TalkFromAnySide
Talk to NPCs while aiming at their torso from the front, side, or back.Changelog
All notable changes to Talk From Any Side are documented here.
0.2.2
- Reduced the interaction target to better match the NPC silhouette.
- Kept direct interaction from behind working.
0.2.1
- Made the interaction target size independent of NPC transform scaling.
0.2.0
- Added a full-body trigger target for reliable interaction from behind.
- Stopped modifying the layers of physical NPC colliders.
0.1.0
- Added IL2CPP support for Schedule I 0.4.5f2.
- Removed the facing-angle requirement from normal NPC conversations.
