Some mods target the Mono version of the game, which is available by opting into the Steam beta branch "alternate"
All mods
A Product Manager recipe expansion mod for the game Schedule 1.
Last updated: 6 months ago
Stops bodies from vanishing when dragging them.
Last updated: 5 months ago
Displays every waypoint on the compass on screen
Last updated: 6 months ago
Automatically filters Chemistry Station slots based on selected recipes. Slots accept the correct ingredients of any quality level, making chemistry tasks quicker and less error-prone. Works when loading stations or changing recipes.
Last updated: 6 months ago
NOW AVAILABLE IN MONO/ALTERNATE VERSION! This mod adds a simple in-game menu that lets you change the stack limit for items live. No config files. Press F6 for menu. Stack limit preference is saved, so no need to update it every time.
Last updated: 5 months ago
Cartel Enforcer adds new features and challenges to the Cartel, including new ambush locations, events, and a better dealer robbery system. Experience the drive-by events, take on mini-quests, and influence the enforced Cartel's presence in new ways!
Last updated: 3 weeks ago
Introduces a new level of convenience to your gameplay by allowing you to summon your vehicles remotely using an in-game phone app.
Last updated: 5 months ago
Show the time on the top right always!
Last updated: 5 months ago
Automates employee logistics by moving items around according to filters.
Last updated: 4 months ago
ProductSorter is a handy Schedule I mod that improves the Product Manager app by adding sorting, filtering, and search functionality!
Last updated: 6 months ago
Changes quality for plants
Last updated: 6 months ago
A simple radio mod using NAudio to play music in the game.
Last updated: 6 months ago
Enhances the law enforcement system with advanced officer spawning and patrol behaviors.
Last updated: 6 months ago
Automatically triggers Soil Pourers on a schedule if the pot is empty.
Last updated: 5 months ago
S1API is an open source collaboration project to help standardize Schedule One modding processes.The goal is to provide a standard place for common functionalities so you can focus on making content versus reverse engineering the game.
Last updated: 2 weeks ago
Tired of lazy workers? Me too. Chemists and Botanists get supplies from each station's supply shelf. Mixing Stations can loop through multiple recipes. Multiple configurable employee-related settings.
Last updated: 5 months ago
Summon dealers directly to your location with one click.
Last updated: 5 months ago
Makes it so the distance to waypoints is always shown on the compass. By default the game only displayed the distance when you got close, so for example it was hard to determine what order you should do your deals at a glance.
Last updated: 6 months ago
BetterFiends revamps the fiending system in Schedule I. NPCs may become fiends after using your product, depending on addiction and potency. They'll demand that exact drug—and if you refuse or give the wrong one, they'll attack or even call the cops.
Last updated: 6 months ago
Dealers will send you updates as they make deals, hit product / cash thresholds, and a daily summary. v0.4.0 (Cartel) and 0.3.6f6 compatible
Last updated: 2 months ago
MLVScan is a security-focused MelonLoader plugin designed to detect and disable potentially malicious mods before they can harm your system.
Last updated: a month ago
Tracks casino stats for Ride the Bus, Slots, and Blackjack.
Last updated: 6 months ago
Experience the average North American police force here in Hyland Point!
Last updated: 2 weeks ago