Mods that depend on MelonLoader

 4378
1 
BunnyHopper
A MelonLoader mod for Schedule I that enables "true" auto-jumping/bunny-hopping.
Last updated: 2 weeks ago
 4338
0 
AdvancedDealing
Modify dealers to your needs! Let them deliver cash, communicate via messages app, allow more customers, add item slots, negotiate cut %, boost their speed and more.
Last updated: a week ago
 4276
0 
Schedule2
Enchanced Things
Last updated: 9 months ago
 4202
0 
BotanistUseSoilPourers
Makes Botanist use the soil pourer
Last updated: 2 months ago
 4176
0 
IncreaseBuyLimitMono
Increase max buy limit to 999999. Works in shops and delivery app.
Last updated: 3 weeks ago
 3916
2 
ScheduleStrafe
Source game movement implementation for Schedule One
Last updated: 9 months ago
 3469
0 
BuildEverywhere
Build Everywhere you want (WIP)
Last updated: 9 months ago
 3465
1 
LaunderingStatus
A simple mod to display the time remaining for laundering from anywhere.
Last updated: 7 months ago
 3339
0 
NoMoreTrash
Automatically clears trash to keep your game clean! No more overflowing trash bins - trash is cleared after you sleep and with a configurable hotkey.
Last updated: 2 months ago
 3221
1 
UpgradedTrashCans Mono
Adds two upgraded trash cans and a pro-level grabber to the Hardware Store in Schedule I. Fully customizable and multiplayer compatible.
Last updated: 8 months ago
 3106
1 
OnePunch
Obliterate your enemies!
Last updated: 9 months ago
 3089
0 
SimpleHealthBarMono
Gives you a health bar above your inventory.
Last updated: 5 months ago
 2844
0 
PickPocket Police MONO
This mod let you pickpocket police officer
Last updated: 8 months ago
 2801
0 
UnlimitedGraffiti
By Dre
Restores the unlimited spray cap to Schedule I graffiti
Last updated: 5 months ago
 2739
1 
CrossProperty Transportation Mono
Allows you to set your station output destination to a storage in another property. Works for Handler source/destinations too.
Last updated: 9 months ago
 2736
0 
BetterJukebox
Allows you to add custom songs to the jukebox
Last updated: 8 months ago
 2690
1 
Lithium
Modular balancing framework. Tweak systems like Employees, Plants, Machines, and more. Prevent runaway profits and resource overflow. Each feature is optional and fully toggleable. Designed for refined progression and customizable gameplay control.
Last updated: 3 months ago
 2593
0 
EnhancedCartel
Allows cartel to request other products than default
Last updated: 3 months ago
 2534
0 
ImprovedPackagers
By Dre
Packagers can Unpack baggies, jars and bricks; and load vehicles in Loading Bays
Last updated: 5 months ago
 2514
1 
PForProduct Mono
The P For Product Mod enhances your gameplay experience in Schedule One by adding a simple yet highly functional feature: a keybind to toggle the Product Manager app on your in-game phone.
Last updated: 9 months ago
 2432
0 
BankingApp
A MelonLoader mod for Schedule 1 (v0.4.2f9) that adds a mobile banking app to your in-game phone, allowing you to deposit and withdraw money without visiting an ATM.
Last updated: 3 weeks ago
 2386
2 
More Workers Mono
Adds in-game tools to author and adjust worker idle points per property, with visual markers, hotkeys, and support for extra hire locations like Motel Room, RV, and Sewer office, including in‑game movement of existing/default idle points.
Last updated: 2 weeks ago
 2295
1 
HonestMainMenu
Fixes Schedule I's main menu! Get a true "Continue" button (loads last session), a clear "Load Game" button, corrected UI, and smoother loading. No more deceptive "Continue" or redundant scene loads. Just a straightforward menu.
Last updated: 2 weeks ago
 2287
0 
UnofficialBugFixes
By Dre
Fixes Barn Employees standing on Loading Dock and Daily Summary sales / xp clearing on game reset.
Last updated: 5 months ago