Installation
- Install MelonLoader
- Drop
Mods and UserData folders into Rumble Source Directory
This mod adds configurable effects to make people's deaths more dramatic:
- Ragdoll physics for the deceased player
- Impact frames for the final hit
Configuration is controlled through the UIFramework mod, so you have to press F9 to access it
Features
Ragdolling
- Can be set to activate on match end, round end, or any damage (if you hate having frames per second)
- Fully interactable with structures and explosions
- The dead player will become a ghost in order to fist bump you and replay/exit
Dramatic Effects
- Silhouetted impact frames, time freezing, an extreme sound effect, shockwaves, dust plumes, the whole ninety yards
- Varies based on the power of the killing blow
- Separately configurable from ragdolls
- Configurable colors
- Option to base them off of winning/losing
- Option to not put the players/structures in silhouette
Configurable sounds
- The volume of sound effects for the impact frames and shockwaves can be specified
- Dramatic Effect sounds can be changed by replacing the files under
UserData/DieHarder/effect_sounds
-hard, -medium, and -light suffixes are used based on the dramatic-ness of the effects, but can be omitted to make universally played sounds
- Sounds under
UserData/DieHarder/ragdoll_sounds will be played when ragdolls collide with the environment
- Any file name with the word
soft in it will be played exclusively on soft impacts
- There are also some extra fun hidden features in your MelonPreferences file
Known Issues:
- Flatland and Voidland are apt to ragdoll you/create impact frames when entered
- Effects and ragdolls will likely not work if activate while you have your VR dashboard open
- Ragdoll corpses may occasionally come alive and try to grab your ankles (they also feel pain)
All effects are visible both in-game and to the Legacy camera!
Help And Other Resources
Get help and find other resources in the Modding Discord:
https://discord.gg/fsbcnZgzfa