Some mods target the Mono version of the game, which is available by opting into the Steam beta branch "alternate"
Mods that depend on MelonLoader
A MelonLoader mod for Schedule I that enables "true" auto-jumping/bunny-hopping.
Last updated: 3 months ago
Automatically clears trash to keep your game clean! No more overflowing trash bins - trash is cleared after you sleep and with a configurable hotkey.
Last updated: 5 months ago
Increase max buy limit to 999999. Works in shops and delivery app.
Last updated: 11 hours ago
Allows you to interact with NPCs from any direction instead of only when standing in front of them. Removes the need to reposition just to talk.
Last updated: 11 months ago
Makes Botanist use the soil pourer
Last updated: 5 months ago
A MelonLoader mod for Schedule 1 (v0.4.4) that adds SuperGrow - a craftable growth enhancer combining the effects of PGR, Speed Grow, and Fertilizer into one powerful additive.
Last updated: 2 weeks ago
Adds employees to Businesses. Automates laundering.
Last updated: a week ago
Build your dream dispensary empire with the OverTheCounter mod! Design fully custom storefronts, hire budtenders for autonomous checkouts, and watch live customer NPCs walk in to consult and buy. Manage it all seamlessly from an in-game phone app!
Last updated: a day ago
Portable backpack storage for Schedule One
Last updated: 2 weeks ago
Source game movement implementation for Schedule One
Last updated: a year ago
Adds a tuned Supercar to the dealership - 40% faster, tighter handling, bright purple, $100k
Last updated: 3 months ago
Create a Skilltree system in Schedule I
Last updated: 3 months ago
Adds employees to the Sewer Office
Last updated: 2 weeks ago
A simple mod to display the time remaining for laundering from anywhere.
Last updated: 10 months ago
Allows cartel to request other products than default
Last updated: 3 weeks ago
Adds two upgraded trash cans and a pro-level grabber to the Hardware Store in Schedule I. Fully customizable and multiplayer compatible.
Last updated: 11 months ago
Adds in-game tools to author and adjust worker idle points per property, with visual markers, hotkeys, and support for extra hire locations like Motel Room, RV, and Sewer office, including in‑game movement of existing/default idle points.
Last updated: 3 months ago
Restores the unlimited spray cap to Schedule I graffiti
Last updated: 8 months ago
S1MAPI is a mapping and construction library for Schedule 1 mods. Create procedural meshes, build structures, and load GLTF assets without depending on game assemblies.
Last updated: 4 days ago
Your good friend unicorn can help synthesize your weed mixes into weed seeds
Last updated: 6 days ago
Modular balancing framework. Tweak systems like Employees, Plants, Machines, and more. Prevent runaway profits and resource overflow. Each feature is optional and fully toggleable. Designed for refined progression and customizable gameplay control.
Last updated: 6 months ago
Allows you to set your station output destination to a storage in another property. Works for Handler source/destinations too.
Last updated: 12 months ago