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TimeNeverStops IL2Cpp
Time no longer stops at 4AM. Also adds a config option to set the day speed multiplier.Time Never Stops
A mod for Schedule I that keeps time moving.
If you run into any issues, please report them either in the modding discord or on my GitHub linked above.
Disclaimer
- AI Content: Out of respect for those that wish to avoid AI content. This mod was created with the assistance of AI tools. The Icon was generated using ChatGPT v5.
Features
- Time Never Stops: Removes the default time freeze at 4:00 AM. The game clock continues to advance, allowing for uninterrupted gameplay.
- Custom Day Speed: Supports in-game time multipliers from 0.1x to 100.0x.
- Config File Support: Settings are stored in
UserData/DropDaDeuce-TimeNeverStops/TimeNeverStops.cfgfor easy manual editing. - Live Config Reload: Changes made to the config file while the game is running are detected and applied automatically, without restarting.
- Daily Summary: The daily summary UI is shown at 7:00 AM, even if you skip sleep.
Installation
-
Requirements:
- MelonLoader
- Schedule I (Legit copy of the game.)
-
Install:
- Download the latest release from Thunderstore or Nexus Mods.
- Place
TimeNeverStops.dllin your game'sModsfolder (e.g.,Schedule I/Mods/).
-
Configure:
- Edit the config file at
UserData/DropDaDeuce-TimeNeverStops/TimeNeverStops.cfg. - The mod will automatically apply changes while the game is running.
- Edit the config file at
Usage
-
Sleep:
Sleep as usual between 6 PM and 4 AM. Time will not freeze, and you will wake up at 7:00 AM with the daily summary. -
Skip Sleep:
Skip sleep, and the game will continue to progress. The daily summary will still appear at 7:00 AM. -
Change Day Speed:
Edit the config file to set your preferred time progression speed. Save the file, and the change will be applied in-game within a second.
Compatibility
- Designed for Schedule I (IL2CPP build).
- May conflict with other mods that patch time or sleep mechanics.