Some mods target the Mono version of the game, which is available by opting into the Steam beta branch "alternate"
All mods
this mod lets you easily find the recipes for products you have discovered or favorited you can also sort by sell price or ingredient count
Last updated: 2 weeks ago
Steal and carjack vehicles from NPCs and police.
Last updated: 3 weeks ago
Testing tools for Schedule I
Last updated: a month ago
Makes addicted customers potentially attack you after doing a deal.
Last updated: a month ago
Send text messages to other players in your lobby. Open the phone, go to Messages, and chat with friends in real time.
Last updated: 2 months ago
Enhances money laundering mechanics with customizable business settings, a custom phone app for in-game management, and configurable prices for properties/vehicles/skateboards.
Last updated: 2 months ago
Enhances sleeping mechanics with forced sleep, positive/negative post-sleep effects, and customizable settings. Includes Arrested and Murdered events when sleeping outside your properties.
Last updated: 2 months ago
Custom labels for storage and stations. Labels show on clipboard; per-save, optional multiplayer sync.
Last updated: 2 months ago
NACops adds property raids, investigators and extends the configurability of the police in the Hyland Point.
Last updated: 2 months ago
Spolszczenie gry Schedule I na Język Polski
Last updated: 3 months ago
A Teleport Menu for game version MONO
Last updated: 3 months ago
A Teleport Menu for game version IL2CPP
Last updated: 3 months ago
This patched version of High Baller is exactly the same as the current release with some fixes
Last updated: 3 months ago
Create a Skilltree system in Schedule I
Last updated: 3 months ago
Fixes Schedule I's main menu! Get a true "Continue" button (loads last session), a clear "Load Game" button, corrected UI, and smoother loading. No more deceptive "Continue" or redundant scene loads. Just a straightforward menu.
Last updated: 3 months ago
A MelonLoader mod for Schedule I that enables "true" auto-jumping/bunny-hopping.
Last updated: 3 months ago
Adds paintable graffiti panels to the Veeper van (sides, hood, rear, roof) with save/load and multiplayer sync. Now with less lag.
Last updated: 3 months ago
Adds in-game tools to author and adjust worker idle points per property, with visual markers, hotkeys, and support for extra hire locations like Motel Room, RV, and Sewer office, including in‑game movement of existing/default idle points.
Last updated: 3 months ago
Adds a tuned Supercar to the dealership - 40% faster, tighter handling, bright purple, $100k
Last updated: 3 months ago
Allows you to have dealers deliver money to boxes and pick up from them.
Last updated: 3 months ago
A Mod that increases properties Employee Limits including the Manor. Configurable values via JSON.
Last updated: 4 months ago
A Mod that increases magazine capacities (except the shotgun).
Last updated: 4 months ago
Adds a flexible filter panel to the in‑game Product Manager phone app. It lets you hide/show products based on their effects, making it much easier to browse larger product lists.
Last updated: 4 months ago