All mods

 3074
0 
ClockMod
ClockMod is a mod for the game Schedule I that provides a customizable on-screen clock.
Last updated: 11 months ago
 3060
0 
Spoods Mono Larger Trash Can Radius
Increases the radius of trash cans so that cleaners can pick up trash from a bit further away.
Last updated: 9 months ago
 3035
0 
EasyPlanting
Makes weed planting way smoother. Fully configurable without restraint.
Last updated: 10 months ago
 3012
1 
More Workers IL2Cpp
Adds in-game tools to author and adjust worker idle points per property, with visual markers, hotkeys, and support for extra hire locations like Motel Room, RV, and Sewer office, including in‑game movement of existing/default idle points.
Last updated: 2 months ago
 2999
1 
CrossProperty Transportation Mono
Allows you to set your station output destination to a storage in another property. Works for Handler source/destinations too.
Last updated: 11 months ago
 2987
0 
PickPocket Police MONO
This mod let you pickpocket police officer
Last updated: 10 months ago
 2967
0 
BetterJukebox
Allows you to add custom songs to the jukebox
Last updated: 10 months ago
 2933
0 
TotalDailyProfit
By Jc
Modifies the Daily Summary screen to add the combined values of player's and dealer's earning to the end of the dealer's earnings.
Last updated: 10 months ago
 2931
0 
SimpleHealthBar
Gives you a health bar above your inventory.
Last updated: 4 days ago
 2931
0 
ImprovedPackagers
By Dre
Packagers can Unpack baggies, jars and bricks; and load vehicles in Loading Bays
Last updated: 7 months ago
 2928
0 
EasyDeals
Accept multiple deals with one click! Customize product type, counter offer price, and time period. The mod also displays total gain after processing. Fast, flexible, and efficient deal management—all in one menu!
Last updated: 11 months ago
 2829
0 
CartelInfluenceEnhanced
Every drug deal made by you or your dealers now also reduces the Cartel's influence.
Last updated: 5 months ago
 2752
0 
S1FuelMod Il2Cpp
A comprehensive fuel system mod for Schedule I, adding realistic fuel consumption, HUD integration, fuel stations, and multiplayer synchronization. Built with extensibility and configurability in mind.
Last updated: 21 hours ago
 2749
1 
HonestMainMenu
Fixes Schedule I's main menu! Get a true "Continue" button (loads last session), a clear "Load Game" button, corrected UI, and smoother loading. No more deceptive "Continue" or redundant scene loads. Just a straightforward menu.
Last updated: 2 months ago
 2743
0 
LongerDays Il2cpp
Longer Days – doubles the length of in-game days by slowing down time progression. Clocks, timers, schedules — everything still works as normal, just stretched out. IL2CPP-only.
Last updated: 2 months ago
 2706
1 
HighBallerMod Patched
By SFox
This patched version of High Baller is exactly the same as the current release with some fixes
Last updated: 2 months ago
 2682
3 
KLINE
Buy as much as you want. Multiple vehicles will deliver it.
Last updated: 11 months ago
 2652
1 
More Employees
A Mod that increases properties Employee Limits including the Manor. Configurable values via JSON.
Last updated: 3 months ago
 2630
1 
PForProduct Mono
The P For Product Mod enhances your gameplay experience in Schedule One by adding a simple yet highly functional feature: a keybind to toggle the Product Manager app on your in-game phone.
Last updated: 11 months ago
 2555
0 
UnofficialBugFixes
By Dre
Fixes Barn Employees standing on Loading Dock and Daily Summary sales / xp clearing on game reset.
Last updated: 7 months ago
 2526
3 
UnicornsCustomSeeds
Your good friend unicorn can help synthesize your weed mixes into weed seeds
Last updated: 2 months ago
 2520
0 
Configurable Drying Rack Mono
Schedule 1 mod allowing user to configure dry speed and item capacity of the drying rack
Last updated: 7 months ago
 2494
0 
ExpandedHealthcare
Respawn instead of loading last save in singleplayer
Last updated: 10 months ago
 2456
1 
TimeNeverStops IL2Cpp
Time no longer stops at 4AM. Also adds a config option to set the day speed multiplier.
Last updated: 6 months ago