Some mods target the Mono version of the game, which is available by opting into the Steam beta branch "alternate"
Mods that depend on MelonLoader
The lost artifact of zazaaa.
Last updated: 4 months ago
Introduces a new level of convenience to your gameplay by allowing you to summon your vehicles remotely using an in-game phone app.
Last updated: 4 months ago
Allows you to set your station output destination to a storage in another property. Works for Handler source/destinations too.
Last updated: 5 months ago
Allows you to pick up items in an area around a hovered trash item. No more spamming your Use button. Configurable radius and possibility to pick up items over 100% capacity.
Last updated: 5 months ago
The P For Product Mod enhances your gameplay experience in Schedule One by adding a simple yet highly functional feature: a keybind to toggle the Product Manager app on your in-game phone.
Last updated: 5 months ago
This mod skips the disclaimer displayed when you hit the menu.
Last updated: 5 months ago
This mod allows you to fastly load to a specified save file when the game boots
Last updated: 5 months ago
A work-in-progress Lua modding framework for Schedule 1
Last updated: 5 months ago
A mod that adds more things to the game schedule 1
Last updated: 5 months ago
Automatically filters Chemistry Station slots based on selected recipes. Slots accept the correct ingredients of any quality level, making chemistry tasks quicker and less error-prone. Works when loading stations or changing recipes.
Last updated: 5 months ago
A mod that allows you to repair your RV in the game.
Last updated: 5 months ago
Removes the disclaimer screen on game launch, for Mono builds.
Last updated: 2 days ago
Automatically backs-up your save files every time you save. Allows you to recover from disaster!
Last updated: 3 days ago
An immersive radio mod with positional audio that supports both live internet radio and YtDlp.
Last updated: 4 days ago
Makes Botanist use the sprinkler
Last updated: 6 days ago
A comprehensive fuel system mod for Schedule I, adding realistic fuel consumption, HUD integration, fuel stations, and multiplayer synchronization. Built with extensibility and configurability in mind.
Last updated: a week ago
Schedule 1 mod allowing user to configure dry speed and item capacity of the drying rack
Last updated: a week ago
Testing tools for Schedule I
Last updated: a week ago
Allows cartel to request other products than default
Last updated: a week ago
Gives you a health bar above your inventory.
Last updated: 2 weeks ago
Restores the unlimited spray cap to Schedule I graffiti
Last updated: 2 weeks ago