ElectricScooter
Electric scooter sold at the skate shop: rides like the Golden Skateboard but rolls over curbs instead of stopping, uses no stamina and is 30% faster. Own model, configurable. IL2CPP build.Electric Scooter
IL2CPP build for the default Steam branch. Playing on the
alternate(Mono) branch? Install ElectricScooter_Mono instead.
A new ride for Schedule I: an electric scooter sold at the skate shop. It handles like the Golden Skateboard, but it rolls over curbs instead of stopping at every one of them, costs no stamina and is 30% faster.
Features
- Sold by Jeff at the skate shop for $5,000, next to the skateboards. It is a normal item: it sits in your hotbar, can be stored, and is kept in your save.
- Rides like the Golden Skateboard: hold the left mouse button to get on, press it to get off; the same steering, braking and jumping.
- Does not stop at curbs. Skateboards ride so low that every curb of Hyland Point (9 cm) stops them. The scooter rides on big wheels and clears steps up to 20 cm.
- No stamina. It is electric: pushing off costs nothing, so you never have to stop and catch your breath.
- 30% faster than the Golden Skateboard — top speed and acceleration alike.
- Its own look: big wheels, steering column with a handlebar (your character holds on to it), headlight and a battery under the deck. In your hands it is carried folded.
- Translated into all Polyglot languages.
Installation
With a mod manager (r2modman, Thunderstore App): install ElectricScooter for the default Steam branch or ElectricScooter_Mono for the alternate branch.
Manually:
- Install MelonLoader 0.7.3 (0.7.1 is not supported).
- Download
ElectricScooter-<version>-IL2CPP.zip(default Steam branch) orElectricScooter-<version>-Mono.zip(alternatebranch) from Releases. - Extract it into the game folder so that
Mods/ElectricScooter_Il2Cpp.dll(or_Mono.dll) is in place.
Only install the build matching your game branch.
Configuration
UserData/MelonPreferences.cfg:
[ElectricScooter]
Price = 5000 # price at the skate shop, $
SpeedPercent = 130 # speed compared to the Golden Skateboard, % (50-300)
StepHeightCm = 20 # how high a curb it rolls over, cm (10-40); the wheels grow with it
InfiniteStamina = true # riding does not use stamina
Edit the file while the game is closed. If you change the values with an in-game preferences editor, they apply the next time you get on the scooter.
Multiplayer
Not tested in multiplayer yet. By design the rider's own game simulates the ride, so the scooter should work for whoever has the mod; players without it would see a Golden Skateboard floating a little higher than usual. Everyone who may handle the item (shared storage, handing it over) needs the mod.
Uninstalling
Sell or drop the scooter first. Without the mod the game does not know the item, and it disappears from saves that contain it.
Changelog
See CHANGELOG.md.
Credits
Developed with AI assistance (Claude by Anthropic) and tested in game on both branches with automated in-game tests.
License
MIT.
