Skip to main contentThunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Thunderstore development is made possible with ads. Please consider making an exception to your adblock. Changelog
[1.0.2] - Fix
- Fixing Issues of not loadidng the mod
[1.0.0] - Initial Release
Added
- 🎯 Ability to assign custom idle points to employees via the schedule UI
- 🧠 Integration with existing management board and schedule selection system
- 🖱️ Press
F4 to set the current player position as the selected employee’s idle location
- 🚧 Support for multiple unique idle zones per employee
- 🦶 Employees now return to their assigned idle point when off-duty instead of wandering randomly
Notes
- Compatible with most mods unless they modify idle behavior
- May introduce performance issues depending on the number of employees using custom idle points
- Recommended: save your game after use and unload the mod if performance drops