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tacoslayer36-DieHarder-2.0.7 icon

DieHarder

That death goes hard

Date uploaded a week ago
Version 2.0.7
Download link tacoslayer36-DieHarder-2.0.7.zip
Downloads 55
Dependency string tacoslayer36-DieHarder-2.0.7

This mod requires the following mods to function

LavaGang-MelonLoader-0.7.2 icon
LavaGang-MelonLoader

The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono

Preferred version: 0.7.2
UlvakSkillz-RumbleModdingAPI-5.0.3 icon
UlvakSkillz-RumbleModdingAPI

API to Help Modders Get Started and to remove the necessity of GameObject.Find

Preferred version: 5.0.3
Baumritter-RumbleModUI-2.1.2 icon
Baumritter-RumbleModUI

Adds a pop-up window for centralized management of mod settings

Preferred version: 2.1.2

README

Installation

  1. Install MelonLoader
  2. Drop Mods and UserData folders into Rumble Source Directory

This mod adds configurable effects to make people's deaths more dramatic:

  • Ragdoll physics for the deceased player
  • Impact frames for the final hit
Showcase of effects

Features

Ragdolling

  • Can be set to activate on match end, round end, or any damage (if you hate having frames per second)
  • Fully interactable with structures and explosions
  • The dead player will become a ghost in order to fist bump you and replay/exit

Dramatic Effects

  • Silhouetted impact frames, time freezing, an extreme sound effect, shockwaves, dust plumes, the whole ninety yards
  • Separately configurable from ragdolls
  • Configurable colors
    • Option to base them off of winning/losing
    • Option to not put the players/structures in silhouette

Configurable sounds

  • The volume of sound effects for the impact frames and shockwaves can be specified
  • These sounds can also be changed by replacing the pre-impact.wav and impact.wav files under UserData/DieHarder
    • Sounds under UserData/DieHarder/ragdoll_sounds will be played when ragdolls collide with the environment
      • Any file name with the word soft in it will be played exclusively on soft impacts

- There are also some fun hidden features in your MelonPreferences file

Known Issues:

  • Flatland and Voidland are apt to ragdoll you/create impact frames when entered
  • Ragdoll corpses may occasionally come alive and try to grab your ankles (they also feel pain)

All effects are visible both in-game and to the Legacy camera!

Help And Other Resources

Get help and find other resources in the Modding Discord: https://discord.gg/fsbcnZgzfa

CHANGELOG

Version 2.0.6

  • Removed CustomAvatars.dll from the package (?????)

Version 2.0.5

  • Updated to work with RUMBLE 0.5
    • Added support for the new structures
  • Added configurable sound effects to ragdolls
  • Added the option to not put players/structures in silhouette during impact frames
    • Do this by setting the Primary Effect Color setting to None
  • Ragdolls now sink into the ground instead of vanishing
  • Minor bug fixes

Version 2.0.4

  • Rolled back those CustomAvatar changes because they broke everything

Version 2.0.3

  • Fixed some errors relating to not having the correct audio files in the UserData folder
  • Packaged the mod in order to have the correct audio file locations
    • They should be located at UserData/DieHarder/---.wav
  • Added slightly more support for CustomAvatars, though still not full support

Version 2.0.2

  • Fixed a glitch were players would not un-ghostify in parks

Version 2.0.1

  • Fixed an error that would activate when players are missing shift stones

Version 2.0.0

  • Rewrote literally everything from the ground up
    • Removed a lot of bugs and jank
    • Made quite a few optimizations
  • The structure that delivered the blow is now visible during the freeze frame
  • Added a way to use custom sound effects
  • Made impact frame colors configurable
  • Polished the dramatic effect animation
  • Howard can now die harder

Version 1.0.0

  • Uploaded