Audio Guard
Helps restore missing footsteps, door sounds and other audio in developed saves by increasing audio capacity. Standalone IL2CPP utility by RebornReaper.Changelog
1.0 / 1.0.0 — 26 October 2026
- Initial public standalone release by RebornReaper.
- Expands the shared footstep/impact pool to at least 64 sources.
- Requests at least 128 audible voices and 1024 tracked voices at menu initialization.
- Includes configurable capacity limits and optional audio diagnostics.
- Preserves higher existing capacities and applies changes in memory.
- Testing restored footsteps and door sounds in a heavily developed save; removing the mod and restarting reproduced the original missing sounds.
Tested setup: Schedule I 0.4.7f12 IL2CPP, MelonLoader 0.7.3, Unity 2022.3.62f2, Windows. Other setups and multiplayer remain unverified.
