Some mods target the Mono version of the game, which is available by opting into the Steam beta branch "alternate"
All mods
A simple mod for Schedule I using MelonLoader that lets you customize the key used to open the in-game console.
Last updated: 11 months ago
Replaces player owned SUVs & Shitboxes with the police variants.
Last updated: 11 months ago
A simple QOL mod that adds a backpack, and raises ATM & Item Stack limits, using ScheduleLua.
Last updated: 11 months ago
Custom labels for storage and stations. Labels show on clipboard; per-save, optional multiplayer sync.
Last updated: a month ago
A quick and dirty fix for the loading docks (bays) to make them automatable with the management clipboard
Last updated: 11 months ago
Make sure to use Melon loader in order to load this mod. Once installed, it ensures customers will request from you multiple times per day. Relationship dynamics still apply!!
Last updated: 11 months ago
Always shows waypoint distances and keeps waypoints visible on compass, with smart measurement hiding when waypoints overlap
Last updated: 11 months ago
A mod that increase threhold of mixing stations from 10 to 20
Last updated: 11 months ago
BetterFiends revamps the fiending system in Schedule I. NPCs may become fiends after using your product, depending on addiction and potency. They'll demand that exact drug—and if you refuse or give the wrong one, they'll attack or even call the cops.
Last updated: 11 months ago
Allows you to configure ammo cost & magazine/cylinder capacity for the M1911 and Revolver.
Last updated: 11 months ago
All sales are increased by 5% per quality level above desired.
Last updated: 11 months ago
Allows employees to work 24/7
Last updated: 11 months ago
ProductSorter is a handy Schedule I mod that improves the Product Manager app by adding sorting, filtering, and search functionality!
Last updated: 11 months ago
Changes quality for plants
Last updated: 11 months ago
A bank app with a custom UI that replicates ATM functions anywhere. Withdraw and deposit on the go--no physical ATM required!
Last updated: a month ago
Quality of Life improvements to the Counter-offer popup. Only products that are listed get displayed when changing product. The sell price automatically updates when a different product is selected or the quantity is changed.
Last updated: 10 months ago
Your customers need more... and more.... AND MORE!!! HELP ME BRO YOU GOT SOME MORE??!!
Last updated: 7 months ago
Your customers need more... and more.... AND MORE!!! HELP ME BRO YOU GOT SOME MORE??!!
Last updated: 7 months ago
Makes it so the distance to waypoints is always shown on the compass. By default the game only displayed the distance when you got close, so for example it was hard to determine what order you should do your deals at a glance.
Last updated: 11 months ago
Tired of lazy workers? Me too. Chemists and Botanists get supplies from each station's supply shelf. Mixing Stations can loop through multiple recipes. Multiple configurable employee-related settings.
Last updated: 10 months ago
A mod that completly removes the level requirements
Last updated: 11 months ago
Let's you tweak various things about the game
Last updated: 11 months ago
Makes it so you no longer drop items while rapidly moving during multi-dragging
Last updated: 11 months ago