
BetterChemStations
Automatically filters Chemistry Station slots based on selected recipes. Slots accept the correct ingredients of any quality level, making chemistry tasks quicker and less error-prone. Works when loading stations or changing recipes.Better Chemistry Stations
A MelonLoader mod for Schedule I that automatically filters Chemistry Station slots based on the selected recipe.

Features
- Smart Slot Filtering: Chemistry Station input slots will only accept ingredients required by the selected recipe
- Quality-Aware: Accepts ingredients of any quality level (1-5 stars) as long as they match the required item type
- Improved Workflow: No more accidentally putting the wrong ingredients in the wrong slots!
- Works Automatically: Filters update whenever you change recipes or load a saved game
- Zero Configuration: Works right out of the box with no setup needed
Quick Start Guide
- Install the mod following the instructions below
- Launch the game and enjoy filtered Chemistry Stations!
Filters are applied in two ways:
- When a station is first loaded in your game
- When you change a recipe using the Management Clipboard
That's it! The slots will filter ingredients based on the recipe selected, allowing any quality level of the required items.
Why You Need This
Ever get frustrated putting the wrong ingredients in your Chemistry Station? This mod solves that problem by:
- Clearly showing which ingredients belong in which slots
- Preventing you from placing incorrect items
- Accepting any quality level of the required ingredients (great for using up lower quality items!)
- Saving time and reducing errors in your chemistry workflows
If you have suggestions for additional features, please share them on the issues page!
Installation
- Install MelonLoader for Schedule I
- Download the latest version of BetterChemStations from the Releases page
- Place
BetterChemStations.dllin yourSchedule I/Modsfolder - Launch the game and enjoy!
How It Works
When a Chemistry Station loads or its recipe changes:
- The mod detects which ingredients are required for the recipe
- Each input slot is configured to only accept its corresponding ingredient, regardless of quality level
- The game's existing item system handles the rest, showing valid items highlighted and invalid items dimmed
Item Quality Support
Version 1.2.0 adds support for different quality levels:
- The mod now filters by item ID only, ignoring quality requirements
- This means you can use a 1-star ingredient even if the recipe shows a 3-star one
- Great for using up lower quality materials or making high-quality items with better ingredients
Here's what it looks like in action:

Configuration (Optional)
This mod works without any configuration, but for troubleshooting purposes, you can enable debug logging.
After running the mod once, a configuration file will be created at Schedule I/UserData/MelonPreferences.cfg.
Configuration Options
- DebugMode (Default:
false) - Enable detailed logging for troubleshooting
Example configuration:
[BetterChemStations]
DebugMode = false
Compatibility
- Works with Schedule I version 0.3.4f4 Alternate
- Compatible with other MelonLoader mods
- Should be compatible with future game updates (unless the Chemistry Station system changes significantly)
Troubleshooting
If you encounter issues:
- Enable DebugMode in the configuration file
- Restart the game
- Check the MelonLoader console for detailed logs
- Report issues on the GitHub Issues page with the logs attached
Update History
Version 1.2.0
- Added support for accepting ingredients of any quality level
- Now filters by item type only, allowing any star-level of the required ingredient
Version 1.1.0
- Added support for stations on game load
- No longer need to manually configure stations after loading a save
Version 1.0.0
- Initial release
- Basic filtering functionality
Credits
- Thanks to the MelonLoader team for their modding framework
- Thanks to the Schedule I community
License
This project is licensed under the MIT License - see the LICENSE file for details.