Some mods target the Mono version of the game, which is available by opting into the Steam beta branch "alternate"
Decompiled source of EasyPickpocket v1.0.0
ScheduleIMods.dll
Decompiled a week agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using HarmonyLib; using Il2CppScheduleOne.UI; using MelonLoader; using ScheduleIMods; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: MelonInfo(typeof(Main), "EasyPickpocket", "1.0.0", "Joive", null)] [assembly: MelonGame(null, null)] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyCompany("ScheduleIMods")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("ScheduleIMods")] [assembly: AssemblyTitle("ScheduleIMods")] [assembly: AssemblyVersion("1.0.0.0")] namespace ScheduleIMods; public class Main : MelonMod { public override void OnInitializeMelon() { ((MelonBase)this).LoggerInstance.Msg("EasyPickpocket загружен! Время грабить."); } } [HarmonyPatch(typeof(PickpocketScreen), "Open")] public class PickpocketScreen_Open_Patch { public static void Postfix(PickpocketScreen __instance) { __instance.GreenAreaMinWidth = 100f; __instance.GreenAreaMaxWidth = 100f; __instance.Tolerance = 100f; __instance.SlideTime = 10f; } }