Some mods target the Mono version of the game, which is available by opting into the Steam beta branch "alternate"
All mods
Schedule I - QoL inventory improvements including Grab All and Deposit All with configurable hotkeys.
Last updated: 3 hours ago
Adds employees to Businesses. Automates laundering.
Last updated: 15 hours ago
This patched version of High Baller is exactly the same as the current release with some fixes
Last updated: 21 hours ago
Create a Skilltree system in Schedule I
Last updated: 3 days ago
A comprehensive fuel system mod for Schedule I, adding realistic fuel consumption, HUD integration, fuel stations, and multiplayer synchronization. Built with extensibility and configurability in mind.
Last updated: 4 days ago
Modify dealers to your needs! Let them deliver cash, communicate via messages app, allow more customers, add item slots, negotiate cut %, boost their speed and more.
Last updated: 4 days ago
Cartel Enforcer adds new features and challenges to the Cartel, including new ambush locations, events, and a better dealer robbery system. Experience the drive-by events, take on mini-quests, and influence the enforced Cartel's presence in new ways!
Last updated: 4 days ago
If you're tired of spending all your time restocking shelves and stations, this mod will automatically restock empty slots for you and charge your cash balance or bank account. Configurable through any mod management mod (phone app, etc).
Last updated: 5 days ago
Configure station speed, employee work animation speed, stack limits, and more.
Last updated: 5 days ago
Fixes Schedule I's main menu! Get a true "Continue" button (loads last session), a clear "Load Game" button, corrected UI, and smoother loading. No more deceptive "Continue" or redundant scene loads. Just a straightforward menu.
Last updated: 5 days ago
A mod which give access to Overpass.
Last updated: 5 days ago
S1API is an open source collaboration project to help standardize Schedule One modding processes.The goal is to provide a standard place for common functionalities so you can focus on making content versus reverse engineering the game.
Last updated: 5 days ago
A MelonLoader mod for Schedule I that enables "true" auto-jumping/bunny-hopping.
Last updated: a week ago
Manage your mods settings - from your phone!
Last updated: a week ago
Empire 2.0 - updated for Schedule I v0.4.2f9 and S1API 2.9.0+
Last updated: a week ago
A MelonLoader mod for Schedule 1 (v0.4.2f9) that removes properties without loading docks from the Deliveries App dropdown, preventing users from selecting invalid delivery destinations.
Last updated: a week ago
S1MAPI is a mapping and construction library for Schedule 1 mods. Create procedural meshes, build structures, and load GLTF assets without depending on game assemblies.
Last updated: a week ago
Adds in-game tools to author and adjust worker idle points per property, with visual markers, hotkeys, and support for extra hire locations like Motel Room, RV, and Sewer office, including in‑game movement of existing/default idle points.
Last updated: 2 weeks ago
Adds a tuned Supercar to the dealership - 40% faster, tighter handling, bright purple, $100k
Last updated: 2 weeks ago
Hire delivery drivers to automatically transport items between loading docks on your properties
Last updated: 2 weeks ago
Lets you automatically distribute drugs to your dealers
Last updated: 2 weeks ago
A MelonLoader mod for Schedule 1 (v0.4.2f9) that disables the curfew mechanic, allowing players to explore freely at any time of day without restrictions.
Last updated: 2 weeks ago