Schedule I
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Date Uploaded
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174
Size
3.2MB

Based

🛟 Need help or found a bug? Get support at support.doodesch.de/based.

Version Game MelonLoader Polyfill

MLVScan Based.dll

Based

Too little room in the Sweatshop? Buy the rest of the floor, order the work and watch a crew build it over four nights.

What it does

Own the Sweatshop and ask Mrs. Ming to expand it. The plan opens as a clipboard with the floor plan.

  1. Buy the rights for $1,000. This needs the Sweatshop itself first.
  2. Order the construction for $3,000.
  3. Sleep. Each night the crew gets one stage further: breakthrough, frame, roof and interior. A short notice each morning names the stage, and the journal lists the progress.
  4. Move in on the fourth morning. The new space is part of the property: place stations and storage in it like in the old room, and hire 3 employees instead of 1.

You can keep using the room during construction. Keep the red walls clear, or the work goes on hold.

The rights come with a project folder. Left click it to read the plan, or hang it on a wall to follow the build.

You pick the next base

The Sweatshop is the first base. The Discord votes on which property comes next: mods.doodesch.de.

Co-op

Every player needs the mod and the same NPC packs. The host decides each purchase. Any player can pay, and the money comes from the player who clicks.

Removing the mod

Pick up what stands in the new rooms first. It disappears with the mod, and the Sweatshop keeps only its first employee.

Screenshots

The build plan

The finished space

Requirements

Credits

Built by DooDesch on S1API by ifBars.

License

DooDesch API License, see LICENSE.md. Forks, changes and pull requests are welcome. Publishing or reuploading the mod or a changed copy needs written permission.

This mod is written with help from generative AI tools (Anthropic Claude, OpenAI Codex).

If you have fun with it, a like on the Thunderstore page really helps other people find it (thumbs up next to Download, you need to be logged in) - ty either way, and lemme know if anything breaks or you've got ideas

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