CHANGELOG

Changelog

All notable changes to this project will be documented in this file.

[v1.2.1] - 2025-08-28

Fixed

  • Glow in the dark labels on lure crates and sealing nails.

[v1.2.0] - 2025-08-26

Added

  • Lures for increase chances of catching tuna, eel, or north fish. In the game, each species of fish has a peak latitude where they are more likely to be caught and the more you are outside of the that latitude the less likely you are to catch that species. The added lures work best at the peak latitude for a fish and become less effective the farther you are from that latitude. If you are more than 6 degrees away from the peak latitude the lures work just like hooks.
  • Individual lures and small crates of lures added to Gold Rock City, Dragon Cliffs, and Fort Aestrin.

Updated

  • Sealing nails can now be placed in your inventory.
  • HooksHangMore dependency version.

[v1.1.6] - 2025-08-12

Added

  • Reduction of salt to half price.
  • Increase efficiencies of stove and smoker. Stove should cook most fish with one pice of firewood.
  • Removal of crateable whole fish from stores. Replaced them with their respective slices in most places.
  • Monetary value to fish slices.
  • Configs to enable\disable stove efficiency adjustment, salt price adjustment, and whole fish removal.

Updated

  • Default values for fish price multipliers.

Fixed

  • Empty crate shop item position in Dragon Cliffs.

[v1.1.5] - 2025-08-08

Fixed

  • Not being able to find the assets when using a mod manager.

[v1.1.4] - 2025-08-08

Updated

  • Dependency HooksHangMore version

Fixed

  • Empty crate and sealing nails colors having a washed out appearance, second attempt.

[v1.1.3] - 2025-08-07

Fixed

  • Save bug by reverting changes made for the colors.
  • Unable to interact with a crate after eating an item while the crate is still open.

[v1.1.2] - 2025-08-07

Fixed

  • Empty crate and sealing nails colors having a washed out appearance.

[v1.1.1] - 2025-08-06

Added

  • Price multiplier configs for all fish.

Fixed

  • Crate inventory size for empty crates in the CrateInventoryUI.

Updated

  • Placement of the empty crates at the Fort Aestrin shop as to not conflict with Lilith's Furniture mod.

[v1.1.0] - 2025-08-05

Added

  • Hammer, sealing nails, and empty crates for purchase in Gold Rock City, Dragon Cliffs, Fort Aestrin, and Fire Fish Town.
  • Crates can be sealed to make fishing more profitable as sealed preserved fish sell for more.
  • Price adjustments to make certain fish more profitable. See readme for which fish.
  • Config to adjust percent chance of a hook loss on collecting fish.
  • Dependency on HooksHangMore

Removed

  • Item holding functionality. This has been moved to its own mod HooksHangMore!

[v1.0.3] - 2025-07-30

Added

  • Lamp hook can hold a knife.

Fixed

  • Bug from not handling cache of boat items properly that was also causing errors when attempting to save.

Removed

  • Dependency on ModSaveBackups

[v1.0.2] - 2025-07-29

Added

  • Lamp hook can hold a chip log.
  • Lamp hook can hold a quadrant.

[v1.0.1] - 2025-07-29

Added

  • Lamp hook can hold a broom.

[v1.0.0] - 2025-07-28

Added

  • Lamp hook can hold a fishing rod.
  • Fish move when caught instead of remaining motionless.
  • Fish will increase tension on the fishing line depending on species.
  • Configuration option to enable/disable fish movement.