Some mods target the Mono version of the game, which is available by opting into the Steam beta branch "alternate"
Mods that depend on MelonLoader
A Schedule One Mono / Il2Cpp Cross Compatibility Layer
Last updated: 9 months ago
MLVScan is a security-focused MelonLoader plugin designed to detect and disable potentially malicious mods before they can harm your system.
Last updated: 3 days ago
S1API is an open source collaboration project to help standardize Schedule One modding processes.The goal is to provide a standard place for common functionalities so you can focus on making content versus reverse engineering the game.
Last updated: 3 days ago
Stan's legal weapons is a simple mod that adds a shop interface to the Arms Dealer, so that you don't need to navigate through the endless dialogue menus to buy 1 item at a time.
Last updated: 8 months ago
Allows you to choose the location you meet your customers.
Last updated: 8 months ago
Enhances the drugs tab in Schedule I with a powerful search bar, advanced filtering (Name, Ingredients, Effects), sorting options (Newest, Addictiveness, Cost, Price, Profit), full recipe display, production cost estimation.
Last updated: 9 months ago
Source game movement implementation for Schedule One
Last updated: 9 months ago
Section 97 is a mod that adds the ability to rob stores using handguns and revolvers, Shoplift, Smash N Grab and mugging! It has various different types of robberies planned for its road map. (Section 97 is the armed robbery penal code in Australia)
Last updated: 9 months ago
Allows twitch integration. The chat can influence the game using bits
Last updated: 9 months ago
Removes trash from the game, has configuration settings.
Last updated: 9 months ago
If you're tired of spending all your time restocking shelves and stations, this mod will automatically restock empty slots for you and charge your cash balance or bank account. Configurable through any mod management mod (phone app, etc).
Last updated: a day ago
Adds in-game tools to author and adjust worker idle points per property, with visual markers, hotkeys, and support for extra hire locations like Motel Room, RV, and Sewer office, including in‑game movement of existing/default idle points.
Last updated: 2 days ago
Hire delivery drivers to automatically transport items between loading docks on your properties
Last updated: 2 days ago
A Mod that increases properties Employee Limits including the Manor. Configurable values via JSON.
Last updated: a week ago
A Mod that increases magazine capacities (except the shotgun).
Last updated: a week ago
Testing tools for Schedule I
Last updated: 2 weeks ago
Adds a flexible filter panel to the in‑game Product Manager phone app. It lets you hide/show products based on their effects, making it much easier to browse larger product lists.
Last updated: 2 weeks ago
An immersive radio mod with positional audio that supports both live internet radio and YtDlp.
Last updated: 2 weeks ago
A simple mod to make all drug dealer NPCs faster! Speed multiplier can be configured to your desired speed.
Last updated: 2 months ago
Fixes Schedule I's main menu! Get a true "Continue" button (loads last session), a clear "Load Game" button, corrected UI, and smoother loading. No more deceptive "Continue" or redundant scene loads. Just a straightforward menu.
Last updated: 2 months ago
Adds new consumables into the gas station. including drinkable coffee and each with appropriate effects
Last updated: 2 months ago
Modular balancing framework. Tweak systems like Employees, Plants, Machines, and more. Prevent runaway profits and resource overflow. Each feature is optional and fully toggleable. Designed for refined progression and customizable gameplay control.
Last updated: 3 months ago
A Teleport Menu for game version MONO
Last updated: 3 months ago
Time no longer stops at 4AM. Configurable day speed multiplier. (Mono build)
Last updated: 4 months ago