Fix: lobbies now really hold more than 4 players. The game creates its Steam lobby with a size of 4 that is built into its code, so the original mod's player cap never took effect. A small native patch (bin/MoreRVersLobby.dll) now changes that 4 to your MaxPlayers value while the game runs.
Logs every lobby the game creates, so you can confirm the size in UE4SS.log.
Console command renamed to morerversplus, so it can't clash with MoreRVers.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.