoader

The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono

Preferred version: 0.6.6
UlvakSkillz-RumbleModdingAPI-3.3.1 icon
UlvakSkillz-RumbleModdingAPI

API to Help Modders Get Started and to remove the necessity of GameObject.Find

Preferred version: 3.3.1

README

  1. Install MelonLoader
  2. Run Game
  3. Drop Folders into Rumble Folder
  4. Play Game.
  5. You can start by saving your existing sketchbooks then turn on Random. (See Below)

How to use:

  • When Loading into the Gym, The Next Scene you go to will have the Updated Outfit (doesn't change outfits same scene)
  • Mod Starts Working in the First Gym Load, so sometimes it'll Load your Normally Selected Outfit on First Gym Load.
  • Hit F10 to Open ModUI and Select SketchbookPlus
  • Files Get Stored in 'RUMBLE/UserData/SketchbookPlus'
  • In the List of Dropdown Settings, you will see 'Save Outfit'. Turn this On to Save the Selected Outfit under 'Saved Outfit Name'.
  • In the List of Dropdown Settings, you will see 'Saved Outfit Name'. This is the File Name when you Save an Outfit (Make Sure to Hit Enter).
  • In the List of Dropdown Settings, you will see 'Load Outfit' Turn this On to Load the Selected Outfit under 'Outfit Name to Load'.
  • In the List of Dropdown Settings, you will see 'Outfit Name to Load'. This is the File Name to load. Use if you want a Specific Outfit (Make Sure to Hit Enter).
  • In the List of Dropdown Settings, you will see 'Random Outfit from Files'. Turn this on to get a Random Outfit Each Time you Leave the Gym. (won't be the same outfit twice in a row)
  • In the List of Dropdown Settings, you will see 'Randomizer: Identity'. Turn this On to Randomize Identity from Unlocked Items.
  • In the List of Dropdown Settings, you will see 'Randomizer: Armor Colors'. Turn this On to Randomize Armor Colors from Unlocked Items.
  • In the List of Dropdown Settings, you will see 'Randomizer: Armor Items'. Turn this On to Randomize Armor Items from Unlocked Items.
  • In the List of Dropdown Settings, you will see 'Randomizer: Markings'. Turn this On to Randomize Markings from Unlocked Items.
  • In the List of Dropdown Settings, you will see 'Set Random Outfit'. Turn this On to get a Random Outfit from Unlocked Items.
  • In the List of Dropdown Settings, you will see 'Update Files Texts'. Turn this On for the Mod to look at all the files again. Use this only if you Edit/Add/Remove a File.
  • There will be a file at: RUMBLE\UserData\SketchbookPlus\BlacklistedItems.txt You can edit this file to add "#,#" to blacklist an Item. See Below for Item References. Select blackListed Item in Dressing Room and Save an Outfit. Check which Spot is the item that you want to Blacklist from list below. The number on far left will be the first number (and the spot in the saved file), then the item number that got saved in the file is the second number. (ie "9,10" will Blacklist (9)Belt, (10)Purple)

Key: FirstNumber(MaxNumber),CustomizationGroup

Identity

  • 0(max 21),Skin Color
  • 1(max 23),Hair Color
  • 2(max 19),Eyes Color
  • 28(max 7),Top Hairstyle
  • 29(max 5),Side Hairstyle
  • 30(max 6),Eyebrows
  • 31(max 3),Eyelashes
  • 32(max 3),Moustache
  • 33(max 3),Beard
  • 34(max 3),Eyesheen
  • 35(max 6),Expression Set
  • 36(max 78),Title
  • 37(max 0),Nameplate Style
  • 58(max 5),Cranium Shape Mod
  • 59(max 5),Face Shape Mod
  • 60(max 5),Jaw Shape Mod
  • 61(max 3),Chest Shape Mod
  • 2(max 4),Arm Shape Mod
  • 63(max 3),Waist Shape Mod
  • 64(max 4),Leg Shape Mod

Armor Colors

  • 3(max 23),Leather Plating Color
  • 4(max 13),Metals Color
  • 5(max 17),Leather Straps Color
  • 6(max 23),Gambeson Color
  • 7(max 15),Undersuit Color
  • 8(max 23),Belt Color

Armor Items

  • 19(max 3),Torso
  • 20(max 8),Chestplate / Belt
  • 21(max 2),Left Arm
  • 22(max 2),Right Arm
  • 23(max 4),Left Gauntlet
  • 24(max 4),Right Gauntlet
  • 25(max 4),Legs
  • 26(max 3),Left Boot
  • 27(max 3),Right Boot

Markings

  • 9(max 35),Head Marking A Color
  • 10(max 35),Head Marking B Color
  • 11(max 35),Head Marking C Color
  • 12(max 35),Head Marking D Color
  • 13(max 35),Head Marking E Color
  • 14(max 35),Body Marking A Color
  • 15(max 35),Body Marking B Color
  • 16(max 35),Body Marking C Color
  • 17(max 35),Body Marking D Color
  • 18(max 35),Body Marking E Color
  • 38(max 29),Facial Marking A
  • 39(max 29),Facial Marking B
  • 40(max 29),Facial Marking C
  • 41(max 29),Facial Marking D
  • 42(max 29),Facial Marking E
  • 43(max 24),Body Marking A
  • 44(max 24),Body Marking B
  • 45(max 24),Body Marking C
  • 46(max 24),Body Marking D
  • 47(max 24),Body Marking E
  • 48(max 9),Head Marking Transparency A
  • 49(max 9),Head Marking Transparency B
  • 50(max 9),Head Marking Transparency C
  • 51(max 9),Head Marking Transparency D
  • 52(max 9),Head Marking Transparency E
  • 53(max 9),Body Marking Transparency A
  • 54(max 9),Body Marking Transparency B
  • 55(max 9),Body Marking Transparency C
  • 56(max 9),Body Marking Transparency D
  • 57(max 9),Body Marking Transparency E

Help And Other Resources

Get help and find other resources in the Modding Discord: https://discord.gg/fsbcnZgzfa