All mods

 719
0 
NACops MONO
Experience the average North American police force here in Hyland Point!
Last updated: 10 hours ago
 176
1 
BetterFiends
BetterFiends revamps the fiending system in Schedule I. NPCs may become fiends after using your product, depending on addiction and potency. They'll demand that exact drug—and if you refuse or give the wrong one, they'll attack or even call the cops.
Last updated: 15 hours ago
 385
0 
TopShelfBonus
All sales are increased by 5% per quality level above desired.
Last updated: 18 hours ago
 3300
1 
moreThings
A mod that adds more things to the game schedule 1
Last updated: a day ago
 248
0 
ScheduleLua
A work-in-progress Lua modding framework for Schedule 1
Last updated: a day ago
 156
0 
FeeningNPCs MONO
Your customers need more... and more.... AND MORE!!! HELP ME BRO YOU GOT SOME MORE??!!
Last updated: a day ago
 842
0 
NoLazyWorkers
Tired of lazy workers? Me too. Chemists and Botanists get supplies from each station's supply shelf.
Last updated: a day ago
 3760
2 
Section97
Section 97 is a mod that adds the ability to rob stores using handguns and revolvers, Shoplift, Smash N Grab and mugging! It has various different types of robberies planned for its road map. (Section 97 is the armed robbery penal code in Australia)
Last updated: 2 days ago
 410
1 
GameTweaks
Let's you tweak various things about the game
Last updated: 2 days ago
 893
2 
StrongerMultidrag
Makes it so you no longer drop items while rapidly moving during multi-dragging
Last updated: 2 days ago
 1180
1 
WeaponCrosshair
Enables the crosshair while using ranged weapons
Last updated: 2 days ago
 1598
0 
Silkroad
Adds late-game delivery quests to Schedule I. Players receive high-reward tasks to deliver bricks of specific product strains within a set time limit. Rewards scale based on product value and quantity, with random bonus multipliers for variety.
Last updated: 2 days ago
 504
1 
XPAdjuster
Customize XP rewards in Schedule I by editing a simple JSON file
Last updated: 2 days ago
 292
0 
NewGamePlus
Customers demand you match at least one of their preferred effects. They also expect you to be high, or your deal gets a 30% penalty completion chance. You'll have to plan out your strains and dealers and customers more carefully!
Last updated: 2 days ago
 455
0 
StackBaseUnitShop
Adding/Removing item stack in shops and delivery app (only consumable)
Last updated: 2 days ago
 4464
0 
ScheduleOneEnhanced
Various features I wanted to add in my play experience. Reassign employees, custom bulk order quest, skateboard crashing, increase stack limits, and more!
Last updated: 3 days ago
 2605
0 
BetterChemStations
Automatically filters Chemistry Station slots based on selected recipes. Slots accept the correct ingredients of any quality level, making chemistry tasks quicker and less error-prone. Works when loading stations or changing recipes.
Last updated: 3 days ago
 2719
0 
CasinoPlus
Casino overhaul. Open 24/7. Slot bets range from $100 - $5000. Table games are $1000 - $25000. Double down functionality added to Blackjack, split is on the way.
Last updated: 3 days ago
 1740
1 
LargerMoneyStacks
Increases the money stack maximum size from 1000 to 99,999
Last updated: 3 days ago
 552
2 
PlayerNotifications
By synq
Notifications for when someone leaves or joins your lobby.
Last updated: 3 days ago
 861
2 
Chats Revenge Schedule I
Allows twitch integration. The chat can influence the game using bits
Last updated: 3 days ago
 3339
1 
JustEnoughDrugs
Adds a search bar and a dropdown to the drugs tab in Schedule I, allowing players to quickly filter and find drugs by name,ingredients or effects. Clean UI integration and real-time filtering for a smoother experience.
Last updated: 3 days ago
 181
0 
LessShadows MONO
Disables shadows casting
Last updated: 3 days ago
 2585
0 
CustomStackSizes
Changes Stack Size to 80 (ill add Config Later
Last updated: 4 days ago