BetterLanternsAndLights
Adds lantern and other light improvementsChangelog
All notable changes to this project will be documented in this file.
[v1.1.3] - 2026-09-10
Fixed
- Exception thrown when a coroutine is trying to start on an inactive light.
- Exception thrown when BepInEx config file is updated before DC gate lights can initialize.
[v1.1.2] - 2026-08-25
Fixed
- Not setting desired state of ambient player light on start.
[v1.1.1] - 2026-08-22
Fixed
- Check for if a lantern, stove, or smoker is inside.
[v1.1.0] - 2026-08-21
Added
- Flicker to candles in island buildings, stove market stalls, and braziers.
- Flicker to stoves and smokers.
- Wind affects flicker for lanterns, stoves, and smokers.
[v1.0.0] - 2026-08-20
Added
- Flicker to lanterns and island street lights.
- Ability to activate lantern while in inventory (moved from BitsAndBobsRadRedux).
- Lights to the Dragon Cliffs gate (moved from BitsAndBobsRadRedux).
- Ability to disable the ambient player light (moved from BitsAndBobsRadRedux).
