Schedule I
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last year
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FeeningNPCs-IL2Cpp.dll SHA 256 File Hash: 73A24131337FF5AEA1D6C8DD4989BFB6A8D68402F75E1BB1100E51BFDCB8D8B4

Schedule I Feening NPCs Mod

  • NEEDS MELON LOADER

  • Forces your customers to be feening for more... They will surround you in groups.

IMPORTANT!

  • "alternate" or "alternate-beta" branch users download the FeeningNPCs-Mono
  • "default" or "beta" branch users download the FeeningNPCs-IL2CPP

Installation Steps:

  1. Install Melon Loader from a trusted source like MelonWiki.
  2. Copy the DLL file and the FeeningNPCs folder (with config.json) into the Mods folder.
  3. You are good to go!

Optional Configuration Steps:

  • Open the FeeningNPCs Folder and it has a file called config.json
  • Open the config.json file, its contents by default are:
{
  "maxFeensStack": 3,
  "feeningTreshold": 60,
  "feensClearThreshold": 1440,
  "feeningRadius": 30,
  "randomEffects": true,
  "increaseEconomy": true
}
  • maxFeensStack: How many nearby Customers can be selected as Feens at once
  • feeningTreshold: The minimum time application waits to select new Feens
  • feensClearThreshold: How often a Customer can become a Feen again
  • feeningRadius: Minimum distance from player that Customer must be to become a Feen
  • randomEffects: When true, rolls random events like angry noises, ragdolls, aggression changes, etc.
  • increaseEconomy: When true, slowly starts increasing customer spending behaviour to compensate for the feening.

Note: The config.json file will get created automatically in the Mods/FeeningNPCs/config.json directory if missing.

Changelog

Version v1.2.2

  • Removed potentially broken functions from the randomEffects
  • Moved all Economy and Spending related functions to be their own logic
  • Added new increaseEconomy config variable to allow disabling the Economy and Spending logic
  • Moved Ragdolling and potential customer attack to their own coroutines
  • Customer attacking you during feening now requires customer relation below 3.8 (game default 2.5 - max 5.0)
  • Added safety checks to avoid getting null reference exceptions
  • Increased the speed at which attacking and ragdolling coroutines evaluate
  • Fixed il2cpp json config loading to use newtonsoft assembly

Version v1.2

  • Added config.json support
  • Changed feening behaviour to not always apply aggression
  • Changed feening behaviour to roll from a set of random events

Version v1.1.1

  • Stability and bug fixes
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