All mods

 2909
0 
UnlimitedGraffiti
By Dre
Restores the unlimited spray cap to Schedule I graffiti
Last updated: 6 months ago
 2887
0 
ClockMod
ClockMod is a mod for the game Schedule I that provides a customizable on-screen clock.
Last updated: 10 months ago
 2855
0 
PickPocket Police MONO
This mod let you pickpocket police officer
Last updated: 9 months ago
 2850
1 
GDG ScheduleI Traditional Chinese Translation
適用v0.4.2f9的繁體中文翻譯模組 (MelonMod-IL2CPP)
Last updated: a month ago
 2849
0 
EasyPlanting
Makes weed planting way smoother. Fully configurable without restraint.
Last updated: 9 months ago
 2778
1 
CrossProperty Transportation Mono
Allows you to set your station output destination to a storage in another property. Works for Handler source/destinations too.
Last updated: 10 months ago
 2765
0 
BetterJukebox
Allows you to add custom songs to the jukebox
Last updated: 9 months ago
 2753
1 
Lithium
Modular balancing framework. Tweak systems like Employees, Plants, Machines, and more. Prevent runaway profits and resource overflow. Each feature is optional and fully toggleable. Designed for refined progression and customizable gameplay control.
Last updated: 4 months ago
 2657
0 
EnhancedCartel
Allows cartel to request other products than default
Last updated: 4 months ago
 2590
0 
ImprovedPackagers
By Dre
Packagers can Unpack baggies, jars and bricks; and load vehicles in Loading Bays
Last updated: 6 months ago
 2523
1 
PForProduct Mono
The P For Product Mod enhances your gameplay experience in Schedule One by adding a simple yet highly functional feature: a keybind to toggle the Product Manager app on your in-game phone.
Last updated: 10 months ago
 2522
2 
More Workers Mono
Adds in-game tools to author and adjust worker idle points per property, with visual markers, hotkeys, and support for extra hire locations like Motel Room, RV, and Sewer office, including in‑game movement of existing/default idle points.
Last updated: a month ago
 2434
3 
KLINE
Buy as much as you want. Multiple vehicles will deliver it.
Last updated: 10 months ago
 2387
1 
HonestMainMenu
Fixes Schedule I's main menu! Get a true "Continue" button (loads last session), a clear "Load Game" button, corrected UI, and smoother loading. No more deceptive "Continue" or redundant scene loads. Just a straightforward menu.
Last updated: 3 weeks ago
 2339
1 
XPAdjuster
Customize XP rewards in Schedule I by editing a simple JSON file
Last updated: 10 months ago
 2330
0 
UnofficialBugFixes
By Dre
Fixes Barn Employees standing on Loading Dock and Daily Summary sales / xp clearing on game reset.
Last updated: 6 months ago
 2237
0 
SewerEmployees
Adds employees to the Sewer Office
Last updated: 3 months ago
 2233
0 
ExpandedHealthcare
Respawn instead of loading last save in singleplayer
Last updated: 9 months ago
 2164
0 
SkillTree Mono
Create a Skilltree system in Schedule I
Last updated: 3 weeks ago
 2153
0 
CustomOrderLimit
All players needs to have the same mod and config.
Last updated: 10 months ago
 2143
0 
Configurable Drying Rack Mono
Schedule 1 mod allowing user to configure dry speed and item capacity of the drying rack
Last updated: 6 months ago
 2042
0 
SuperGrow
A MelonLoader mod for Schedule 1 (v0.4.3) that adds SuperGrow - a craftable growth enhancer combining the effects of PGR, Speed Grow, and Fertilizer into one powerful additive.
Last updated: a week ago
 1956
1 
GameTweaks
Let's you tweak various things about the game
Last updated: 10 months ago
 1896
0 
ToiletMod
A BepInEx mono mod that adds additional functionality to the (Golden) Toilet
Last updated: 10 months ago