Some mods target the Mono version of the game, which is available by opting into the Steam beta branch "alternate"
EZInventory
Schedule I - QoL inventory improvements including Grab All and Deposit All with configurable hotkeys.
| Last updated | a day ago |
| Total downloads | 96 |
| Total rating | 0 |
| Categories | IL2CPP |
| Dependency string | Kaen01-EZInventory-1.0.2 |
| Dependants | 0 other packages depend on this package |
README
EZInventory — Shift‑Drag, Move‑By‑Type, Grab All & Deposit All for Schedule One
A lightweight, dual‑runtime (Mono + IL2CPP) inventory enhancement mod for Schedule I.
Adds several powerful quality‑of‑life features to make inventory management fast, intuitive, and satisfying.
✨ Features
Shift‑Drag Quick Move
Hold Shift + Left Click and sweep your cursor across items to rapidly move them between inventories.
- Works across all inventory screens
- Automatically merges stacks
- Fills empty slots intelligently
- Smooth, continuous movement while dragging
Ctrl + Shift Move‑By‑Type
Hold Ctrl + Shift and click an item to move all items of that type from one inventory to the other.
- Perfect for sorting loot
- Moves stacks and partial stacks
- Preserves stack limits and item rules
Grab All
Press your configured Grab All hotkey to instantly pull every item from the target inventory into your own.
- Respects stack limits
- Smart merging behavior
- Optional auto‑close after grabbing (configurable)
Deposit All
Press your configured Deposit All hotkey to move all items from your inventory into the target container.
- Great for unloading loot
- Automatically merges into existing stacks
- Honors container rules and capacity
Fully Configurable Hotkeys
All hotkeys — including Grab All, Deposit All, and the modifier keys for Shift‑Drag and Move‑By‑Type — can be customized in the mod’s config file.
🧩 Compatibility
- ✔ Mono and IL2CPP runtime builds included
- ✔ Safe to add/remove at any time
- ✔ Works on all inventory screens
- Built and compiled against v0.4.2f8
📦 Installation
- Install MelonLoader for Schedule One (built with MelonLoader v0.7.1).
- Download the mod and extract the
.dllfor your Schedule I branch (Mono for main, IL2CPP for alternate). - Drop the
.dllinto: /Schedule I/Mods/ - Launch the game.
🔧 Technical Notes
- Uses Harmony patches on
ItemUIManager - IL2CPP build uses native field/method accessors
- Mono build uses reflection fallbacks
- Shared logic ensures identical behavior across runtimes
- Config file auto‑generates on first launch
🧪 Known Issues
- None currently reported
- If you find something odd or a bug, please report it.
📣 Support
If you enjoy the mod, consider endorsing it on Nexus or giving it a thumbs‑up on Thunderstore.
Feedback is always welcome.