Some mods target the Mono version of the game, which is available by opting into the Steam beta branch "alternate"
All mods
Allows you to add custom songs to the jukebox
Last updated: 9 months ago
Spolszczenie gry Schedule I na Język Polski
Last updated: 5 days ago
Modular balancing framework. Tweak systems like Employees, Plants, Machines, and more. Prevent runaway profits and resource overflow. Each feature is optional and fully toggleable. Designed for refined progression and customizable gameplay control.
Last updated: 4 months ago
Accept multiple deals with one click! Customize product type, counter offer price, and time period. The mod also displays total gain after processing. Fast, flexible, and efficient deal management—all in one menu!
Last updated: 10 months ago
Adds a simple phone app to track your money laundering operations and start new ones without needing to visit every business.
Last updated: a day ago
Allows cartel to request other products than default
Last updated: 4 months ago
Modifies the Daily Summary screen to add the combined values of player's and dealer's earning to the end of the dealer's earnings.
Last updated: 9 months ago
Increase max buy limit to 999999. Works in shops and delivery app.
Last updated: a month ago
Packagers can Unpack baggies, jars and bricks; and load vehicles in Loading Bays
Last updated: 6 months ago
The P For Product Mod enhances your gameplay experience in Schedule One by adding a simple yet highly functional feature: a keybind to toggle the Product Manager app on your in-game phone.
Last updated: 10 months ago
Fixes the stuttering that is caused every second by employees in certain scenarios
Last updated: 8 months ago
Adds in-game tools to author and adjust worker idle points per property, with visual markers, hotkeys, and support for extra hire locations like Motel Room, RV, and Sewer office, including in‑game movement of existing/default idle points.
Last updated: 3 weeks ago
Buy as much as you want. Multiple vehicles will deliver it.
Last updated: 10 months ago
Every drug deal made by you or your dealers now also reduces the Cartel's influence.
Last updated: 4 months ago
Fixes Schedule I's main menu! Get a true "Continue" button (loads last session), a clear "Load Game" button, corrected UI, and smoother loading. No more deceptive "Continue" or redundant scene loads. Just a straightforward menu.
Last updated: 3 weeks ago
Customize XP rewards in Schedule I by editing a simple JSON file
Last updated: 10 months ago
Fixes Barn Employees standing on Loading Dock and Daily Summary sales / xp clearing on game reset.
Last updated: 6 months ago
Adds in-game tools to author and adjust worker idle points per property, with visual markers, hotkeys, and support for extra hire locations like Motel Room, RV, and Sewer office, including in‑game movement of existing/default idle points.
Last updated: 3 weeks ago
Respawn instead of loading last save in singleplayer
Last updated: 9 months ago
Adds employees to the Sewer Office
Last updated: 3 months ago
Time no longer stops at 4AM. Also adds a config option to set the day speed multiplier.
Last updated: 5 months ago
All players needs to have the same mod and config.
Last updated: 10 months ago
Schedule 1 mod allowing user to configure dry speed and item capacity of the drying rack
Last updated: 6 months ago