Ever wished you could drop anchor and actually live somewhere? Player Home lets you buy a tavern in port and make it yours.
Tavern_Pricing_Chart.html (also below).| Region | Cheapest | Priciest |
|---|---|---|
| Al'Ankh | Al'Nilem, Neverdin, Oasis — 30g | Old Ankh Town — 120g |
| Aestrin | Eastwind — 40g | Mount Malefic, Happy Bay, Firefly Grotto — 150g |
| Emerald Isles | Dragon Cliffs — 50g | Crab Beach, Sage Hills — 80g |
Full chart: open Tavern_Pricing_Chart.html from the package.
All settings in BepInEx/config (or in-game via ConfigurationManager):
EnableTavernClaim — the main mode; turn off to disable buying tavernsPersistTavernItems — item persistence inside your homeClearRadius / FurnishRadius — how far a claim clears, and how far "your home" reaches for item persistence (furnish an adjacent porch or deck)PriceOverrides / ClearRadiusOverrides / ExcludedTaverns — per-tavern tweaks by id (ids are shown in the [claim] log line and stay stable across sessions)homes.txt lets you spawn a home building anywhere: press F8 in-game where you want it — a ready-to-paste line is written to the log — then add it to homes.txt. Prefab names come from the DumpPrefabs option. One home per line; see the comments in the generated example file.
TraceSleep, mesh probe key) are included for troubleshooting — leave them off in normal play.Made by DixieCapt, with Claude as first mate.