Mods that depend on MelonLoader

 5324
1 
NPCInteract360
Allows you to interact with NPCs from any direction instead of only when standing in front of them. Removes the need to reposition just to talk.
Last updated: 10 months ago
 5240
0 
IncreaseBuyLimitMono
Increase max buy limit to 999999. Works in shops and delivery app.
Last updated: 2 months ago
 5043
0 
NoMoreTrash
Automatically clears trash to keep your game clean! No more overflowing trash bins - trash is cleared after you sleep and with a configurable hotkey.
Last updated: 4 months ago
 4806
0 
BotanistUseSoilPourers
Makes Botanist use the soil pourer
Last updated: 4 months ago
 4259
2 
ScheduleStrafe
Source game movement implementation for Schedule One
Last updated: 11 months ago
 4208
0 
SuperGrow
A MelonLoader mod for Schedule 1 (v0.4.4) that adds SuperGrow - a craftable growth enhancer combining the effects of PGR, Speed Grow, and Fertilizer into one powerful additive.
Last updated: 3 days ago
 3677
1 
LaunderingStatus
A simple mod to display the time remaining for laundering from anywhere.
Last updated: 9 months ago
 3609
1 
UpgradedTrashCans Mono
Adds two upgraded trash cans and a pro-level grabber to the Hardware Store in Schedule I. Fully customizable and multiplayer compatible.
Last updated: 10 months ago
 3563
1 
SkillTree Mono
Create a Skilltree system in Schedule I
Last updated: 2 months ago
 3542
1 
TunedSupercar
Adds a tuned Supercar to the dealership - 40% faster, tighter handling, bright purple, $100k
Last updated: 2 months ago
 3498
1 
BusinessEmployment
Adds employees to Businesses. Automates laundering.
Last updated: 20 hours ago
 3446
3 
More Workers Mono
Adds in-game tools to author and adjust worker idle points per property, with visual markers, hotkeys, and support for extra hire locations like Motel Room, RV, and Sewer office, including in‑game movement of existing/default idle points.
Last updated: 2 months ago
 3436
0 
UnlimitedGraffiti
By Dre
Restores the unlimited spray cap to Schedule I graffiti
Last updated: 7 months ago
 3428
4 
OverTheCounter
Schedule I expansion (IL2CPP & Mono): Manager automation, 24/7 market access via 'Executive Privilege,' high-stakes 'Desperation' daytime deals, tiered OTC app scam, and 'Rinse Cycle' laundering. Run an empire, not errands. Built for S1API.
Last updated: a month ago
 3411
0 
EnhancedCartel
Allows cartel to request other products than default
Last updated: 2 weeks ago
 3370
0 
SewerEmployees
Adds employees to the Sewer Office
Last updated: 3 days ago
 3277
2 
PackRat
Portable backpack storage for Schedule One
Last updated: a day ago
 3264
1 
OnePunch
Obliterate your enemies!
Last updated: 11 months ago
 3125
1 
Lithium
Modular balancing framework. Tweak systems like Employees, Plants, Machines, and more. Prevent runaway profits and resource overflow. Each feature is optional and fully toggleable. Designed for refined progression and customizable gameplay control.
Last updated: 5 months ago
 2999
1 
CrossProperty Transportation Mono
Allows you to set your station output destination to a storage in another property. Works for Handler source/destinations too.
Last updated: 11 months ago
 2987
0 
PickPocket Police MONO
This mod let you pickpocket police officer
Last updated: 10 months ago
 2967
0 
BetterJukebox
Allows you to add custom songs to the jukebox
Last updated: 10 months ago
 2932
0 
ImprovedPackagers
By Dre
Packagers can Unpack baggies, jars and bricks; and load vehicles in Loading Bays
Last updated: 7 months ago
 2750
1 
HonestMainMenu
Fixes Schedule I's main menu! Get a true "Continue" button (loads last session), a clear "Load Game" button, corrected UI, and smoother loading. No more deceptive "Continue" or redundant scene loads. Just a straightforward menu.
Last updated: 2 months ago