Some mods target the Mono version of the game, which is available by opting into the Steam beta branch "alternate"
All mods
Automatically filters Chemistry Station slots based on selected recipes. Slots accept the correct ingredients of any quality level, making chemistry tasks quicker and less error-prone. Works when loading stations or changing recipes.
Last updated: 3 months ago
All sales are increased by 5% per quality level above desired.
Last updated: 3 months ago
Adds a progression system to the Mixing Station Mk2 with upgrades and enhancements.
Last updated: 3 months ago
Stops bodies from vanishing when dragging them.
Last updated: 2 months ago
A simple radio mod using NAudio to play music in the game.
Last updated: 3 months ago
Introduces a new level of convenience to your gameplay by allowing you to summon your vehicles remotely using an in-game phone app.
Last updated: 2 months ago
MoreClothing adds a collection of new wearable items to the Schedule I clothing shop — from fast food uniforms to hazmat suits and police gear.
Last updated: 2 weeks ago
Makes the default camera feel nicer and smoother to use, Has keybinds in game to change smoothing and also to zoom!
Last updated: 3 months ago
[THIS MOD IS A WORK IN PROGRESS] Adds blood and gore to Schedule One.
Last updated: 2 months ago
Show the time on the top right always!
Last updated: 2 months ago
Print money using the 'Cash for Trash' Recyclers by simply opening the lid and pressing a button. Why pay $100 a day to hire a cleaner when you can earn $300 a day from the trash the game naturally spawns.
Last updated: 3 months ago
Adds a sleek, full-width XP bar to the HUD in Schedule I, showing your current rank, tier, and progress toward the next level — all with clean, minimal UI styling.
Last updated: 2 months ago
Steal and carjack vehicles from NPCs and police.
Last updated: 2 months ago
Stan's legal weapons is a simple mod that adds a shop interface to the Arms Dealer, so that you don't need to navigate through the endless dialogue menus to buy 1 item at a time.
Last updated: 2 months ago
BetterFiends revamps the fiending system in Schedule I. NPCs may become fiends after using your product, depending on addiction and potency. They'll demand that exact drug—and if you refuse or give the wrong one, they'll attack or even call the cops.
Last updated: 3 months ago
NOW AVAILABLE IN MONO/ALTERNATE VERSION! This mod adds a simple in-game menu that lets you change the stack limit for items live. No config files. Press F6 for menu. Stack limit preference is saved, so no need to update it every time.
Last updated: 2 months ago
Automatically triggers Soil Pourers on a schedule if the pot is empty.
Last updated: 2 months ago
Custom stack limits, per item
Last updated: a month ago
A simple mod to track and display active deliveries in Schedule I, with a clean and intuitive UI.
Last updated: 3 months ago
Automates employee logistics by moving items around according to filters.
Last updated: 2 months ago
Tracks casino stats for Ride the Bus, Slots, and Blackjack.
Last updated: 3 months ago
Adds a GUI to teleport the player to known map locations. Press F2 to open the menu.
Last updated: 3 months ago
Allows you to pick up items in an area around a hovered trash item. No more spamming your Use button. Configurable radius and possibility to pick up items over 100% capacity.
Last updated: 3 months ago