Some mods target the Mono version of the game, which is available by opting into the Steam beta branch "alternate"
All mods
Adds late-game delivery quests to Schedule I. Players receive high-reward tasks to deliver bricks of specific product strains within a set time limit. Rewards scale based on product value and quantity, with random bonus multipliers for variety.
Last updated: 10 months ago
Expands and customizes storage capacities in Schedule I.
Last updated: 10 months ago
Enhances the drugs tab in Schedule I with a powerful search bar, advanced filtering (Name, Ingredients, Effects), sorting options (Newest, Addictiveness, Cost, Price, Profit), full recipe display, production cost estimation.
Last updated: 10 months ago
A Mod that automates counter offers
Last updated: 10 months ago
BetterFiends revamps the fiending system in Schedule I. NPCs may become fiends after using your product, depending on addiction and potency. They'll demand that exact drug—and if you refuse or give the wrong one, they'll attack or even call the cops.
Last updated: 10 months ago
The P For Product Mod enhances your gameplay experience in Schedule One by adding a simple yet highly functional feature: a keybind to toggle the Product Manager app on your in-game phone.
Last updated: 10 months ago
Source game movement implementation for Schedule One
Last updated: 10 months ago
Section 97 is a mod that adds the ability to rob stores using handguns and revolvers, Shoplift, Smash N Grab and mugging! It has various different types of robberies planned for its road map. (Section 97 is the armed robbery penal code in Australia)
Last updated: 10 months ago
Increases the money stack maximum size from 1000 to 99,999
Last updated: 10 months ago
Allows twitch integration. The chat can influence the game using bits
Last updated: 10 months ago
Removes trash from the game, has configuration settings.
Last updated: 10 months ago
Quality of Life improvements to the Counter-offer popup. Only products that are listed get displayed when changing product. The sell price automatically updates when a different product is selected or the quantity is changed.
Last updated: 10 months ago
Adds a GUI to teleport the player to known map locations. Press F2 to open the menu.
Last updated: 10 months ago
Makes it so the distance to waypoints is always shown on the compass. By default the game only displayed the distance when you got close, so for example it was hard to determine what order you should do your deals at a glance.
Last updated: 10 months ago
A MiniMap system for the Full Version of the game. Displays local player, property locations, and various shops. Press F3 to enable/disable.
Last updated: 10 months ago
Allows up to 20 players instead of 4
Last updated: 11 months ago
適用v0.4.3f3的繁體中文翻譯模組 (MelonMod-IL2CPP)
Last updated: 3 hours ago
Testing tools for Schedule I
Last updated: 2 days ago
An immersive radio mod with positional audio that supports both live internet radio and YtDlp.
Last updated: 3 days ago
Empire 2.0 - updated for Schedule I v0.4.3f3 and S1API 2.9.4+
Last updated: 3 days ago
Cartel Enforcer adds new features and challenges to the Cartel, including new ambush locations, events, and a better dealer robbery system. Experience the drive-by events, take on mini-quests, and influence the enforced Cartel's presence in new ways!
Last updated: 5 days ago
Перевод текста игры на русский язык
Last updated: 5 days ago
Spolszczenie gry Schedule I na Język Polski
Last updated: 2 weeks ago