Schedule I
Install

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Dependency string
Jumble-Bhop-1.0.0
Dependants

Categories

Bhop

Adds Source/Counter-Strike style movement fundamentals: auto bunnyhopping, air acceleration, and velocity-preserving strafing.

Features

  • Auto bunnyhop (hold jump)
  • Ground acceleration + friction tuning
  • Air acceleration / air-strafing tuning
  • Sprint + crouch remain functional (speed clamps account for sprint)
  • Configurable via MelonPreferences

Installation

  1. Install MelonLoader for Schedule I.
  2. Copy the correct DLL into your Mods folder:
    • Mono: Bhop_Mono.dll
    • IL2CPP: Bhop_IL2CPP.dll
  3. Launch the game once to generate config entries, then tweak values.

Configuration

Settings are stored in the MelonPreferences category Bhop.

Keys:

  • enabled (bool)

  • autoBunnyhop (bool)

  • forwardSpeed (float)

  • sideSpeed (float)

  • maxSpeed (float)

  • friction (float)

  • stopSpeed (float)

  • accelerate (float)

  • airAccelerate (float)

  • jumpHeight (float)

  • maxSpeed is the ground movement clamp; sprint increases the effective clamp by a multiplier.

  • Movement feel depends heavily on accelerate, airAccelerate, and friction.

Credits / Attribution

This mod’s movement model was developed with reference and inspiration from ScheduleStrafe which you can find here: ScheduleStrafe

Source

Bhop

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