GuideArrows Mono
3D arrows under the compass to the nearest deal, buyer, dealer, stash, quest, potential customer and home base, each in its own color; the targets glow through walls. Configurable, movable. Mono build for the alternate branch.Guide Arrows
Mono build for the
alternateSteam branch. Playing on the default branch? Install GuideArrows instead.
3D arrows under the compass that always point at the nearest thing that needs you — colored by what it is. No more opening the map to find your next deal.
Features
| Color (default) | Points at |
|---|---|
| 🟢 Green | Deals — customers waiting for a delivery you accepted |
| 🟡 Yellow | Buyers — your customers who would buy from you right now (no deal pending, not served by your dealers, no purchase in the last few hours) |
| 💠 Cyan | Dealers — your recruited dealers you can go and talk to now; the label shows the cash they hold for you |
| 🔴 Red | Stashes — dead drops with items in them (e.g. a supplier's order) |
| 🟠 Orange | Quests — the current objectives of your tracked quests |
| 🟣 Purple | Potential customers — people you can offer a free sample to right now (not those who turned you down today) |
| 🔵 Blue | Home base — the property you last slept in, or the one with the most valuable equipment |
- The arrows are real 3D, glassy and lit the same day and night. They turn smoothly relative to where you look and tilt up or down for targets above or below you. The distance is shown underneath (meters or feet, following the game's unit setting).
- Outlines: the people and stashes the arrows point at glow in the arrow's color, visible through walls and buildings, and keep glowing as you walk up to them. All buyers and potential customers nearby glow too (yellow / purple), not only the ones with an arrow.
- One arrow per kind (the nearest of each), a single arrow to the nearest target of any kind, or arrows to the nearest few targets.
- Labels show who or what each arrow points at (the customer's name, the quest step...). Arrows can hide when you get close and ignore far targets.
- Everything is configurable in a native in-game screen (pause menu → Guide Arrows): kinds, colors, size, spacing, view angle, turn speed, opacity... Drag the row anywhere and resize it with the mouse. F7 shows/hides the arrows.
- Translated into all Polyglot languages.
Installation
With a mod manager (r2modman, Thunderstore App): install GuideArrows for the default Steam branch or GuideArrows_Mono for the alternate branch. Also on Nexus Mods.
Manually:
- Install MelonLoader 0.7.3 (0.7.1 is not supported).
- Download
GuideArrows-<version>-IL2CPP.zip(default Steam branch) orGuideArrows-<version>-Mono.zip(alternatebranch) from Releases. - Extract it into the game folder so that
Mods/GuideArrows_Il2Cpp.dll(or_Mono.dll) is in place.
Only install the build matching your game branch.
Usage
The arrows appear under the compass whenever the compass is shown. Settings: Pause menu → Guide Arrows. Move and resize the arrows shows sample arrows: drag them, mouse wheel to resize, right-click to reset, Done (or Enter) to finish.
The home base remembers where you last slept per world (UserData/GuideArrows/worlds/); until you
sleep somewhere, the property with the most valuable equipment is used.
Configuration
Everything in the in-game screen is also in UserData/MelonPreferences.cfg under [GuideArrows],
e.g. ToggleKey = "F7" ("None" disables it), Mode (0 per kind, 1 nearest, 2 nearest few),
Show<Kind> / Color<Kind>, ArrowSize, ViewAngle, TurnSpeed, HideWithin, MaxDistance,
Outline (false turns the outlines off), OutlineAll and OutlineRange (outlines on every buyer and
potential customer within this many meters).
Changelog
See CHANGELOG.md.
Credits
Developed with AI assistance (Claude by Anthropic) and tested in game on both branches with automated in-game tests.
License
MIT.
