Some mods target the Mono version of the game, which is available by opting into the Steam beta branch "alternate"
All mods
A Schedule One Mono / Il2Cpp Cross Compatibility Layer
Last updated: 3 days ago
Press F1 to instantly destroy all trash items in the scene. Improves performance and reduces clutter. Great for long sessions.
Last updated: 3 weeks ago
Tired of lazy workers? Me too. Chemists and Botanists get supplies from each station's supply shelf. Mixing Stations can loop through multiple recipes. Multiple configurable employee-related settings.
Last updated: 7 hours ago
Adds late-game delivery quests to Schedule I. Players receive high-reward tasks to deliver bricks of specific product strains within a set time limit. Rewards scale based on product value and quantity, with random bonus multipliers for variety.
Last updated: a day ago
Buy as much as you want. Multiple vehicles will deliver it.
Last updated: 2 days ago
Lets you play your own MP4 and Youtube videos on the TV and Signs.
Last updated: 3 days ago
Source game movement implementation for Schedule One
Last updated: 2 weeks ago
Section 97 is a mod that adds the ability to rob stores using handguns and revolvers, Shoplift, Smash N Grab and mugging! It has various different types of robberies planned for its road map. (Section 97 is the armed robbery penal code in Australia)
Last updated: 2 weeks ago
Makes it so you no longer drop items while rapidly moving during multi-dragging
Last updated: 2 weeks ago
Notifications for when someone leaves or joins your lobby.
Last updated: 2 weeks ago
Allows twitch integration. The chat can influence the game using bits
Last updated: 2 weeks ago
Removes trash from the game, has configuration settings.
Last updated: 2 weeks ago
Adds a GUI to teleport the player to known map locations. Press F2 to open the menu.
Last updated: 3 weeks ago
Automatically waters pots that are under 30%. Scans every 60 seconds.
Last updated: 5 hours ago
Show the time on the top right always!
Last updated: 8 hours ago
Enhances the drugs tab in Schedule I with a powerful search bar, advanced filtering (Name, Ingredients, Effects), sorting options (Newest, Addictiveness, Cost, Price, Profit), full recipe display, production cost estimation.
Last updated: 3 days ago
Allows you to choose the location you meet your customers.
Last updated: 5 days ago
BetterFiends revamps the fiending system in Schedule I. NPCs may become fiends after using your product, depending on addiction and potency. They'll demand that exact drug—and if you refuse or give the wrong one, they'll attack or even call the cops.
Last updated: 5 days ago
A mod that replaces Beds with Lockers for Employees
Last updated: a week ago
The P For Product Mod enhances your gameplay experience in Schedule One by adding a simple yet highly functional feature: a keybind to toggle the Product Manager app on your in-game phone.
Last updated: a week ago
Allows seamless swapping between the il2cpp and mono backends. Can be used to install the mono and Il2Cpp version of a mod seamlessly
Last updated: a week ago
A work-in-progress Lua modding framework for Schedule 1
Last updated: 2 weeks ago